07-09-2017, 05:21 PM (This post was last modified: 07-09-2017, 05:22 PM by Butz_san.)
Same as above, using my old core i7-860 I got full speed in this game using recompiler, no sound, some glitches on Sora's face and hangs when I talk to Titus at the end of the video
Works fine on latest master build 0.0.3-5388. Sound is good, no "AC Unity faceless bug", steady 30 FPS on i7 4770K + recompilers + Vulkan.
Possible candidate to playable category.
08-14-2017, 01:08 AM (This post was last modified: 08-15-2017, 02:48 AM by trolol.)
I've been playing for a few hours. Mostly great (in fact, next to no glitches with Vulkan). Unfortunately the game isn't playable to finish. The main issue is the bug that Aeternal600 noted in the European version http://www.emunewz.net/forum/showthread....659&page=4
Like he says, normally the effect lasts for a short moment [and appears to simply overlay the last image from a recent framebuffer?]. However, there are some areas where there is a full-screen effect that causes that framebuffer to be displayed permanently. For instance, in Atlantica there's a sort of underwater effect and so you just see the framebuffer image gently moving. I didn't grab a video, but here's a screenshot:
EDIT: I tried again with all GPU optional settings disabled, and I get the same effect but with a black background under the health meters and UI.
08-14-2017, 05:55 PM (This post was last modified: 08-15-2017, 10:55 PM by wroth.)
I've only run Kingdom Hearts Final Mix for an hour or so, most issues are small graphical bugs, audio slowdown and the builtin vsync not yielding the desired effect but also I found this:
No dynamic shadows when using vulkan
log
I would normally just ignore an issue like this but it does cause issues when fighting Shadow heartless.
the shadows work in opengl but many skin textures are blue, occasionally flickering normal then back
Im getting pretty good play-ability on Vulkan, only issues i have come across are
Inside Monstro, had to revert to OpenGL with Write Colour buggers as the textures after the mouth wouldn't load.
And finally i just get black at Atlantica. You can swim around see the hud just not were you are going XD
Tried with multiple GPU settings. Going to try DX12 to see what that does (if it loads)
08-27-2017, 10:35 PM (This post was last modified: 08-27-2017, 10:38 PM by wroth.)
Been away for a couple weeks. Updated to 0.0.3-5916 (dfc970c9) and was able to get shadows working on Vulkan by enabling "Write Color Buffers"
... thing is, could have sworn I tried that already... well, it works now at least
Also seems RPCS3 has moved their forum to forums.rpcs3.net the threads have been copied but you'll want to register and start posting there since ALL related links point there.