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05-27-2017, 08:45 AM
(This post was last modified: 05-27-2017, 08:49 AM by mishcat .)
Ingame on "Load automatic and manual selection" with "libvdec.sprx" on OpenGL.
Build
a8705936_win64 .
60fps with LLVM.
Controls a little laggy, sometimes movement stops for no reason.
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RPCS3_sonicthehedgehog2.zip (Size: 310.23 KB / Downloads: 195)
RPCS3_sonicthehedgehog2_llvm.zip (Size: 367.51 KB / Downloads: 180)
i5-6500@3.2GHz | GTX960 2GB | 32GB DDR4
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Don't report results with non-master WIP builds. That was on WIP QT pull request.
Moving to general discussion.
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Build
83ffd7c9_win64 .
Same results, but without movement issues.
Probably playable.
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RPCS3_sonicthehedgehog2_llvm_master.zip (Size: 1.36 MB / Downloads: 148)
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Moving to playable
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I'd like to precise that Sonic 1 is emulated exactly the same way