08-15-2017, 01:20 PM
As expected sadly... Moving to ingame.
Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)
Atelier Rorona Plus The Alchemist of Arland [BLES02050]
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08-15-2017, 01:20 PM
As expected sadly... Moving to ingame.
Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)
08-15-2017, 02:46 PM
(08-15-2017, 09:30 AM)DeadorAlive5 Wrote: This game is not playable for me. In Vulkan or OpenGL, I can go in-game and walk around the town, but try synthesis cause crashes: The first build is almost 3 weeks old, and the second is not a master build. I know it's confusing, with AppVeyor mixing together master builds and WIP builds and labeling everything 'master', but basically you should only use the build on the download page, and attach the full RPCS3.log file. Still no crashing whatsoever for me. I wonder if it's frame rate related. What's your processor? Anyway, here's a new log using rpcs3-v0.0.3-2017-08-15-e0508c6c maybe it helps.
Intel i5-4440 (3.1 GHz), 8GB DDR3-1600, GTX 650 Ti 1GB, Windows 10 Home
08-15-2017, 03:51 PM
(This post was last modified: 08-15-2017, 03:59 PM by DeadorAlive5.)
(08-15-2017, 02:46 PM)Zardas Wrote: The first build is almost 3 weeks old, I made a test because builds before 07/27 didn't crash Atelier Ayesha so often with Vulkan. I have a i5 7600k. Master build, same results. Maybe the issue is in my end. RPCS3.7z (Size: 259.03 KB / Downloads: 164)
08-15-2017, 07:24 PM
It's probably frame rate related.
Game bug or RPCS3 bug? Or both!? Who knows...
Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)
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