This forum uses cookies
This forum makes use of cookies to store your login information if you are registered, and your last visit if you are not. Cookies are small text documents stored on your computer; the cookies set by this forum can only be used on this website and pose no security risk. Cookies on this forum also track the specific topics you have read and when you last read them. Please confirm whether you accept or reject these cookies being set.

A cookie will be stored in your browser regardless of choice to prevent you being asked this question again. You will be able to change your cookie settings at any time using the link in the footer.

Thread Rating:
  • 2 Vote(s) - 3 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Prince of Persia: The Forgotten Sands - USA - ULUS10480
#1
r1512
Load with decrypted boot.bin
Code:
1997 [GUI] INFO  misc - Jpcsp v0.5
2013 [GUI] INFO  misc - UMD param.sfo :
APP_VER = 01.00
BOOTABLE = 1
CATEGORY = UG
DISC_ID = ULUS10480
DISC_NUMBER = 1
DISC_TOTAL = 1
DISC_VERSION = 1.01
HRKGMP_VER = 19
PARENTAL_LEVEL = 5
PSP_SYSTEM_VER = 6.20
REGION = 32768
TITLE = Prince of Persia The Forgotten Sands™
USE_USB = 0
probably homebrew? false
2028 [GUI] DEBUG hle - Loading HLE firmware up to version 620
2091 [GUI] DEBUG runtime - RuntimeContext.reset
2200 [GUI] DEBUG hle - Loading HLE firmware up to version 620
2216 [GUI] DEBUG misc - Loader: Relocation required (PRX)
2216 [GUI] DEBUG memory - PH#0: loading program 08800000 - 08C6B8DC - 08C6B8DC
2278 [GUI] DEBUG memory - PH#1: loading program 08C6B8E0 - 08C6D14C - 08CC9BA0
2278 [GUI] DEBUG memory - PH alloc consumption 004C9BA0 (mem 0005CA54)
2278 [GUI] DEBUG memory - .bss: clearing section 08C6D180 - 08CC9BA0 (len 0005CA20)
2278 [GUI] DEBUG memory - PH#2: relocating 211662 entries
2340 [GUI] INFO  misc - Found ModuleInfo name:'ifrit' version:0101 attr:00000000 gp:00000000
2340 [GUI] DEBUG memory - Reserving 5020576 bytes at 08800000 for module 'disc0:/PSP_GAME/SYSDIR/BOOT.BIN'
2340 [GUI] DEBUG hle - malloc partition=2, type=PSP_SMEM_Low, size=0x4C9BC0, addr=0x08800000: returns 0x08800000
2340 [GUI] INFO  misc - Found 216 imports from 23 modules
2340 [GUI] DEBUG misc - Export found at 0xF01D73A7 [0xD632ACDB]
2340 [GUI] DEBUG misc - Export found at 0x11B97506 [0xCEE8593C]
2340 [GUI] INFO  misc - Found 2 exports
2340 [GUI] WARN  misc - Failed to map import at 0x08C1A25C [0x2D0E4E0A] (attempt 1)
2340 [GUI] WARN  misc - Failed to map import at 0x08C1A16C [0xA089ECA4] (attempt 1)
2340 [GUI] WARN  misc - Failed to map import at 0x08C1A184 [0x1839852A] (attempt 1)
2340 [GUI] WARN  misc - Failed to map import at 0x08C1A194 [0x37431849] (attempt 1)
2340 [GUI] WARN  misc - Failed to map import at 0x08C1A0E4 [0x35669D4C] (attempt 1)
2340 [GUI] INFO  misc - 211 NIDS mapped
2340 [GUI] INFO  misc - 5 remaining unmapped NIDS
2356 [GUI] DEBUG hle - malloc partition=2, type=PSP_SMEM_Low, size=0x200, addr=0x00000000: returns 0x09FFFE00
2356 [GUI] DEBUG hle - malloc partition=2, type=PSP_SMEM_Low, size=0x200, addr=0x00000000: returns 0x09FFFC00
2356 [GUI] DEBUG hle - malloc partition=2, type=PSP_SMEM_Low, size=0x4000, addr=0x00000000: returns 0x09FFBC00
2356 [GUI] DEBUG runtime - Switching to Thread root
2356 [GUI] INFO  hle - pspiofilemgr - filepath disc0/
2356 [GUI] INFO  misc - Loading global compatibility settings
2356 [GUI] INFO  ge - Only GE Graphics: false
2356 [GUI] INFO  ge - Use Viewport: false
2356 [GUI] INFO  hle - Audio ChReserve disabled: false
2356 [GUI] INFO  hle - Audio muted: false
2356 [GUI] INFO  hle - Audio Blocking disabled: false
2356 [GUI] INFO  hle - Audio threads disabled: false
2356 [GUI] INFO  memory - Ignore invalid memory access: false
2356 [GUI] INFO  hle - Reserving thread memory: true
2356 [GUI] INFO  hle - WaitThreadEndCB enabled: false
2356 [GUI] INFO  hle - Ignore Unmapped Imports enabled
2356 [GUI] DEBUG misc - No patch file found for this game
Running with dynarec compiler (log level set to INFO)
Compability options used: Ignore unmapped imports
Code:
...
32865     user_main     WARN     hle     sceAudioSRCOutputBlocking bad pointer 0x00000000
32874     user_main     WARN     hle     sceAudioSRCOutputBlocking bad pointer 0x00000000
32876     user_main     WARN     hle     sceAudioSRCOutputBlocking bad pointer 0x00000000
32879     Worlds::Loader     INFO     hle     sceKernelCreateLwMutex (uid addr='9482e84',name='anonymous',attr=0x200,count=0x0,option_addr=0x0)
32880     Worlds::Loader     WARN     hle     PARTIAL:sceKernelCreateLwMutex attr value 0x200
32881     Worlds::Loader     INFO     hle     sceKernelCreateLwMutex (uid addr='9482ee4',name='anonymous',attr=0x200,count=0x0,option_addr=0x0)
32881     Worlds::Loader     WARN     hle     PARTIAL:sceKernelCreateLwMutex attr value 0x200
32882     Worlds::Loader     INFO     hle     sceKernelCreateLwMutex (uid addr='9482f44',name='anonymous',attr=0x200,count=0x0,option_addr=0x0)
32882     Worlds::Loader     WARN     hle     PARTIAL:sceKernelCreateLwMutex attr value 0x200
32882     Worlds::Loader     INFO     hle     sceKernelCreateLwMutex (uid addr='9482fa4',name='anonymous',attr=0x200,count=0x0,option_addr=0x0)
32883     Worlds::Loader     WARN     hle     PARTIAL:sceKernelCreateLwMutex attr value 0x200
33300     user_main     WARN     hle     sceAudioSRCOutputBlocking bad pointer 0x00000000
33303     user_main     WARN     hle     sceAudioSRCOutputBlocking bad pointer 0x00000000
33305     user_main     WARN     hle     sceAudioSRCOutputBlocking bad pointer 0x00000000
...
