RPCS3 v0.0.2-3-cec75e8
LOG (too big for attach)
LOG (too big for attach)
Code:
https://mega.nz/#!MVpwlBiK!Cetpd6vZY73bik8nStTzyAOpgcvb7C8Rg59QHktS4V0
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Warning [2] Undefined array key "fragment" - Line: 1494 - File: inc/class_parser.php PHP 8.2.26 (Linux)
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Skate 2 [BLES00461]
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RPCS3 v0.0.2-3-cec75e8
LOG (too big for attach) Code: https://mega.nz/#!MVpwlBiK!Cetpd6vZY73bik8nStTzyAOpgcvb7C8Rg59QHktS4V0
07-11-2017, 04:30 PM
RPCS3 v0.0.2-8-59e3efb
10~ fps (full speed is 30) ppu fast interpreter/spu recompiler/vulkan 720 interpreter log http://www.mediafire.com/file/ddupq2g29a...interp.rar fatal error with ppu recompiler Unhandled Win32 exception 0xC0000005. Segfault reading location ffffffffffffffff at 00000000002d6ec8. Instruction address: 00000000002d6ec8. Function address: 00000000002d6a70 (base+0x2c6a70). Module name: 'rpcs3.exe'. Module base: 0000000000010000. RPCS3 image base: 0000000000010000. the one module that doesn't complete recompiler log http://www.mediafire.com/file/a2ei64uxux...mpiler.rar
Intel Core i5-7600k
EVGA GTX 970 SSC
07-11-2017, 05:26 PM
I also tried with build 5154 and it worked ! had no crash to report, only ORANGE :-D
The demo works also. The game is now playable.
You mean that ignoring the orange it runs fast and stable? Not like less than 10 fps, and no crashes?
Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)
07-12-2017, 06:12 PM
I mean no crashes here, running at 15-25 fps on my rig (i7 4,2Ghz)
07-12-2017, 07:50 PM
Ok. With the latest master version (from like an hour ago) LLVM should work with this game. May need to delete old llvm files in the /data/ folder.
Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)
07-15-2017, 02:39 PM
LLVM working now :-D no errors while compiling.
I don't see any improvements regarding framerate.
07-21-2017, 05:12 PM
Just a quick look of how the game looks like in-game
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