r1512
Load with decrypted boot.bin
Running with dynarec compiler (log level set to INFO)
Compability options used: Ignore unmapped imports
Load with decrypted boot.bin
Code:
1997 [GUI] INFO misc - Jpcsp v0.5
2013 [GUI] INFO misc - UMD param.sfo :
APP_VER = 01.00
BOOTABLE = 1
CATEGORY = UG
DISC_ID = ULUS10480
DISC_NUMBER = 1
DISC_TOTAL = 1
DISC_VERSION = 1.01
HRKGMP_VER = 19
PARENTAL_LEVEL = 5
PSP_SYSTEM_VER = 6.20
REGION = 32768
TITLE = Prince of Persia The Forgotten Sands™
USE_USB = 0
probably homebrew? false
2028 [GUI] DEBUG hle - Loading HLE firmware up to version 620
2091 [GUI] DEBUG runtime - RuntimeContext.reset
2200 [GUI] DEBUG hle - Loading HLE firmware up to version 620
2216 [GUI] DEBUG misc - Loader: Relocation required (PRX)
2216 [GUI] DEBUG memory - PH#0: loading program 08800000 - 08C6B8DC - 08C6B8DC
2278 [GUI] DEBUG memory - PH#1: loading program 08C6B8E0 - 08C6D14C - 08CC9BA0
2278 [GUI] DEBUG memory - PH alloc consumption 004C9BA0 (mem 0005CA54)
2278 [GUI] DEBUG memory - .bss: clearing section 08C6D180 - 08CC9BA0 (len 0005CA20)
2278 [GUI] DEBUG memory - PH#2: relocating 211662 entries
2340 [GUI] INFO misc - Found ModuleInfo name:'ifrit' version:0101 attr:00000000 gp:00000000
2340 [GUI] DEBUG memory - Reserving 5020576 bytes at 08800000 for module 'disc0:/PSP_GAME/SYSDIR/BOOT.BIN'
2340 [GUI] DEBUG hle - malloc partition=2, type=PSP_SMEM_Low, size=0x4C9BC0, addr=0x08800000: returns 0x08800000
2340 [GUI] INFO misc - Found 216 imports from 23 modules
2340 [GUI] DEBUG misc - Export found at 0xF01D73A7 [0xD632ACDB]
2340 [GUI] DEBUG misc - Export found at 0x11B97506 [0xCEE8593C]
2340 [GUI] INFO misc - Found 2 exports
2340 [GUI] WARN misc - Failed to map import at 0x08C1A25C [0x2D0E4E0A] (attempt 1)
2340 [GUI] WARN misc - Failed to map import at 0x08C1A16C [0xA089ECA4] (attempt 1)
2340 [GUI] WARN misc - Failed to map import at 0x08C1A184 [0x1839852A] (attempt 1)
2340 [GUI] WARN misc - Failed to map import at 0x08C1A194 [0x37431849] (attempt 1)
2340 [GUI] WARN misc - Failed to map import at 0x08C1A0E4 [0x35669D4C] (attempt 1)
2340 [GUI] INFO misc - 211 NIDS mapped
2340 [GUI] INFO misc - 5 remaining unmapped NIDS
2356 [GUI] DEBUG hle - malloc partition=2, type=PSP_SMEM_Low, size=0x200, addr=0x00000000: returns 0x09FFFE00
2356 [GUI] DEBUG hle - malloc partition=2, type=PSP_SMEM_Low, size=0x200, addr=0x00000000: returns 0x09FFFC00
2356 [GUI] DEBUG hle - malloc partition=2, type=PSP_SMEM_Low, size=0x4000, addr=0x00000000: returns 0x09FFBC00
2356 [GUI] DEBUG runtime - Switching to Thread root
2356 [GUI] INFO hle - pspiofilemgr - filepath disc0/
2356 [GUI] INFO misc - Loading global compatibility settings
2356 [GUI] INFO ge - Only GE Graphics: false
2356 [GUI] INFO ge - Use Viewport: false
2356 [GUI] INFO hle - Audio ChReserve disabled: false
2356 [GUI] INFO hle - Audio muted: false
2356 [GUI] INFO hle - Audio Blocking disabled: false
2356 [GUI] INFO hle - Audio threads disabled: false
2356 [GUI] INFO memory - Ignore invalid memory access: false
2356 [GUI] INFO hle - Reserving thread memory: true
2356 [GUI] INFO hle - WaitThreadEndCB enabled: false
2356 [GUI] INFO hle - Ignore Unmapped Imports enabled
2356 [GUI] DEBUG misc - No patch file found for this game
Compability options used: Ignore unmapped imports
Code:
...