Code:
------------------------------------------------------------
Thread ID - 0x00001002
Th Name   - idle0
zr:0x00000000 at:0x00000000 v0:0x00000000 v1:0x00000000
a0:0x00000000 a1:0x00000000 a2:0x00000000 a3:0x00000000
t0:0x00000000 t1:0x00000000 t2:0x00000000 t3:0x00000000
t4:0x00000000 t5:0x00000000 t6:0x00000000 t7:0x00000000
s0:0x00000000 s1:0x00000000 s2:0x00000000 s3:0x00000000
s4:0x00000000 s5:0x00000000 s6:0x00000000 s7:0x00000000
t8:0x00000000 t9:0x00000000 k0:0x09FFFF00 k1:0x00000000
gp:0x00000000 sp:0x09FFFE00 fp:0x00000000 ra:0x00000000
0x88000000: 0x24040000 - addiu      $a0, $zr, 0 <=> li $a0, 0
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'Worlds::Loader' ID: 0x10FD Module ID: 0x1000
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80204000 Current Priority: 0x20 Initial Priority: 0x20
Thread Entry: 0x08C0C1D4 Stack: 0x09F8FC00 - 0x09FAFC00 Stack Size: 0x00020000
Thread Run Clocks: 62902770 Exit Code: 0x800201A4
Thread Wait Type: None (delay) Us: 100 Forever: false InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'Gear::AsynchGeneric' ID: 0x1057 Module ID: 0x1000
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80200000 Current Priority: 0x18 Initial Priority: 0x20
Thread Entry: 0x08C0C1D4 Stack: 0x09FB3C00 - 0x09FBBC00 Stack Size: 0x00008000
Thread Run Clocks: 386 Exit Code: 0x800201A4
Thread Wait Type: EventFlag (0x1044) Us: 0 Forever: true InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle0' ID: 0x1002 Module ID: 0x0000
Thread Status: 0x00000001 PSP_THREAD_RUNNING
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x09FFFE00 - 0x0A000000 Stack Size: 0x00000200
Thread Run Clocks: 8129 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'Dare::AudioRenderer' ID: 0x1117 Module ID: 0x1000
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80004000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x08829068 Stack: 0x09F8AC00 - 0x09F8FC00 Stack Size: 0x00005000
Thread Run Clocks: 685375 Exit Code: 0x800201A4
Thread Wait Type: Mutex (0x1115) Us: 0 Forever: true InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'LoadingScreen' ID: 0x1062 Module ID: 0x1000
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80204000 Current Priority: 0x18 Initial Priority: 0x18
Thread Entry: 0x08C0C1D4 Stack: 0x09FAFC00 - 0x09FB3C00 Stack Size: 0x00004000
Thread Run Clocks: 448107 Exit Code: 0x800201A4
Thread Wait Type: EventFlag (0x1061) Us: 0 Forever: true InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle1' ID: 0x1004 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x09FFFC00 - 0x09FFFE00 Stack Size: 0x00000200
Thread Run Clocks: 8141 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'user_main' ID: 0x1008 Module ID: 0x1000
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80004000 Current Priority: 0x20 Initial Priority: 0x20
Thread Entry: 0x08801814 Stack: 0x09FBBC00 - 0x09FFBC00 Stack Size: 0x00040000
Thread Run Clocks: 100905038 Exit Code: 0x800201A4
Thread Wait Type: None (delay) Us: 1000 Forever: false InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'Dare::HLPLoadingManager' ID: 0x112A Module ID: 0x1000
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80200000 Current Priority: 0x20 Initial Priority: 0x20
Thread Entry: 0x08C0C1D4 Stack: 0x09F86C00 - 0x09F8AC00 Stack Size: 0x00004000
Thread Run Clocks: 7703342 Exit Code: 0x800201A4
Thread Wait Type: EventFlag (0x1127) Us: 0 Forever: true InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'Dare::StreamStarter' ID: 0x111F Module ID: 0x1000
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x20 Initial Priority: 0x20
Thread Entry: 0x08856D94 Stack: 0x09FFCC00 - 0x09FFDC00 Stack Size: 0x00001000
Thread Run Clocks: 42 Exit Code: 0x800201A4
Thread Wait Type: EventFlag (0x111C) Us: 0 Forever: true InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'Gear::AsynchDevice' ID: 0x103F Module ID: 0x1000
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80200000 Current Priority: 0x18 Initial Priority: 0x18
Thread Entry: 0x08C0C1D4 Stack: 0x09FFDC00 - 0x09FFFC00 Stack Size: 0x00002000
Thread Run Clocks: 57248 Exit Code: 0x800201A4
Thread Wait Type: EventFlag (0x102B) Us: 0 Forever: true InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Allocated memory:  016D7390 23950224 bytes
[XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX  XX]
Fragmented memory: 00128C30 1215536 bytes
[                                                           XXXXX]
------------------------------------------------------------
Code:
...
118694 [user_main] DEBUG runtime - syncThread currentThread=user_main, currentRuntimeThread=Worlds::Loader
118694 [user_main] DEBUG runtime - Waiting to be scheduled...
118694 [Worlds::Loader] DEBUG runtime - Scheduled, restarting...
118695 [Worlds::Loader] DEBUG runtime - syncEmulator immediately=false
118696 [Worlds::Loader] DEBUG runtime - RuntimeContext.jumpCall returning 0x886e868
118696 [Worlds::Loader] DEBUG hle - sceKernelLockLwMutex redirecting to hleKernelLockMutex
118697 [Worlds::Loader] DEBUG hle - hleKernelLockMutex(uid=106f,count=1,timeout_addr=0x0) wait=true,cb=false - 'anonymous' fast check succeeded
118697 [Worlds::Loader] DEBUG hle - hleCtrlExecuteSampling
118698 [Worlds::Loader] DEBUG hle - Triggering Interrupt VBLANK(0x1E)
118698 [Worlds::Loader] DEBUG hle - End of Interrupt
118698 [Worlds::Loader] DEBUG runtime - syncThread currentThread=Worlds::Loader, currentRuntimeThread=Worlds::Loader
118698 [Worlds::Loader] DEBUG runtime - syncEmulator immediately=false
118698 [Worlds::Loader] DEBUG hle - sceKernelLockLwMutex redirecting to hleKernelLockMutex
118699 [Worlds::Loader] DEBUG hle - hleKernelLockMutex(uid=1024,count=1,timeout_addr=0x0) wait=true,cb=false - 'anonymous' fast check succeeded
118699 [Worlds::Loader] DEBUG runtime - syncThread currentThread=Worlds::Loader, currentRuntimeThread=Worlds::Loader
118700 [Worlds::Loader] DEBUG runtime - syncEmulator immediately=false
118700 [Worlds::Loader] DEBUG hle - sceKernelUnlockLwMutex(uid=1024,count=1)
118700 [Worlds::Loader] DEBUG hle - wakeWaitMutexThreads(multiple=false) mutex:'anonymous' fast exit (numWaitThreads == 0)
118701 [Worlds::Loader] DEBUG runtime - syncThread currentThread=Worlds::Loader, currentRuntimeThread=Worlds::Loader
118701 [Worlds::Loader] DEBUG runtime - syncEmulator immediately=false
118701 [Worlds::Loader] DEBUG hle - sceKernelLockLwMutex redirecting to hleKernelLockMutex
118702 [Worlds::Loader] DEBUG hle - hleKernelLockMutex(uid=1024,count=1,timeout_addr=0x0) wait=true,cb=false - 'anonymous' fast check succeeded
118702 [Worlds::Loader] DEBUG runtime - syncThread currentThread=Worlds::Loader, currentRuntimeThread=Worlds::Loader
118703 [Worlds::Loader] DEBUG runtime - syncEmulator immediately=false
118703 [Worlds::Loader] DEBUG hle - sceKernelUnlockLwMutex(uid=1024,count=1)
118704 [Worlds::Loader] DEBUG hle - wakeWaitMutexThreads(multiple=false) mutex:'anonymous' fast exit (numWaitThreads == 0)
118704 [Worlds::Loader] DEBUG runtime - syncThread currentThread=Worlds::Loader, currentRuntimeThread=Worlds::Loader
118704 [Worlds::Loader] DEBUG runtime - syncEmulator immediately=false
118705 [Worlds::Loader] DEBUG hle - sceKernelUnlockLwMutex(uid=106f,count=1)
118705 [Worlds::Loader] DEBUG hle - wakeWaitMutexThreads(multiple=false) mutex:'anonymous' fast exit (numWaitThreads == 0)
118705 [Worlds::Loader] DEBUG runtime - syncThread currentThread=Worlds::Loader, currentRuntimeThread=Worlds::Loader
118706 [Worlds::Loader] DEBUG runtime - syncEmulator immediately=false
118706 [Worlds::Loader] DEBUG runtime - syncThread currentThread=Worlds::Loader, currentRuntimeThread=Worlds::Loader
118707 [Worlds::Loader] DEBUG runtime - syncEmulator immediately=false
118707 [Worlds::Loader] DEBUG hle - hleKernelDelayThread micros=100, callbacks=false
118707 [Worlds::Loader] DEBUG runtime - Switching from Thread Worlds::Loader to user_main
118707 [Worlds::Loader] DEBUG runtime - syncThread currentThread=Worlds::Loader, currentRuntimeThread=user_main
118708 [Worlds::Loader] DEBUG runtime - Waiting to be scheduled...
