(02-08-2017, 02:47 PM)Ripika Wrote: With this build - rpcs3-v0.0.1-2017-02-07-47b4c649_win64
Loading between warning screens to title screen, stage transistions and browsing menus doesn't cause game to crash or freeze.
Load screen at 2:21
Correct me if am wrong, I think it's for Virtua Fighter 5: Final Showdown [NPUB30625]
(02-08-2017, 02:47 PM)Ripika Wrote: With this build - rpcs3-v0.0.1-2017-02-07-47b4c649_win64
Loading between warning screens to title screen, stage transistions and browsing menus doesn't cause game to crash or freeze.
Load screen at 2:21
Correct me if am wrong, I think it's for Virtua Fighter 5: Final Showdown [NPUB30625]
Correct version of the game this time lol + Game update 1.01 + Recompiler
Build - rpcs3-v0.0.1-2017-02-11-3356a76c_win64
libresc, librtc, libspurs_jq, libsre
Load times are almost instant !
(02-12-2017, 07:02 AM)Darkriot Wrote: What's PC settings do you have?
Do you have SSD? Because I have long time loading on my HDD and nothing can help me.
No special setup were you using recompiler ? interpreter will be slower.
Am using Seagate Barracuda 2TB 7200RPM SATA 6Gb/s 64MB Cache - OEM (ST2000DM001) to answer your question.
(02-12-2017, 07:02 AM)Darkriot Wrote: I have long time loading on my HDD and nothing can help me.
I tried run on hdd5400rpm - this equally very fast loading (Interpreter and Recompiler both.. not counting the time to start llvm)
LLE enable:
- libfs,
- libresc,
- librtc,
- libspurs_jq,
- libsre
Intel i3-3240 3.4GHz, GTX 750ti 2GB, RAM 8GB / Windows 10 x64 Pro
02-26-2017, 07:16 PM (This post was last modified: 02-26-2017, 07:16 PM by AlexVS.)
This works is fine for me for all builds.
Example last 0.0.1-3976
Vulkan / OpenGL both
Interpreter / LLVM both
OpenAL / Xaudio2 both
LLE:
libfs, libresc, librtc, libspurs, libsre
Intel i3-3240 3.4GHz, GTX 750ti 2GB, RAM 8GB / Windows 10 x64 Pro