The following warnings occurred:
Warning [2] Undefined variable $thumblist - Line: 1021 - File: inc/functions_post.php PHP 8.2.26 (Linux)
File Line Function
/inc/class_error.php 153 errorHandler->error
/inc/functions_post.php 1021 errorHandler->error_callback
/inc/functions_post.php 822 get_post_attachments
/showthread.php 1118 build_postbit
Warning [2] Undefined array key 16 - Line: 858 - File: inc/functions_post.php PHP 8.2.26 (Linux)
File Line Function
/inc/class_error.php 153 errorHandler->error
/inc/functions_post.php 858 errorHandler->error_callback
/showthread.php 1118 build_postbit



This forum uses cookies
This forum makes use of cookies to store your login information if you are registered, and your last visit if you are not. Cookies are small text documents stored on your computer; the cookies set by this forum can only be used on this website and pose no security risk. Cookies on this forum also track the specific topics you have read and when you last read them. Please confirm whether you accept or reject these cookies being set.

A cookie will be stored in your browser regardless of choice to prevent you being asked this question again. You will be able to change your cookie settings at any time using the link in the footer.

Thread Rating:
  • 6 Vote(s) - 3.67 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Star Ocean: Second Evolution - ULUS10375
#1
Slow 2-4fps

Posible problem
Quote:20979 ps_main WARN hle PSP_O_NBUF - disc0:/PSP_GAME/USRDIR/movie/01_pspprologue.pmf doesn't use media buffer!
20997 ps_main WARN hle MPEG ringbuffer is turned off! Setting mpegStreamSize to -1.
20998 ps_main WARN hle MPEG ringbuffer is turned off! Setting mpegStreamSize to -1.


Code:
File ID

0x1033    so2pack.bin    4093952    0
0x1037    disc0:/PSP_GAME/USRDIR/movie/01_pspprologue.pmf    2048    0

Thread ID

0x00001031    pspFileManager::start(int)        chdir 2x    0x00000000    path=0x08A1EDB4('disc0:/PSP_GAME/USRDIR/')
0x00001031    pspFileManager::start(int)        open    0x00001033    path=0x08A1EDA4('so2pack.bin') flags=0x0001, permissions=0x0000(r)
0x00001031    pspFileManager::start(int)    0x1033    seek64    0x00032800    offset=0x00032800 whence=0(set)
0x00001031    pspFileManager::start(int)    0x1033    seek64    0x00056000    offset=0x00056000 whence=0(set)
0x00001031    pspFileManager::start(int)    0x1033    read    0x0005A000    data=0x09DF52C0 size=0x0005A000
0x00001035    StickCheck        devctl 305x    0x00000000    device=0x08A48B08('fatms0:') cmd=0x02425823 indata=0x00000000 inlen=0x00000000 outdata=0x09FF2C7C outlen=0x00000004
0x00001031    pspFileManager::start(int)    0x1033    seek64    0x1924E800    offset=0x1924E800 whence=0(set)
0x00001031    pspFileManager::start(int)    0x1033    read    0x00013000    data=0x0920A000 size=0x00013000
0x00001031    pspFileManager::start(int)    0x1033    seek64    0x1C0AB800    offset=0x1C0AB800 whence=0(set)
0x00001031    pspFileManager::start(int)    0x1033    read    0x0000D000    data=0x0929C180 size=0x0000D000
0x00001031    pspFileManager::start(int)    0x1033    seek64    0x1BCCC800    offset=0x1BCCC800 whence=0(set)
0x00001031    pspFileManager::start(int)    0x1033    read    0x0031F800    data=0x092A91C0 size=0x0031F800
0x00001024    ps_main        open    0x00001037    path=0x0915DE80('disc0:/PSP_GAME/USRDIR/movie/01_pspprologue.pmf') flags=0x4001, permissions=0x0000(r)
0x00001024    ps_main    0x1037    seek64    0x00000000    offset=0x00000000 whence=0(set)
0x00001024    ps_main    0x1037    read    0x00000000    data=0x09F7F560 size=0x00000800
0x00001024    ps_main    0x1037    wait async    0x00000000    result=0x09F7F528
0x00001024    ps_main    0x1037    close    0x00000000    
0x00001031    pspFileManager::start(int)    0x1033    seek64    0x05C03000    offset=0x05C03000 whence=0(set)
0x00001031    pspFileManager::start(int)    0x1033    read    0x0004E000    data=0x095C8A00 size=0x0004E000
0x00001035    StickCheck        devctl 678053x    0x00000000    device=0x08A48B08('fatms0:') cmd=0x02425823 indata=0x00000000 inlen=0x00000000 outdata=0x09FF2C7C outlen=0x00000004


Attached Files Thumbnail(s)
   

.7z   log.7z (Size: 6.57 KB / Downloads: 233)
[Image: 1388267.png]
Reply
#2
Is Now Playable Unstable Very experimental Test under 1639.