118708 [user_main] DEBUG runtime - Scheduled, restarting...
118709 [user_main] DEBUG runtime - syncEmulator immediately=false
118709 [user_main] WARN  hle - sceAudioSRCOutputBlocking bad pointer 0x00000000
118710 [user_main] DEBUG runtime - syncThread currentThread=user_main, currentRuntimeThread=user_main
118710 [user_main] DEBUG runtime - syncEmulator immediately=false
118710 [user_main] DEBUG hle - hleKernelDelayThread micros=1000, callbacks=false
118711 [user_main] DEBUG runtime - Switching from Thread user_main to Worlds::Loader
118711 [user_main] DEBUG runtime - syncThread currentThread=user_main, currentRuntimeThread=Worlds::Loader
118711 [user_main] DEBUG runtime - Waiting to be scheduled...
118711 [Worlds::Loader] DEBUG runtime - Scheduled, restarting...
118712 [Worlds::Loader] DEBUG runtime - syncEmulator immediately=false
118713 [Worlds::Loader] DEBUG hle - sceKernelLockLwMutex redirecting to hleKernelLockMutex
118713 [Worlds::Loader] DEBUG hle - hleKernelLockMutex(uid=106f,count=1,timeout_addr=0x0) wait=true,cb=false - 'anonymous' fast check succeeded
118714 [Worlds::Loader] DEBUG hle - hleCtrlExecuteSampling
118714 [Worlds::Loader] DEBUG hle - Triggering Interrupt VBLANK(0x1E)
118714 [Worlds::Loader] DEBUG hle - End of Interrupt
118714 [Worlds::Loader] DEBUG runtime - syncThread currentThread=Worlds::Loader, currentRuntimeThread=Worlds::Loader
118715 [Worlds::Loader] DEBUG runtime - syncEmulator immediately=false
118716 [Worlds::Loader] DEBUG hle - sceKernelUnlockLwMutex(uid=106f,count=1)
118716 [Worlds::Loader] DEBUG hle - wakeWaitMutexThreads(multiple=false) mutex:'anonymous' fast exit (numWaitThreads == 0)
118716 [Worlds::Loader] DEBUG runtime - syncThread currentThread=Worlds::Loader, currentRuntimeThread=Worlds::Loader
118717 [Worlds::Loader] DEBUG runtime - syncEmulator immediately=false
118717 [Worlds::Loader] DEBUG runtime - syncThread currentThread=Worlds::Loader, currentRuntimeThread=Worlds::Loader
118717 [Worlds::Loader] DEBUG runtime - syncEmulator immediately=false
118718 [Worlds::Loader] DEBUG hle - hleKernelDelayThread micros=100, callbacks=false
118718 [Worlds::Loader] DEBUG runtime - Switching from Thread Worlds::Loader to user_main
118718 [Worlds::Loader] DEBUG runtime - syncThread currentThread=Worlds::Loader, currentRuntimeThread=user_main
118719 [Worlds::Loader] DEBUG runtime - Waiting to be scheduled...
118719 [user_main] DEBUG runtime - Scheduled, restarting...
118720 [user_main] DEBUG runtime - syncEmulator immediately=false
118720 [user_main] WARN  hle - sceAudioSRCOutputBlocking bad pointer 0x00000000
118720 [user_main] DEBUG runtime - syncThread currentThread=user_main, currentRuntimeThread=user_main
118721 [user_main] DEBUG runtime - syncEmulator immediately=false
118722 [user_main] DEBUG hle - hleKernelDelayThread micros=1000, callbacks=false
118722 [user_main] DEBUG runtime - Switching from Thread user_main to Worlds::Loader
...


Attached Files Thumbnail(s)
       

.zip   ULUS10480_r1512_dynarec_info_misc_hacks.zip (Size: 22.55 KB / Downloads: 218)
Reply
#2
This contains in PSP_GAME\USRDIR\JADE_PSP.INI, maybe useful
Code:
[JADE_PSP]
/////////////// config file //////////////////////////
// !!! case sensitive, and path must be writen in UNIX mode !!!
//  key words :
//      IniVersion      : .ini file version
//      BigFile         : complete bigfile path
//      SysModulePath   : complete IRX standard modules path (io access, standard lib)
//      HomeModulePath  : complete IRX own modules path (at present : sound + CD/DVD functions)
//      SpeFile         : complete special file path (only for bin bigfile)
//      IconFile        : complete icon file path for memory card saving
//      ResolutionW     : horizontal size (not used)
//      ResolutionH     : vertical size (not used)
//      Bin             : on = bigfile is bin, off = bigfile is normal
//      Xopt            : on = X option active, off = X option inactive
//      Sound           : on = enable sound, off = disable sound (sound file must be converted to psp format)
//      Videos          : on = enable videos, off = disable videos
//      Region            : america, europe, japan, russia
//////////////////////////////////////////////////////
//----------------------------------------------------
//---- .ini file version
IniVersion           = 1.01
//----------------------------------------------------
//----- access path
SysModulePath        =game:y:/modules
HomeModulePath       =game:y:/modules
//----------------------------------------------------
//----- file name
SpeFile              =host0:y:/jade.spe
IconFile             =game:y:/PS2.ICO
BigFile              =game:./ifrit_bin_psp.bf
//----------------------------------------------------
//----- switch
Bin                  =on
Xopt                 =off
Region                 =america
Sound                =off
DumpMemStats         =off
GroupStatsPerMap     =off
StartMap             =06014C3C
Videos               =on
ShowDebugInfo        =off
PlayBack             =OFF
PlayBack_File        =game:y:/replay.rec
PlayBack_Frame2Debug =0
PlayBack_LineCmd     =off
UnlockAll            =on
MultiplayerPractice  =on



//----------------------------------------------------
Reply
#3
This looks interesting:
Code:
//      Sound           : on = enable sound, off = disable sound (sound file must be converted to psp format)
Why is the sound defined as "off"? Plus, it's telling us that it needs to be converted first...
What happens if you change that setting to "on"?
Reply
#4
Code:
ShowDebugInfo        =off
and maybe also trying this one "on"? This might show interesting info...
Reply
#5
I didn't noticed any visual changes, maybe something was changed on logs...


Attached Files
.zip   ULUS10480_r1512_dynarec_info_misc_hacks_sound_on.zip (Size: 23.15 KB / Downloads: 184)
.zip   ULUS10480_r1512_dynarec_info_misc_hacks_showdebuginfo_on.zip (Size: 25.68 KB / Downloads: 188)
Reply
#6
Is that so?
