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Watch_Dogs [NPEB01433]
#21
Okay, after new rpcs3 update i have new errors in WD.

Log: http://rghost.ru/8w5c2qxRS

Quote:G: E {PPU Recompilation Engine} PPU Recompilation Engine: ppu_recompiler_llvm::Compiler::LWARX
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#22
Now it shows Ubisoft logo and saving progress, but freezing after this with messages like...

Quote:·W 0:00:40.568480 {rsx::thread} RSX: Cache miss at address 0xC0000000. This is gonna hurt...


Attached Files Thumbnail(s)
       

.rar   Watch Dogs LOG.rar (Size: 216.72 KB / Downloads: 139)
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P.S. sorry, for my terrible english Confused
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#23
I got other exception when trying load the game

F {rsx::thread} class std::runtime_error thrown: rsx::thread::ReadIO32(addr=0xfeed0000): RSXIO memory not mapped
(in file C:\rpcs3\rpcs3\Emu\RSX\RSXThread.cpp:1073)


Attached Files Thumbnail(s)
           

.7z   RPCS3.7z (Size: 521.8 KB / Downloads: 157)
GIGABYTE GA-Z170X-GAMING 3, i7-7700K (4,5 ghz), 16 GB - 3200, MSI GTX 1080 Ti, Win 8.1 - 64 bit
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#24
yep, on Vulkan it's the same. But fps twice as much
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P.S. sorry, for my terrible english Confused
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#25
(03-13-2017, 10:01 AM)Darkriot Wrote: yep, on Vulkan it's the same. But fps twice as much

Exact same here. It gets almost 2/3 through the loading process but I can't seem to get past the RSXIO error.
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#26
with last build #3123 it shows this now

Quote:E {PPU[0x1000000] Thread (main_thread) [0x01072788]} 'sys_mutex_unlock' failed with 0x80010009 : CELL_EPERM
F {PPU[0x100000e] Thread (CJobScheduler2Thread_0) [0x01f6ff34]} class std::runtime_error thrown: Verification failed (e=0x3):
(in file C:\rpcs3\rpcs3\Emu\Cell\lv2\sys_lwcond.cpp:192)
If I helped you, please give the proper reputation.

P.S. sorry, for my terrible english Confused
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