When i try to launch Drakengard 3 - [BLUS31197] it give me this error
Drakengard 3 [BLUS31197]
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That is the last log with fix
Someone know how fix it??
That is the code error:
Code: E {PPU[0x100000c] Thread (fios mediathread 5) [0x0157b9b8]} sys_fs: sys_fs_opendir(“/dev_hdd0/game/BLUS31197DATA/USRDIR/DLC”): failed to open directory Settings:
03-03-2017, 03:04 PM
Nothing here is the actual log file rpcs3.log, only incomplete console output. Attach the file rpcs3.log found next to rpcs3.exe and put it in a .zip.
Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)
03-03-2017, 03:07 PM
(03-03-2017, 03:04 PM)ssshadow Wrote: Nothing here is the actual log file rpcs3.log, only incomplete console output. Attach the file rpcs3.log found next to rpcs3.exe and put it in a .zip. Here the log file. I hope that it can help the developer
03-03-2017, 03:13 PM
BTW you should update to the latest build from rpcs3.net and use auto LLE (on by default). (Not that it will help here, but in general).
Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)
(03-03-2017, 03:13 PM)ssshadow Wrote: BTW you should update to the latest build from rpcs3.net and use auto LLE (on by default). (Not that it will help here, but in general).I try to use github with visual studio but when I compile the project it give me some error and fail the building. (03-03-2017, 03:13 PM)ssshadow Wrote: BTW you should update to the latest build from rpcs3.net and use auto LLE (on by default). (Not that it will help here, but in general). I update the version... now i receive this error XD
03-03-2017, 03:47 PM
You incorrectly loaded libsysutil_np_trophy.sprx before (you can never LLE a module with 'sys' in it's name) so the game crashed. Now rpcs3 detects that this game only needs libsre, libspurs_jq, and libpngdec. Instead of crashing on a module that can't be used the game just hangs now.
Many games randomly hang for now, wait for further improvements by Nekotekina.
Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)
(03-03-2017, 03:47 PM)ssshadow Wrote: You incorrectly loaded libsysutil_np_trophy.sprx before (you can never LLE a module with 'sys' in it's name) so the game crashed. Now rpcs3 detects that this game only needs libsre, libspurs_jq, and libpngdec. Instead of crashing on a module that can't be used the game just hangs now. Ok, it's fine i continue to try with every new version of rpcs3 and I'll post log if change something. This is the last log:
03-03-2017, 05:31 PM
The name of this thread should be Drakengard 3 [BLUS31197].
Desktop: Intel Core i7-6700K, Nvidia GeForce GTX 970 (OpenGL, DirectX12 & Vulkan), Windows 10
Laptop: Intel Core i3-4030U, Nvidia GeForce 820M (OpenGL only), Windows 8.1 |
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