Reply
#7
i just tried the game and the loading circular image as in the topic post shows twice (it disappears after a few secs) and then the following error shows up
Code:
9594 [user_main] WARN  hle - sceAudioSRCOutputBlocking bad pointer 0x00000000

i also attached the log just in case... if i disable audio blocking then it freezes on the first loading (circular sands animation)

Settings: Ignore Unmapped Imports and Compiler mainly
Other (for speed): Only GE, Viewport, Vertex Cache and Shaders


Attached Files
.7z   log.7z (Size: 11.34 KB / Downloads: 156)
Reply
#8
with r1606... unimplemented features maybe, i dont know Wink
attached log in INFO mode


Attached Files
.rar   log.rar (Size: 7.33 KB / Downloads: 151)
Reply
#9
Here's with 1713:
Same issue - Attached Profiler and Log on info


Attached Files
.zip   PoP FS.zip (Size: 91.56 KB / Downloads: 158)
Reply
#10
r1749
Running with dynarec compiler (log level set to INFO)
Compability options used: Ignore invalid memory access
Code:
...
37735     user_main     WARN     hle.sceRtc     PARTIAL: sceRtcTickAddYears redirecting to hleRtcTickAdd32(365*24*60*60*1000000)
37735     user_main     WARN     hle.sceAudio     sceAudioSRCOutputBlocking (buf==0): delaying current thread
37860     Dare::AudioRenderer     WARN     hle.sceAudio     sceAudio.doAudioOutput: channel 8 not reserved
37860     Dare::AudioRenderer     WARN     hle.sceAudio     sceAudio.doAudioOutput: channel 8 not reserved
37860     Dare::AudioRenderer     WARN     hle.sceAudio     sceAudio.doAudioOutput: channel 8 not reserved
...
Code:
------------------------------------------------------------
Thread ID - 0x00000125
Th Name   - Dare::AudioRenderer
zr:0x00000000 at:0x0882CA10 v0:0x00000000 v1:0x00000000
a0:0x08C64910 a1:0x00000001 a2:0x00000000 a3:0x08C7BC80
t0:0x00000000 t1:0x00000000 t2:0x00000000 t3:0x00000000
t4:0xFFFFFFFC t5:0x09181000 t6:0x0917D6C0 t7:0x00000000
s0:0x09166E30 s1:0x09F91A74 s2:0x08C7AC80 s3:0x00000000
s4:0x08C60000 s5:0x08C60000 s6:0x00000002 s7:0x00000000
t8:0x00000D87 t9:0x08C7471C k0:0x09F91B00 k1:0x00000000
gp:0x00000000 sp:0x09F91A50 fp:0x00000000 ra:0x0880DFA4
0x0882D068: 0x27BDFFD0 - addiu      $sp, $sp, -48
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'LoadingScreen' ID: 0x0074 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80204000 Current Priority: 0x18 Initial Priority: 0x18
Thread Entry: 0x08C101D4 Stack: 0x09FB1C00 - 0x09FB5C00 Stack Size: 0x00004000
Thread Run Clocks: 684225 Exit Code: 0x800201A4
Thread Wait Type: EventFlag (0x0073) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'Gear::AsynchDevice' ID: 0x0051 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80200000 Current Priority: 0x18 Initial Priority: 0x18
Thread Entry: 0x08C101D4 Stack: 0x09FBDC00 - 0x09FBFC00 Stack Size: 0x00002000
Thread Run Clocks: 55509 Exit Code: 0x800201A4
Thread Wait Type: EventFlag (0x003D) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle0' ID: 0x0004 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08800000 - 0x08802000 Stack Size: 0x00002000
Thread Run Clocks: 510 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'Dare::AudioRenderer' ID: 0x0125 Module ID: 0x0001
Thread Status: 0x00000001 PSP_THREAD_RUNNING
Thread Attr: 0x80004000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x0882D068 Stack: 0x09F8CC00 - 0x09F91C00 Stack Size: 0x00005000
Thread Run Clocks: 3375789 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle1' ID: 0x0005 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08802000 - 0x08804000 Stack Size: 0x00002000
Thread Run Clocks: 590 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'user_main' ID: 0x0008 Module ID: 0x0001
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x80004000 Current Priority: 0x20 Initial Priority: 0x20
Thread Entry: 0x08805814 Stack: 0x09FBFC00 - 0x09FFFC00 Stack Size: 0x00040000
Thread Run Clocks: 95300797 Exit Code: 0x800201A4
Thread Wait Type: None Us: 1000 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'Dare::HLPLoadingManager' ID: 0x0138 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80200000 Current Priority: 0x20 Initial Priority: 0x20
Thread Entry: 0x08C101D4 Stack: 0x09F87C00 - 0x09F8BC00 Stack Size: 0x00004000
Thread Run Clocks: 7624517 Exit Code: 0x800201A4
Thread Wait Type: EventFlag (0x0135) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'Dare::StreamStarter' ID: 0x012D Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x20 Initial Priority: 0x20
Thread Entry: 0x0885AD94 Stack: 0x09F8BC00 - 0x09F8CC00 Stack Size: 0x00001000
Thread Run Clocks: 41 Exit Code: 0x800201A4
Thread Wait Type: EventFlag (0x012A) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'Worlds::Loader' ID: 0x010C Module ID: 0x0001
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x80204000 Current Priority: 0x20 Initial Priority: 0x20
Thread Entry: 0x08C101D4 Stack: 0x09F91C00 - 0x09FB1C00 Stack Size: 0x00020000
Thread Run Clocks: 36742492 Exit Code: 0x800201A4
Thread Wait Type: None Us: 100 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'Gear::AsynchGeneric' ID: 0x0069 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80200000 Current Priority: 0x18 Initial Priority: 0x20
Thread Entry: 0x08C101D4 Stack: 0x09FB5C00 - 0x09FBDC00 Stack Size: 0x00008000
Thread Run Clocks: 377 Exit Code: 0x800201A4
Thread Wait Type: EventFlag (0x0056) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Allocated memory:  152EBDEC 355384812 bytes
[XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX]
Fragmented memory: 00069700 431872 bytes
[            X                                                XXX]
------------------------------------------------------------
Code:
...