32865 user_main WARN hle sceAudioSRCOutputBlocking bad pointer 0x00000000
32874 user_main WARN hle sceAudioSRCOutputBlocking bad pointer 0x00000000
32876 user_main WARN hle sceAudioSRCOutputBlocking bad pointer 0x00000000
32879 Worlds::Loader INFO hle sceKernelCreateLwMutex (uid addr='9482e84',name='anonymous',attr=0x200,count=0x0,option_addr=0x0)
32880 Worlds::Loader WARN hle PARTIAL:sceKernelCreateLwMutex attr value 0x200
32881 Worlds::Loader INFO hle sceKernelCreateLwMutex (uid addr='9482ee4',name='anonymous',attr=0x200,count=0x0,option_addr=0x0)
32881 Worlds::Loader WARN hle PARTIAL:sceKernelCreateLwMutex attr value 0x200
32882 Worlds::Loader INFO hle sceKernelCreateLwMutex (uid addr='9482f44',name='anonymous',attr=0x200,count=0x0,option_addr=0x0)
32882 Worlds::Loader WARN hle PARTIAL:sceKernelCreateLwMutex attr value 0x200
32882 Worlds::Loader INFO hle sceKernelCreateLwMutex (uid addr='9482fa4',name='anonymous',attr=0x200,count=0x0,option_addr=0x0)
32883 Worlds::Loader WARN hle PARTIAL:sceKernelCreateLwMutex attr value 0x200
33300 user_main WARN hle sceAudioSRCOutputBlocking bad pointer 0x00000000
33303 user_main WARN hle sceAudioSRCOutputBlocking bad pointer 0x00000000
33305 user_main WARN hle sceAudioSRCOutputBlocking bad pointer 0x00000000
...
Code:
------------------------------------------------------------
Thread ID - 0x00001002
Th Name - idle0
zr:0x00000000 at:0x00000000 v0:0x00000000 v1:0x00000000
a0:0x00000000 a1:0x00000000 a2:0x00000000 a3:0x00000000
t0:0x00000000 t1:0x00000000 t2:0x00000000 t3:0x00000000
t4:0x00000000 t5:0x00000000 t6:0x00000000 t7:0x00000000
s0:0x00000000 s1:0x00000000 s2:0x00000000 s3:0x00000000
s4:0x00000000 s5:0x00000000 s6:0x00000000 s7:0x00000000
t8:0x00000000 t9:0x00000000 k0:0x09FFFF00 k1:0x00000000
gp:0x00000000 sp:0x09FFFE00 fp:0x00000000 ra:0x00000000
0x88000000: 0x24040000 - addiu $a0, $zr, 0 <=> li $a0, 0
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'Worlds::Loader' ID: 0x10FD Module ID: 0x1000
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80204000 Current Priority: 0x20 Initial Priority: 0x20
Thread Entry: 0x08C0C1D4 Stack: 0x09F8FC00 - 0x09FAFC00 Stack Size: 0x00020000
Thread Run Clocks: 62902770 Exit Code: 0x800201A4
Thread Wait Type: None (delay) Us: 100 Forever: false InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'Gear::AsynchGeneric' ID: 0x1057 Module ID: 0x1000
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80200000 Current Priority: 0x18 Initial Priority: 0x20
Thread Entry: 0x08C0C1D4 Stack: 0x09FB3C00 - 0x09FBBC00 Stack Size: 0x00008000
Thread Run Clocks: 386 Exit Code: 0x800201A4
Thread Wait Type: EventFlag (0x1044) Us: 0 Forever: true InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle0' ID: 0x1002 Module ID: 0x0000
Thread Status: 0x00000001 PSP_THREAD_RUNNING
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x09FFFE00 - 0x0A000000 Stack Size: 0x00000200
Thread Run Clocks: 8129 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'Dare::AudioRenderer' ID: 0x1117 Module ID: 0x1000
