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Virtua Fighter 5: Final Showdown [NPEB00913]
#21
(02-08-2017, 02:47 PM)Ripika Wrote: With this build - rpcs3-v0.0.1-2017-02-07-47b4c649_win64
Loading between warning screens to title screen, stage transistions and browsing menus doesn't cause game to crash or freeze.
Load screen at 2:21

Correct me if am wrong, I think it's for Virtua Fighter 5: Final Showdown [NPUB30625]
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#22
(02-09-2017, 03:56 AM)vikas2316 Wrote:
(02-08-2017, 02:47 PM)Ripika Wrote: With this build - rpcs3-v0.0.1-2017-02-07-47b4c649_win64
Loading between warning screens to title screen, stage transistions and browsing menus doesn't cause game to crash or freeze.
Load screen at 2:21

Correct me if am wrong, I think it's for Virtua Fighter 5: Final Showdown [NPUB30625]

You are right in the log it says NPUB30625.
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#23
Correct version of the game this time lol + Game update 1.01 + Recompiler
Build - rpcs3-v0.0.1-2017-02-11-3356a76c_win64
libresc, librtc, libspurs_jq, libsre
Load times are almost instant !

Game starts at 1:00


Attached Files
.zip   RPCS3.zip (Size: 150.97 KB / Downloads: 152)
Rpcs3 team the best Heart
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#24
What's PC settings do you have?
Do you have SSD? Because I have long time loading on my HDD and nothing can help me.
If I helped you, please give the proper reputation.

P.S. sorry, for my terrible english Confused
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#25
(02-12-2017, 07:02 AM)Darkriot Wrote: What's PC settings do you have?
Do you have SSD? Because I have long time loading on my HDD and nothing can help me.
No special setup were you using recompiler ? interpreter will be slower.
Am using Seagate Barracuda 2TB 7200RPM SATA 6Gb/s 64MB Cache - OEM (ST2000DM001) to answer your question.
Rpcs3 team the best Heart
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#26
(02-12-2017, 07:02 AM)Darkriot Wrote: I have long time loading on my HDD and nothing can help me.
I tried run on hdd5400rpm - this equally very fast loading (Interpreter and Recompiler both.. not counting the time to start llvm)
LLE enable:
- libfs,
- libresc,
- librtc,
- libspurs_jq,
- libsre
Intel i3-3240 3.4GHz, GTX 750ti 2GB, RAM 8GB / Windows 10 x64 Pro
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#27
yep, it's loading fast now!
If I helped you, please give the proper reputation.

P.S. sorry, for my terrible english Confused
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#28
Not work! in last build 0.0.1-3944

log
F {PPU[0x1000000] Thread (main_thread)} class std::out_of_range thrown: invalid unordered_map<K, T> key
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#29
Can you post full log? Did you use LLVM?

If you did use LLVM retry with the latest build as that has been fixed.
Desktop: Ryzen 7 5800X, Radeon RX 6800 XT, 2x8G 3600MHz, Manjaro Linux
Laptop: Intel i7 6700HQ, Intel HD 530, 2x8G 2133MHz, Manjaro Linux
Old Desktop: FX-8350, R9 280X, 2x4G 1600MHz, Manjaro Linux
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#30
This works is fine for me for all builds.
Example last 0.0.1-3976
Vulkan / OpenGL both
Interpreter / LLVM both
OpenAL / Xaudio2 both
LLE:
libfs, libresc, librtc, libspurs, libsre


Attached Files Thumbnail(s)
   
Intel i3-3240 3.4GHz, GTX 750ti 2GB, RAM 8GB / Windows 10 x64 Pro
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