292438 [Dare::AudioRenderer] DEBUG hle.sceAudio - sceAudioSRCOutputBlocking[not blocking] pspChannelInfo[8](playing 81920 of 81920 ,Waiting 0, Ended true, OutputBlocking false, Reserved false)
292438 [Dare::AudioRenderer] WARN  hle.sceAudio - sceAudio.doAudioOutput: channel 8 not reserved
292438 [Dare::AudioRenderer] DEBUG runtime - syncThread currentThread=Dare::AudioRenderer, currentRuntimeThread=Dare::AudioRenderer
292438 [Dare::AudioRenderer] DEBUG runtime - syncEmulator immediately=false
292438 [Dare::AudioRenderer] DEBUG hle - sceKernelLockLwMutex redirecting to hleKernelLockLwMutex
292438 [Dare::AudioRenderer] DEBUG hle - hleKernelLockLwMutex(uid=123,count=1,timeout_addr=0x0) wait=true,cb=false - 'Dare::RPSP' fast check succeeded
292438 [Dare::AudioRenderer] DEBUG runtime - syncThread currentThread=Dare::AudioRenderer, currentRuntimeThread=Dare::AudioRenderer
292438 [Dare::AudioRenderer] DEBUG runtime - syncEmulator immediately=false
292438 [Dare::AudioRenderer] DEBUG hle - sceKernelUnlockLwMutex (workAreaAddr=0x9173af8, count=1)
292438 [Dare::AudioRenderer] DEBUG runtime - syncThread currentThread=Dare::AudioRenderer, currentRuntimeThread=Dare::AudioRenderer
292438 [Dare::AudioRenderer] DEBUG runtime - syncEmulator immediately=false
292438 [Dare::AudioRenderer] DEBUG hle.Kernel_Library - sceKernelCpuSuspendIntr interruptsEnabled=true
292438 [Dare::AudioRenderer] DEBUG runtime - syncThread currentThread=Dare::AudioRenderer, currentRuntimeThread=Dare::AudioRenderer
292438 [Dare::AudioRenderer] DEBUG runtime - syncEmulator immediately=false
292438 [Dare::AudioRenderer] DEBUG hle.Kernel_Library - sceKernelCpuResumeIntr flag=1
292438 [Dare::AudioRenderer] DEBUG runtime - syncThread currentThread=Dare::AudioRenderer, currentRuntimeThread=Dare::AudioRenderer
292454 [Dare::AudioRenderer] DEBUG runtime - syncEmulator immediately=false
292454 [Dare::AudioRenderer] DEBUG hle - sceKernelLockLwMutex redirecting to hleKernelLockLwMutex
292454 [Dare::AudioRenderer] DEBUG hle - hleKernelLockLwMutex(uid=6d,count=1,timeout_addr=0x0) wait=true,cb=false - 'Dare::TOOL_Mutex' fast check succeeded
292454 [Dare::AudioRenderer] DEBUG runtime - syncThread currentThread=Dare::AudioRenderer, currentRuntimeThread=Dare::AudioRenderer
292454 [Dare::AudioRenderer] DEBUG runtime - syncEmulator immediately=false
292454 [Dare::AudioRenderer] DEBUG runtime - RuntimeContext.call address=0x885bacc, returnAddress=0x882c95c
292454 [Dare::AudioRenderer] DEBUG runtime - RuntimeContext.jumpCall returning 0x882c95c
292454 [Dare::AudioRenderer] DEBUG hle - sceKernelUnlockLwMutex (workAreaAddr=0x8c64910, count=1)
292454 [Dare::AudioRenderer] DEBUG runtime - syncThread currentThread=Dare::AudioRenderer, currentRuntimeThread=Dare::AudioRenderer
292454 [Dare::AudioRenderer] DEBUG runtime - syncEmulator immediately=false
292454 [Dare::AudioRenderer] DEBUG runtime - RuntimeContext.jump address=0x882ca10, returnAddress=0x882d0f0
292454 [Dare::AudioRenderer] DEBUG hle - sceKernelLockLwMutex redirecting to hleKernelLockLwMutex
292454 [Dare::AudioRenderer] DEBUG hle - hleKernelLockLwMutex(uid=6d,count=1,timeout_addr=0x0) wait=true,cb=false - 'Dare::TOOL_Mutex' fast check succeeded
292454 [Dare::AudioRenderer] DEBUG hle.sceCtrl - hleCtrlExecuteSampling
292454 [Dare::AudioRenderer] DEBUG hle - Triggering Interrupt VBLANK(0x1E)
292454 [Dare::AudioRenderer] DEBUG hle - End of Interrupt
292454 [Dare::AudioRenderer] DEBUG runtime - syncThread currentThread=Dare::AudioRenderer, currentRuntimeThread=Dare::AudioRenderer
292454 [Dare::AudioRenderer] DEBUG runtime - syncEmulator immediately=false
292454 [Dare::AudioRenderer] DEBUG hle - sceKernelUnlockLwMutex (workAreaAddr=0x8c64910, count=1)
292454 [Dare::AudioRenderer] DEBUG runtime - syncThread currentThread=Dare::AudioRenderer, currentRuntimeThread=Dare::AudioRenderer
292454 [Dare::AudioRenderer] DEBUG runtime - syncEmulator immediately=false
292454 [Dare::AudioRenderer] DEBUG runtime - RuntimeContext.jumpCall returning 0x882d0f0
292454 [Dare::AudioRenderer] DEBUG hle - sceKernelLockLwMutex redirecting to hleKernelLockLwMutex
292454 [Dare::AudioRenderer] DEBUG hle - hleKernelLockLwMutex(uid=123,count=1,timeout_addr=0x0) wait=true,cb=false - 'Dare::RPSP' fast check succeeded
292454 [Dare::AudioRenderer] DEBUG runtime - syncThread currentThread=Dare::AudioRenderer, currentRuntimeThread=Dare::AudioRenderer
292454 [Dare::AudioRenderer] DEBUG runtime - syncEmulator immediately=false
292454 [Dare::AudioRenderer] DEBUG runtime - RuntimeContext.call address=0x882a658, returnAddress=0x88280b8
292454 [Dare::AudioRenderer] DEBUG hle - sceKernelLockLwMutex redirecting to hleKernelLockLwMutex
292454 [Dare::AudioRenderer] DEBUG hle - hleKernelLockLwMutex(uid=6e,count=1,timeout_addr=0x0) wait=true,cb=false - 'Dare::HWVoice' fast check succeeded
292454 [Dare::AudioRenderer] DEBUG runtime - syncThread currentThread=Dare::AudioRenderer, currentRuntimeThread=Dare::AudioRenderer
292454 [Dare::AudioRenderer] DEBUG runtime - syncEmulator immediately=false
292454 [Dare::AudioRenderer] DEBUG hle - sceKernelUnlockLwMutex (workAreaAddr=0x8c7ab78, count=1)
292454 [Dare::AudioRenderer] DEBUG runtime - syncThread currentThread=Dare::AudioRenderer, currentRuntimeThread=Dare::AudioRenderer
292454 [Dare::AudioRenderer] DEBUG runtime - syncEmulator immediately=false
292454 [Dare::AudioRenderer] DEBUG runtime - RuntimeContext.jumpCall returning 0x88280b8
292454 [Dare::AudioRenderer] DEBUG runtime - RuntimeContext.call address=0x88292c8, returnAddress=0x88280b8
292469 [Dare::AudioRenderer] DEBUG runtime - RuntimeContext.jumpCall returning 0x88280b8
292469 [Dare::AudioRenderer] DEBUG hle - sceKernelUnlockLwMutex (workAreaAddr=0x9173af8, count=1)
292469 [Dare::AudioRenderer] DEBUG runtime - syncThread currentThread=Dare::AudioRenderer, currentRuntimeThread=Dare::AudioRenderer
292469 [Dare::AudioRenderer] DEBUG runtime - syncEmulator immediately=false
292469 [Dare::AudioRenderer] DEBUG hle - sceKernelLockLwMutex redirecting to hleKernelLockLwMutex
292469 [Dare::AudioRenderer] DEBUG hle - hleKernelLockLwMutex(uid=123,count=1,timeout_addr=0x0) wait=true,cb=false - 'Dare::RPSP' fast check succeeded