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80004000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x08829068 Stack: 0x09F8AC00 - 0x09F8FC00 Stack Size: 0x00005000
Thread Run Clocks: 685375 Exit Code: 0x800201A4
Thread Wait Type: Mutex (0x1115) Us: 0 Forever: true InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'LoadingScreen' ID: 0x1062 Module ID: 0x1000
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80204000 Current Priority: 0x18 Initial Priority: 0x18
Thread Entry: 0x08C0C1D4 Stack: 0x09FAFC00 - 0x09FB3C00 Stack Size: 0x00004000
Thread Run Clocks: 448107 Exit Code: 0x800201A4
Thread Wait Type: EventFlag (0x1061) Us: 0 Forever: true InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle1' ID: 0x1004 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x09FFFC00 - 0x09FFFE00 Stack Size: 0x00000200
Thread Run Clocks: 8141 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'user_main' ID: 0x1008 Module ID: 0x1000
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80004000 Current Priority: 0x20 Initial Priority: 0x20
Thread Entry: 0x08801814 Stack: 0x09FBBC00 - 0x09FFBC00 Stack Size: 0x00040000
Thread Run Clocks: 100905038 Exit Code: 0x800201A4
Thread Wait Type: None (delay) Us: 1000 Forever: false InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'Dare::HLPLoadingManager' ID: 0x112A Module ID: 0x1000
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80200000 Current Priority: 0x20 Initial Priority: 0x20
Thread Entry: 0x08C0C1D4 Stack: 0x09F86C00 - 0x09F8AC00 Stack Size: 0x00004000
Thread Run Clocks: 7703342 Exit Code: 0x800201A4
Thread Wait Type: EventFlag (0x1127) Us: 0 Forever: true InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'Dare::StreamStarter' ID: 0x111F Module ID: 0x1000
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x20 Initial Priority: 0x20
Thread Entry: 0x08856D94 Stack: 0x09FFCC00 - 0x09FFDC00 Stack Size: 0x00001000
Thread Run Clocks: 42 Exit Code: 0x800201A4
Thread Wait Type: EventFlag (0x111C) Us: 0 Forever: true InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'Gear::AsynchDevice' ID: 0x103F Module ID: 0x1000
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80200000 Current Priority: 0x18 Initial Priority: 0x18
Thread Entry: 0x08C0C1D4 Stack: 0x09FFDC00 - 0x09FFFC00 Stack Size: 0x00002000
Thread Run Clocks: 57248 Exit Code: 0x800201A4
Thread Wait Type: EventFlag (0x102B) Us: 0 Forever: true InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Allocated memory: 016D7390 23950224 bytes
[XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX XX]
Fragmented memory: 00128C30 1215536 bytes
[ XXXXX]
------------------------------------------------------------
Code:
...
118694 [user_main] DEBUG runtime - syncThread currentThread=user_main, currentRuntimeThread=Worlds::Loader
118694 [user_main] DEBUG runtime - Waiting to be scheduled...
118694 [Worlds::Loader] DEBUG runtime - Scheduled, restarting...