1) slow 3-6fps If you want to see the text box, so perfect (Desactived option Only ge)

2 ) however you can use the Only ge option will earn a higher speed 10-20fps, but you have serious problems and annoying as the screen starts flashing and the dialogues do not play well for some particular reason.


Attached Files Thumbnail(s)
                       
[Image: 1388267.png]
Reply
#3
For me is 20-34 fps in the game works very god, but the big problem is the characters in some places are invisible.

And I have this setings:
Use Complier (Dynarec)
Use Media Engine
Use JPCSP Connector
Use Viewport (can improve graphics)
Enable waitThreatEndCB
On a PC with Intel® Core™2 Quad CPU Q9550 @ 2.83GHz, GF 9600GT, 2 or 4 GB DDR3 Dual Chanel and Windows XP SP3 x86.
Reply
#4
u might like it better with windows 7 but the progress for this game is amazing... great work team, another big title working
Reply
#5
in the 6 new revs of jpcsp, the game doesn't start any more, when the opening movie is starting the game stops, and in the previous ones the dialog bar is empty when they talk.
Reply
#6
Actually this game problem sceMpegFlushAllStream in the first Video.pmf (Black screen and not posible pass the video)

Quote:148138 [GUI] INFO emu - Jpcsp v0.5 r1754
148163 [GUI] INFO emu - UMD param.sfo :
BOOTABLE = 1
CATEGORY = UG
DISC_ID = ULUS10375
DISC_NUMBER = 1
DISC_TOTAL = 1
DISC_VERSION = 1.00
PARENTAL_LEVEL = 5
PSP_SYSTEM_VER = 4.05
REGION = 32768
TITLE = STAR OCEAN: Second Evolution
probably homebrew? false
148170 [GUI] INFO emu - Loading global compatibility settings
148170 [GUI] INFO ge - Only GE Graphics: false
148170 [GUI] INFO hle.sceMpeg - Using JPCSP connector
148170 [GUI] INFO hle.sceMpeg - Media Engine enabled
148171 [GUI] INFO hle.sceAudio - Audio ChReserve disabled: false
148171 [GUI] INFO hle.sceAudio - Audio Blocking disabled: false
148171 [GUI] INFO hle.ThreadManForUser - Audio threads disabled: false
148171 [GUI] INFO memory - Ignore invalid memory access: true
148515 [GUI] INFO emu - Found ModuleInfo name:'sopsp' version:0101 attr:00000000 gp:08a50a50
148516 [GUI] INFO emu - Found 157 imports from 21 modules
148516 [GUI] INFO emu - 157 NIDS mapped
148517 [GUI] INFO hle.IoFileMgrForUser - pspiofilemgr - filepath disc0/
148527 [GUI] INFO ge - OpenGL version: 3.3.0
148527 [GUI] INFO ge - Using VBO
148527 [GUI] INFO ge - Using shaders with Skinning
278628 [root] WARN hle - Unsupported syscall 2063 sceKernelSetCompiledSdkVersion395 03090510 09fffe00 00000000
278745 [xpLibSpu] INFO hle.sceUtility - IGNORINGConfusedceUtilityLoadModule(module=0x0301) PSP_MODULE_AV_SASCORE
278749 [xpLibSpu] INFO hle.sceSasCore - PARTIAL __sceSasInit: sasCore=0x08a4c040, unk1=0x00000100, unk2=0x00000020, unk3=0x00000000, sampleRate=48000
279085 [user_main] INFO hle.sceUtility - IGNORINGConfusedceUtilityLoadModule(module=0x0300) PSP_MODULE_AV_AVCODEC
279086 [user_main] INFO hle.sceUtility - IGNORINGConfusedceUtilityLoadModule(module=0x0303) PSP_MODULE_AV_MPEGBASE
279171 [pspFileManager:Confusedtart(int)] WARN hle.ThreadManForUser - hleKernelNotifyCallback(type=0) no registered callbacks to push