292469 [Dare::AudioRenderer] DEBUG runtime - syncThread currentThread=Dare::AudioRenderer, currentRuntimeThread=Dare::AudioRenderer
292469 [Dare::AudioRenderer] DEBUG runtime - syncEmulator immediately=false
292469 [Dare::AudioRenderer] DEBUG hle - sceKernelUnlockLwMutex (workAreaAddr=0x9173af8, count=1)
292469 [Dare::AudioRenderer] DEBUG runtime - syncThread currentThread=Dare::AudioRenderer, currentRuntimeThread=Dare::AudioRenderer
292469 [Dare::AudioRenderer] DEBUG runtime - syncEmulator immediately=false
292469 [Dare::AudioRenderer] DEBUG hle.Kernel_Library - sceKernelCpuSuspendIntr interruptsEnabled=true
292469 [Dare::AudioRenderer] DEBUG runtime - syncThread currentThread=Dare::AudioRenderer, currentRuntimeThread=Dare::AudioRenderer
292469 [Dare::AudioRenderer] DEBUG runtime - syncEmulator immediately=false
292469 [Dare::AudioRenderer] DEBUG hle.Kernel_Library - sceKernelCpuResumeIntr flag=1
292469 [Dare::AudioRenderer] DEBUG runtime - syncThread currentThread=Dare::AudioRenderer, currentRuntimeThread=Dare::AudioRenderer
292469 [Dare::AudioRenderer] DEBUG runtime - syncEmulator immediately=false
292469 [Dare::AudioRenderer] DEBUG hle - sceKernelLockLwMutex redirecting to hleKernelLockLwMutex
292469 [Dare::AudioRenderer] DEBUG hle - hleKernelLockLwMutex(uid=6d,count=1,timeout_addr=0x0) wait=true,cb=false - 'Dare::TOOL_Mutex' fast check succeeded
292469 [Dare::AudioRenderer] DEBUG hle.sceCtrl - hleCtrlExecuteSampling
292469 [Dare::AudioRenderer] DEBUG hle - Triggering Interrupt VBLANK(0x1E)
292469 [Dare::AudioRenderer] DEBUG hle - End of Interrupt
292469 [Dare::AudioRenderer] DEBUG runtime - syncThread currentThread=Dare::AudioRenderer, currentRuntimeThread=Dare::AudioRenderer
292469 [Dare::AudioRenderer] DEBUG runtime - syncEmulator immediately=false
292469 [Dare::AudioRenderer] DEBUG runtime - RuntimeContext.call address=0x885bacc, returnAddress=0x882c95c
292469 [Dare::AudioRenderer] DEBUG runtime - RuntimeContext.jumpCall returning 0x882c95c
292469 [Dare::AudioRenderer] DEBUG hle - sceKernelUnlockLwMutex (workAreaAddr=0x8c64910, count=1)
292469 [Dare::AudioRenderer] DEBUG runtime - syncThread currentThread=Dare::AudioRenderer, currentRuntimeThread=Dare::AudioRenderer
292469 [Dare::AudioRenderer] DEBUG runtime - syncEmulator immediately=false
292469 [Dare::AudioRenderer] DEBUG runtime - RuntimeContext.jump address=0x882ca10, returnAddress=0x882d0f0
292469 [Dare::AudioRenderer] DEBUG hle - sceKernelLockLwMutex redirecting to hleKernelLockLwMutex
292469 [Dare::AudioRenderer] DEBUG hle - hleKernelLockLwMutex(uid=6d,count=1,timeout_addr=0x0) wait=true,cb=false - 'Dare::TOOL_Mutex' fast check succeeded
292469 [Dare::AudioRenderer] DEBUG runtime - syncThread currentThread=Dare::AudioRenderer, currentRuntimeThread=Dare::AudioRenderer
292469 [Dare::AudioRenderer] DEBUG runtime - syncEmulator immediately=false
292469 [Dare::AudioRenderer] DEBUG hle - sceKernelUnlockLwMutex (workAreaAddr=0x8c64910, count=1)
292469 [Dare::AudioRenderer] DEBUG runtime - syncThread currentThread=Dare::AudioRenderer, currentRuntimeThread=Dare::AudioRenderer
292500 [Dare::AudioRenderer] DEBUG runtime - syncEmulator immediately=false
292500 [Dare::AudioRenderer] DEBUG runtime - RuntimeContext.jumpCall returning 0x882d0f0
292500 [Dare::AudioRenderer] DEBUG hle - sceKernelLockLwMutex redirecting to hleKernelLockLwMutex
292516 [Dare::AudioRenderer] DEBUG hle - hleKernelLockLwMutex(uid=123,count=1,timeout_addr=0x0) wait=true,cb=false - 'Dare::RPSP' fast check succeeded
292516 [Dare::AudioRenderer] DEBUG hle.sceCtrl - hleCtrlExecuteSampling
292532 [Dare::AudioRenderer] DEBUG hle - Triggering Interrupt VBLANK(0x1E)
292532 [Dare::AudioRenderer] DEBUG hle - End of Interrupt
292547 [Dare::AudioRenderer] DEBUG runtime - syncThread currentThread=Dare::AudioRenderer, currentRuntimeThread=Dare::AudioRenderer
292547 [Dare::AudioRenderer] DEBUG runtime - syncEmulator immediately=false
292547 [Dare::AudioRenderer] DEBUG runtime - RuntimeContext.call address=0x882a658, returnAddress=0x88280b8
292563 [Dare::AudioRenderer] DEBUG hle - sceKernelLockLwMutex redirecting to hleKernelLockLwMutex
292563 [Dare::AudioRenderer] DEBUG hle - hleKernelLockLwMutex(uid=6e,count=1,timeout_addr=0x0) wait=true,cb=false - 'Dare::HWVoice' fast check succeeded
292579 [Dare::AudioRenderer] DEBUG hle.sceCtrl - hleCtrlExecuteSampling
292579 [Dare::AudioRenderer] DEBUG hle - Triggering Interrupt VBLANK(0x1E)
292594 [Dare::AudioRenderer] DEBUG hle - End of Interrupt
292594 [Dare::AudioRenderer] DEBUG runtime - syncThread currentThread=Dare::AudioRenderer, currentRuntimeThread=Dare::AudioRenderer
292594 [Dare::AudioRenderer] DEBUG runtime - syncEmulator immediately=false
292625 [Dare::AudioRenderer] DEBUG hle - sceKernelUnlockLwMutex (workAreaAddr=0x8c7ab78, count=1)
292625 [Dare::AudioRenderer] DEBUG hle.sceCtrl - hleCtrlExecuteSampling
292641 [Dare::AudioRenderer] DEBUG hle - Triggering Interrupt VBLANK(0x1E)
292641 [Dare::AudioRenderer] DEBUG hle - End of Interrupt
292657 [Dare::AudioRenderer] DEBUG runtime - syncThread currentThread=Dare::AudioRenderer, currentRuntimeThread=Dare::AudioRenderer
292657 [Dare::AudioRenderer] DEBUG runtime - syncEmulator immediately=false
292672 [Dare::AudioRenderer] DEBUG runtime - RuntimeContext.jumpCall returning 0x88280b8
292672 [Dare::AudioRenderer] DEBUG runtime - RuntimeContext.call address=0x88292c8, returnAddress=0x88280b8
292672 [Dare::AudioRenderer] DEBUG runtime - RuntimeContext.jumpCall returning 0x88280b8
292672 [Dare::AudioRenderer] DEBUG hle - sceKernelUnlockLwMutex (workAreaAddr=0x9173af8, count=1)
292672 [Dare::AudioRenderer] DEBUG hle.sceCtrl - hleCtrlExecuteSampling
292672 [Dare::AudioRenderer] DEBUG hle - Triggering Interrupt VBLANK(0x1E)
292672 [Dare::AudioRenderer] DEBUG hle - End of Interrupt
292672 [Dare::AudioRenderer] DEBUG runtime - syncThread currentThread=Dare::AudioRenderer, currentRuntimeThread=Dare::AudioRenderer
292672 [Dare::AudioRenderer] DEBUG runtime - syncEmulator immediately=false
292672 [Dare::AudioRenderer] DEBUG hle - sceKernelLockLwMutex redirecting to hleKernelLockLwMutex