118695 [Worlds::Loader] DEBUG runtime - syncEmulator immediately=false
118696 [Worlds::Loader] DEBUG runtime - RuntimeContext.jumpCall returning 0x886e868
118696 [Worlds::Loader] DEBUG hle - sceKernelLockLwMutex redirecting to hleKernelLockMutex
118697 [Worlds::Loader] DEBUG hle - hleKernelLockMutex(uid=106f,count=1,timeout_addr=0x0) wait=true,cb=false - 'anonymous' fast check succeeded
118697 [Worlds::Loader] DEBUG hle - hleCtrlExecuteSampling
118698 [Worlds::Loader] DEBUG hle - Triggering Interrupt VBLANK(0x1E)
118698 [Worlds::Loader] DEBUG hle - End of Interrupt
118698 [Worlds::Loader] DEBUG runtime - syncThread currentThread=Worlds::Loader, currentRuntimeThread=Worlds::Loader
118698 [Worlds::Loader] DEBUG runtime - syncEmulator immediately=false
118698 [Worlds::Loader] DEBUG hle - sceKernelLockLwMutex redirecting to hleKernelLockMutex
118699 [Worlds::Loader] DEBUG hle - hleKernelLockMutex(uid=1024,count=1,timeout_addr=0x0) wait=true,cb=false - 'anonymous' fast check succeeded
118699 [Worlds::Loader] DEBUG runtime - syncThread currentThread=Worlds::Loader, currentRuntimeThread=Worlds::Loader
118700 [Worlds::Loader] DEBUG runtime - syncEmulator immediately=false
118700 [Worlds::Loader] DEBUG hle - sceKernelUnlockLwMutex(uid=1024,count=1)
118700 [Worlds::Loader] DEBUG hle - wakeWaitMutexThreads(multiple=false) mutex:'anonymous' fast exit (numWaitThreads == 0)
118701 [Worlds::Loader] DEBUG runtime - syncThread currentThread=Worlds::Loader, currentRuntimeThread=Worlds::Loader
118701 [Worlds::Loader] DEBUG runtime - syncEmulator immediately=false
118701 [Worlds::Loader] DEBUG hle - sceKernelLockLwMutex redirecting to hleKernelLockMutex
118702 [Worlds::Loader] DEBUG hle - hleKernelLockMutex(uid=1024,count=1,timeout_addr=0x0) wait=true,cb=false - 'anonymous' fast check succeeded
118702 [Worlds::Loader] DEBUG runtime - syncThread currentThread=Worlds::Loader, currentRuntimeThread=Worlds::Loader
118703 [Worlds::Loader] DEBUG runtime - syncEmulator immediately=false
118703 [Worlds::Loader] DEBUG hle - sceKernelUnlockLwMutex(uid=1024,count=1)
118704 [Worlds::Loader] DEBUG hle - wakeWaitMutexThreads(multiple=false) mutex:'anonymous' fast exit (numWaitThreads == 0)
118704 [Worlds::Loader] DEBUG runtime - syncThread currentThread=Worlds::Loader, currentRuntimeThread=Worlds::Loader
118704 [Worlds::Loader] DEBUG runtime - syncEmulator immediately=false
118705 [Worlds::Loader] DEBUG hle - sceKernelUnlockLwMutex(uid=106f,count=1)
118705 [Worlds::Loader] DEBUG hle - wakeWaitMutexThreads(multiple=false) mutex:'anonymous' fast exit (numWaitThreads == 0)
118705 [Worlds::Loader] DEBUG runtime - syncThread currentThread=Worlds::Loader, currentRuntimeThread=Worlds::Loader
118706 [Worlds::Loader] DEBUG runtime - syncEmulator immediately=false
118706 [Worlds::Loader] DEBUG runtime - syncThread currentThread=Worlds::Loader, currentRuntimeThread=Worlds::Loader
118707 [Worlds::Loader] DEBUG runtime - syncEmulator immediately=false
118707 [Worlds::Loader] DEBUG hle - hleKernelDelayThread micros=100, callbacks=false
118707 [Worlds::Loader] DEBUG runtime - Switching from Thread Worlds::Loader to user_main
118707 [Worlds::Loader] DEBUG runtime - syncThread currentThread=Worlds::Loader, currentRuntimeThread=user_main
118708 [Worlds::Loader] DEBUG runtime - Waiting to be scheduled...
