with latest rpcs3 version, i tired gundam breaker 2 which seems to boot up fine,then i have the window pop up where it says (in japanese) that its installing the files onto the hd.halfway through that procedure, i got this error on the log
F {rsx::thread} class std::runtime_error thrown: Invalid RSX method 0x4 (arg=0x0)
(in file C:\rpcs3\rpcs3\Emu\RSX\rsx_methods.cpp:34)
the emu doesn't crash nor shuts down..it just hangs uo with that window stuck at halfway the installation
i included the log.any help?
UPDATEetting the SPu to "precise", the game manage to boots past the installation thingy, it goes to the trademark screen ecc and then it goes to the screen where its saving the game for the first time ...and then the emu crashes, with this log error
F {rsx::thread} class gl::glsl::link_exception thrown: linkage failed: 'Attached fragment shader is not compiled.
F {rsx::thread} class std::runtime_error thrown: Invalid RSX method 0x4 (arg=0x0)
(in file C:\rpcs3\rpcs3\Emu\RSX\rsx_methods.cpp:34)
the emu doesn't crash nor shuts down..it just hangs uo with that window stuck at halfway the installation
i included the log.any help?
UPDATEetting the SPu to "precise", the game manage to boots past the installation thingy, it goes to the trademark screen ecc and then it goes to the screen where its saving the game for the first time ...and then the emu crashes, with this log error
F {rsx::thread} class gl::glsl::link_exception thrown: linkage failed: 'Attached fragment shader is not compiled.