292672 [Dare::AudioRenderer] DEBUG hle - hleKernelLockLwMutex(uid=123,count=1,timeout_addr=0x0) wait=true,cb=false - 'Dare::RPSP' fast check succeeded
292672 [Dare::AudioRenderer] DEBUG runtime - syncThread currentThread=Dare::AudioRenderer, currentRuntimeThread=Dare::AudioRenderer
292672 [Dare::AudioRenderer] DEBUG runtime - syncEmulator immediately=false
292672 [Dare::AudioRenderer] DEBUG hle - sceKernelUnlockLwMutex (workAreaAddr=0x9173af8, count=1)
292672 [Dare::AudioRenderer] DEBUG runtime - syncThread currentThread=Dare::AudioRenderer, currentRuntimeThread=Dare::AudioRenderer
292672 [Dare::AudioRenderer] DEBUG runtime - syncEmulator immediately=false
292672 [Dare::AudioRenderer] DEBUG hle.Kernel_Library - sceKernelCpuSuspendIntr interruptsEnabled=true
292672 [Dare::AudioRenderer] DEBUG runtime - syncThread currentThread=Dare::AudioRenderer, currentRuntimeThread=Dare::AudioRenderer
292672 [Dare::AudioRenderer] DEBUG runtime - syncEmulator immediately=false
292672 [Dare::AudioRenderer] DEBUG hle.Kernel_Library - sceKernelCpuResumeIntr flag=1
292672 [Dare::AudioRenderer] DEBUG runtime - syncThread currentThread=Dare::AudioRenderer, currentRuntimeThread=Dare::AudioRenderer
292672 [Dare::AudioRenderer] DEBUG runtime - syncEmulator immediately=false
292672 [Dare::AudioRenderer] DEBUG hle - sceKernelLockLwMutex redirecting to hleKernelLockLwMutex
292672 [Dare::AudioRenderer] DEBUG hle - hleKernelLockLwMutex(uid=6d,count=1,timeout_addr=0x0) wait=true,cb=false - 'Dare::TOOL_Mutex' fast check succeeded
292672 [Dare::AudioRenderer] DEBUG runtime - syncThread currentThread=Dare::AudioRenderer, currentRuntimeThread=Dare::AudioRenderer
292672 [Dare::AudioRenderer] DEBUG runtime - syncEmulator immediately=false
292688 [Dare::AudioRenderer] DEBUG runtime - RuntimeContext.call address=0x885bacc, returnAddress=0x882c95c
292688 [Dare::AudioRenderer] DEBUG runtime - RuntimeContext.jumpCall returning 0x882c95c
292688 [Dare::AudioRenderer] DEBUG hle - sceKernelUnlockLwMutex (workAreaAddr=0x8c64910, count=1)
292688 [Dare::AudioRenderer] DEBUG runtime - syncThread currentThread=Dare::AudioRenderer, currentRuntimeThread=Dare::AudioRenderer
292688 [Dare::AudioRenderer] DEBUG runtime - syncEmulator immediately=false
292688 [Dare::AudioRenderer] DEBUG runtime - RuntimeContext.jump address=0x882ca10, returnAddress=0x882d0f0
292688 [Dare::AudioRenderer] DEBUG hle - sceKernelLockLwMutex redirecting to hleKernelLockLwMutex
292688 [Dare::AudioRenderer] DEBUG hle - hleKernelLockLwMutex(uid=6d,count=1,timeout_addr=0x0) wait=true,cb=false - 'Dare::TOOL_Mutex' fast check succeeded
292688 [Dare::AudioRenderer] DEBUG runtime - syncThread currentThread=Dare::AudioRenderer, currentRuntimeThread=Dare::AudioRenderer
292688 [Dare::AudioRenderer] DEBUG runtime - syncEmulator immediately=false
292688 [Dare::AudioRenderer] DEBUG hle - sceKernelUnlockLwMutex (workAreaAddr=0x8c64910, count=1)
292688 [Dare::AudioRenderer] DEBUG runtime - syncThread currentThread=Dare::AudioRenderer, currentRuntimeThread=Dare::AudioRenderer
292688 [Dare::AudioRenderer] DEBUG runtime - syncEmulator immediately=false
292688 [Dare::AudioRenderer] DEBUG runtime - RuntimeContext.jumpCall returning 0x882d0f0
292688 [Dare::AudioRenderer] DEBUG hle - sceKernelLockLwMutex redirecting to hleKernelLockLwMutex
292688 [Dare::AudioRenderer] DEBUG hle - hleKernelLockLwMutex(uid=123,count=1,timeout_addr=0x0) wait=true,cb=false - 'Dare::RPSP' fast check succeeded
292688 [Dare::AudioRenderer] DEBUG hle.sceCtrl - hleCtrlExecuteSampling
292688 [Dare::AudioRenderer] DEBUG hle - Triggering Interrupt VBLANK(0x1E)
292688 [Dare::AudioRenderer] DEBUG hle - End of Interrupt
292688 [Dare::AudioRenderer] DEBUG runtime - syncThread currentThread=Dare::AudioRenderer, currentRuntimeThread=Dare::AudioRenderer
292688 [Dare::AudioRenderer] DEBUG runtime - syncEmulator immediately=false
292688 [Dare::AudioRenderer] DEBUG runtime - RuntimeContext.call address=0x882a658, returnAddress=0x88280b8
292688 [Dare::AudioRenderer] DEBUG hle - sceKernelLockLwMutex redirecting to hleKernelLockLwMutex
292688 [Dare::AudioRenderer] DEBUG hle - hleKernelLockLwMutex(uid=6e,count=1,timeout_addr=0x0) wait=true,cb=false - 'Dare::HWVoice' fast check succeeded
292688 [Dare::AudioRenderer] DEBUG runtime - syncThread currentThread=Dare::AudioRenderer, currentRuntimeThread=Dare::AudioRenderer
292688 [Dare::AudioRenderer] DEBUG runtime - syncEmulator immediately=false
292688 [Dare::AudioRenderer] DEBUG hle - sceKernelUnlockLwMutex (workAreaAddr=0x8c7ab78, count=1)
292688 [Dare::AudioRenderer] DEBUG runtime - syncThread currentThread=Dare::AudioRenderer, currentRuntimeThread=Dare::AudioRenderer
292688 [Dare::AudioRenderer] DEBUG runtime - syncEmulator immediately=false
292688 [Dare::AudioRenderer] DEBUG runtime - RuntimeContext.jumpCall returning 0x88280b8
292688 [Dare::AudioRenderer] DEBUG runtime - RuntimeContext.call address=0x88292c8, returnAddress=0x88280b8
292688 [Dare::AudioRenderer] DEBUG runtime - RuntimeContext.jumpCall returning 0x88280b8
292688 [Dare::AudioRenderer] DEBUG hle - sceKernelUnlockLwMutex (workAreaAddr=0x9173af8, count=1)
292704 [Dare::AudioRenderer] DEBUG runtime - syncThread currentThread=Dare::AudioRenderer, currentRuntimeThread=Dare::AudioRenderer
292704 [Dare::AudioRenderer] DEBUG runtime - syncEmulator immediately=false
292704 [Dare::AudioRenderer] DEBUG hle - sceKernelLockLwMutex redirecting to hleKernelLockLwMutex
292704 [Dare::AudioRenderer] DEBUG hle - hleKernelLockLwMutex(uid=123,count=1,timeout_addr=0x0) wait=true,cb=false - 'Dare::RPSP' fast check succeeded
292704 [Dare::AudioRenderer] DEBUG runtime - syncThread currentThread=Dare::AudioRenderer, currentRuntimeThread=Dare::AudioRenderer
292704 [Dare::AudioRenderer] DEBUG runtime - syncEmulator immediately=false
292704 [Dare::AudioRenderer] DEBUG hle - sceKernelUnlockLwMutex (workAreaAddr=0x9173af8, count=1)
292704 [Dare::AudioRenderer] DEBUG runtime - syncThread currentThread=Dare::AudioRenderer, currentRuntimeThread=Dare::AudioRenderer
292704 [Dare::AudioRenderer] DEBUG runtime - syncEmulator immediately=false