118708 [user_main] DEBUG runtime - Scheduled, restarting...
118709 [user_main] DEBUG runtime - syncEmulator immediately=false
118709 [user_main] WARN hle - sceAudioSRCOutputBlocking bad pointer 0x00000000
118710 [user_main] DEBUG runtime - syncThread currentThread=user_main, currentRuntimeThread=user_main
118710 [user_main] DEBUG runtime - syncEmulator immediately=false
118710 [user_main] DEBUG hle - hleKernelDelayThread micros=1000, callbacks=false
118711 [user_main] DEBUG runtime - Switching from Thread user_main to Worlds::Loader
118711 [user_main] DEBUG runtime - syncThread currentThread=user_main, currentRuntimeThread=Worlds::Loader
118711 [user_main] DEBUG runtime - Waiting to be scheduled...
118711 [Worlds::Loader] DEBUG runtime - Scheduled, restarting...
118712 [Worlds::Loader] DEBUG runtime - syncEmulator immediately=false
118713 [Worlds::Loader] DEBUG hle - sceKernelLockLwMutex redirecting to hleKernelLockMutex
118713 [Worlds::Loader] DEBUG hle - hleKernelLockMutex(uid=106f,count=1,timeout_addr=0x0) wait=true,cb=false - 'anonymous' fast check succeeded
118714 [Worlds::Loader] DEBUG hle - hleCtrlExecuteSampling
118714 [Worlds::Loader] DEBUG hle - Triggering Interrupt VBLANK(0x1E)
118714 [Worlds::Loader] DEBUG hle - End of Interrupt
118714 [Worlds::Loader] DEBUG runtime - syncThread currentThread=Worlds::Loader, currentRuntimeThread=Worlds::Loader
118715 [Worlds::Loader] DEBUG runtime - syncEmulator immediately=false
118716 [Worlds::Loader] DEBUG hle - sceKernelUnlockLwMutex(uid=106f,count=1)
118716 [Worlds::Loader] DEBUG hle - wakeWaitMutexThreads(multiple=false) mutex:'anonymous' fast exit (numWaitThreads == 0)
118716 [Worlds::Loader] DEBUG runtime - syncThread currentThread=Worlds::Loader, currentRuntimeThread=Worlds::Loader
118717 [Worlds::Loader] DEBUG runtime - syncEmulator immediately=false
118717 [Worlds::Loader] DEBUG runtime - syncThread currentThread=Worlds::Loader, currentRuntimeThread=Worlds::Loader
118717 [Worlds::Loader] DEBUG runtime - syncEmulator immediately=false
118718 [Worlds::Loader] DEBUG hle - hleKernelDelayThread micros=100, callbacks=false
118718 [Worlds::Loader] DEBUG runtime - Switching from Thread Worlds::Loader to user_main
118718 [Worlds::Loader] DEBUG runtime - syncThread currentThread=Worlds::Loader, currentRuntimeThread=user_main
118719 [Worlds::Loader] DEBUG runtime - Waiting to be scheduled...
118719 [user_main] DEBUG runtime - Scheduled, restarting...
118720 [user_main] DEBUG runtime - syncEmulator immediately=false
118720 [user_main] WARN hle - sceAudioSRCOutputBlocking bad pointer 0x00000000
118720 [user_main] DEBUG runtime - syncThread currentThread=user_main, currentRuntimeThread=user_main
118721 [user_main] DEBUG runtime - syncEmulator immediately=false
118722 [user_main] DEBUG hle - hleKernelDelayThread micros=1000, callbacks=false
118722 [user_main] DEBUG runtime - Switching from Thread user_main to Worlds::Loader
...