292704 [Dare::AudioRenderer] DEBUG hle.Kernel_Library - sceKernelCpuSuspendIntr interruptsEnabled=true
292704 [Dare::AudioRenderer] DEBUG runtime - syncThread currentThread=Dare::AudioRenderer, currentRuntimeThread=Dare::AudioRenderer
292704 [Dare::AudioRenderer] DEBUG runtime - syncEmulator immediately=false
292704 [Dare::AudioRenderer] DEBUG hle.Kernel_Library - sceKernelCpuResumeIntr flag=1
292704 [Dare::AudioRenderer] DEBUG runtime - syncThread currentThread=Dare::AudioRenderer, currentRuntimeThread=Dare::AudioRenderer
292704 [Dare::AudioRenderer] DEBUG runtime - syncEmulator immediately=false
292704 [Dare::AudioRenderer] DEBUG hle - sceKernelLockLwMutex redirecting to hleKernelLockLwMutex
292704 [Dare::AudioRenderer] DEBUG hle - hleKernelLockLwMutex(uid=6d,count=1,timeout_addr=0x0) wait=true,cb=false - 'Dare::TOOL_Mutex' fast check succeeded
292704 [Dare::AudioRenderer] DEBUG hle.sceCtrl - hleCtrlExecuteSampling
292704 [Dare::AudioRenderer] DEBUG hle - Triggering Interrupt VBLANK(0x1E)
292704 [Dare::AudioRenderer] DEBUG hle - End of Interrupt
292704 [Dare::AudioRenderer] DEBUG runtime - syncThread currentThread=Dare::AudioRenderer, currentRuntimeThread=Dare::AudioRenderer
292704 [Dare::AudioRenderer] DEBUG runtime - syncEmulator immediately=false
292704 [Dare::AudioRenderer] DEBUG runtime - RuntimeContext.call address=0x885bacc, returnAddress=0x882c95c
292704 [Dare::AudioRenderer] DEBUG runtime - RuntimeContext.jumpCall returning 0x882c95c
292704 [Dare::AudioRenderer] DEBUG hle - sceKernelUnlockLwMutex (workAreaAddr=0x8c64910, count=1)
292704 [Dare::AudioRenderer] DEBUG runtime - syncThread currentThread=Dare::AudioRenderer, currentRuntimeThread=Dare::AudioRenderer
292704 [Dare::AudioRenderer] DEBUG runtime - syncEmulator immediately=false
292704 [Dare::AudioRenderer] DEBUG runtime - RuntimeContext.jump address=0x882ca10, returnAddress=0x882d0f0
292704 [Dare::AudioRenderer] DEBUG hle - sceKernelLockLwMutex redirecting to hleKernelLockLwMutex
292704 [Dare::AudioRenderer] DEBUG hle - hleKernelLockLwMutex(uid=6d,count=1,timeout_addr=0x0) wait=true,cb=false - 'Dare::TOOL_Mutex' fast check succeeded
292704 [Dare::AudioRenderer] DEBUG runtime - syncThread currentThread=Dare::AudioRenderer, currentRuntimeThread=Dare::AudioRenderer
292719 [Dare::AudioRenderer] DEBUG runtime - syncEmulator immediately=false
292719 [Dare::AudioRenderer] DEBUG hle - sceKernelUnlockLwMutex (workAreaAddr=0x8c64910, count=1)
292719 [Dare::AudioRenderer] DEBUG runtime - syncThread currentThread=Dare::AudioRenderer, currentRuntimeThread=Dare::AudioRenderer
292719 [Dare::AudioRenderer] DEBUG runtime - syncEmulator immediately=false
292719 [Dare::AudioRenderer] DEBUG runtime - RuntimeContext.jumpCall returning 0x882d0f0
292719 [Dare::AudioRenderer] DEBUG hle - sceKernelLockLwMutex redirecting to hleKernelLockLwMutex
292719 [Dare::AudioRenderer] DEBUG hle - hleKernelLockLwMutex(uid=123,count=1,timeout_addr=0x0) wait=true,cb=false - 'Dare::RPSP' fast check succeeded
292719 [Dare::AudioRenderer] DEBUG runtime - syncThread currentThread=Dare::AudioRenderer, currentRuntimeThread=Dare::AudioRenderer
292719 [Dare::AudioRenderer] DEBUG runtime - syncEmulator immediately=false
292719 [Dare::AudioRenderer] DEBUG runtime - RuntimeContext.call address=0x882a658, returnAddress=0x88280b8
292719 [Dare::AudioRenderer] DEBUG hle - sceKernelLockLwMutex redirecting to hleKernelLockLwMutex
292719 [Dare::AudioRenderer] DEBUG hle - hleKernelLockLwMutex(uid=6e,count=1,timeout_addr=0x0) wait=true,cb=false - 'Dare::HWVoice' fast check succeeded
292719 [Dare::AudioRenderer] DEBUG runtime - syncThread currentThread=Dare::AudioRenderer, currentRuntimeThread=Dare::AudioRenderer
292719 [Dare::AudioRenderer] DEBUG runtime - syncEmulator immediately=false
292719 [Dare::AudioRenderer] DEBUG hle - sceKernelUnlockLwMutex (workAreaAddr=0x8c7ab78, count=1)
292719 [Dare::AudioRenderer] DEBUG runtime - syncThread currentThread=Dare::AudioRenderer, currentRuntimeThread=Dare::AudioRenderer
292719 [Dare::AudioRenderer] DEBUG runtime - syncEmulator immediately=false
292719 [Dare::AudioRenderer] DEBUG runtime - RuntimeContext.jumpCall returning 0x88280b8
292719 [Dare::AudioRenderer] DEBUG runtime - RuntimeContext.call address=0x88292c8, returnAddress=0x88280b8
292719 [Dare::AudioRenderer] DEBUG hle - sceKernelLockLwMutex redirecting to hleKernelLockLwMutex
292719 [Dare::AudioRenderer] DEBUG hle - hleKernelLockLwMutex(uid=6e,count=1,timeout_addr=0x0) wait=true,cb=false - 'Dare::HWVoice' fast check succeeded
292719 [Dare::AudioRenderer] DEBUG hle.sceCtrl - hleCtrlExecuteSampling
292719 [Dare::AudioRenderer] DEBUG hle - Triggering Interrupt VBLANK(0x1E)
292719 [Dare::AudioRenderer] DEBUG hle - End of Interrupt
292719 [Dare::AudioRenderer] DEBUG runtime - syncThread currentThread=Dare::AudioRenderer, currentRuntimeThread=Dare::AudioRenderer
292719 [Dare::AudioRenderer] DEBUG runtime - syncEmulator immediately=false
292719 [Dare::AudioRenderer] DEBUG hle - sceKernelUnlockLwMutex (workAreaAddr=0x8c7ab78, count=1)
292719 [Dare::AudioRenderer] DEBUG runtime - syncThread currentThread=Dare::AudioRenderer, currentRuntimeThread=Dare::AudioRenderer
292719 [Dare::AudioRenderer] DEBUG runtime - syncEmulator immediately=false
292719 [Dare::AudioRenderer] DEBUG runtime - RuntimeContext.jumpCall returning 0x88280b8
292719 [Dare::AudioRenderer] DEBUG hle - sceKernelUnlockLwMutex (workAreaAddr=0x9173af8, count=1)
292735 [Dare::AudioRenderer] DEBUG runtime - syncThread currentThread=Dare::AudioRenderer, currentRuntimeThread=Dare::AudioRenderer
292735 [Dare::AudioRenderer] DEBUG runtime - syncEmulator immediately=false
292735 [Dare::AudioRenderer] DEBUG hle.sceAudio - sceAudioSRCOutputBlocking[not blocking] pspChannelInfo[8](playing 81920 of 81920 ,Waiting 0, Ended true, OutputBlocking false, Reserved false)
292735 [Dare::AudioRenderer] WARN  hle.sceAudio - sceAudio.doAudioOutput: channel 8 not reserved
...


Attached Files
.zip   ULUS10480_r1749_dynarec_info_memory_hacks.zip (Size: 7.1 KB / Downloads: 172)
Reply


Forum Jump:


Users browsing this thread: 2 Guest(s)