279180 [pspFileManager:Confusedtart(int)] INFO hle.IoFileMgrForUser - pspiofilemgr - filepath disc0/PSP_GAME/USRDIR
279185 [pspFileManager:Confusedtart(int)] INFO hle.IoFileMgrForUser - pspiofilemgr - filepath disc0/PSP_GAME/USRDIR
279188 [pspFileManager:Confusedtart(int)] INFO hle.IoFileMgrForUser - hleIoOpen filename = so2pack.bin flags = 1 permissions = 00
279276 [ps_main] INFO hle.UtilsForUser - sceKernelIcacheInvalidateAll
279405 [StickCheck] INFO hle.sceUtility - PARTIALConfusedceUtilitySavedataInitStart Address 0x09E53B5C, mode=11, gameName=ULUS10375, saveName=SO2*, fileName=DEFAULT.SYS
279803 [ps_main] WARN hle.sceMpeg - PARTIAL: sceMpegInit
279807 [ps_main] WARN hle.sceMpeg - PARTIAL: sceMpegQueryMemSize(mode=0)
279808 [ps_main] WARN hle.sceMpeg - PARTIAL: sceMpegCreate(mpeg=0x9204d1c,data=0x98168c0,size=65536,ringbuffer=0x9204d20,frameWidth=512,mode=0,ddrtop=0x0)
279809 [ps_main] WARN hle.sceMpeg - PARTIAL: sceMpegAvcDecodeFlush mpeg=0x9204d1c
279812 [ps_main] WARN hle.ThreadManForUser - hleKernelNotifyCallback(type=0) no registered callbacks to push
279814 [ps_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/movie/01_pspprologue.pmf flags = 4001 permissions = 00
279815 [ps_main] WARN hle.IoFileMgrForUser - PSP_O_NBUF - disc0:/PSP_GAME/USRDIR/movie/01_pspprologue.pmf doesn't use media buffer!
279838 [ps_main] INFO hle.sceMpeg - sceMpegQueryStreamSize lastTimeStamp=9011913
279840 [ps_main] WARN hle.sceMpeg - PARTIAL: sceMpegRegistStream(mpeg=0x9204d1c,stream_type=0,stream_num=0)
279843 [ps_main] WARN hle.sceMpeg - PARTIAL: sceMpegAvcDecodeFlush mpeg=0x9204d1c
279847 [ps_main] WARN hle.sceMpeg - PARTIAL: sceMpegFlushAllStream
279849 [ps_main] WARN hle.sceMpeg - PARTIAL: sceMpegDelete(mpeg=0x9204d1c)
279852 [ps_main] WARN hle.sceMpeg - PARTIAL: sceMpegFinish
279853 [ps_main] WARN hle.sceMpeg - PARTIAL: sceMpegAvcDecodeFlush mpeg=0x9204d1c
279854 [ps_main] WARN hle.sceMpeg - PARTIAL: sceMpegFlushAllStream
279855 [ps_main] WARN hle.sceMpeg - sceMpegFlushAllStream bad mpeg handle 0x9204d1c
279855 [ps_main] WARN hle.sceMpeg - PARTIAL: sceMpegDelete(mpeg=0x9204d1c)
279856 [ps_main] WARN hle.sceMpeg - sceMpegDelete bad mpeg handle 0x9204d1c
279856 [ps_main] WARN hle.sceMpeg - PARTIAL: sceMpegFinish
[Image: 1388267.png]
Reply
#7
r1764
after the enix logo just shows black screen.
Code:
0 [GUI] INFO  emu - Jpcsp v0.5 1764
33 [GUI] INFO  emu - UMD param.sfo :
BOOTABLE = 1
CATEGORY = UG
DISC_ID = ULUS10375
DISC_NUMBER = 1
DISC_TOTAL = 1
DISC_VERSION = 1.00
PARENTAL_LEVEL = 5
PSP_SYSTEM_VER = 4.05
REGION = 32768
TITLE = STAR OCEAN: Second Evolution
probably homebrew? false
44 [GUI] INFO  emu - Loading global compatibility settings
44 [GUI] INFO  ge - Only GE Graphics: false
44 [GUI] INFO  hle.sceMpeg - Media Engine enabled
68 [GUI] INFO  hle.sceAudio - Audio ChReserve disabled: false
69 [GUI] INFO  hle.sceAudio - Audio Blocking disabled: false
69 [GUI] INFO  hle.ThreadManForUser - Audio threads disabled: false
69 [GUI] INFO  memory - Ignore invalid memory access: true
364 [GUI] INFO  emu - Found ModuleInfo name:'sopsp' version:0101 attr:00000000 gp:08a50a50
365 [GUI] INFO  emu - Found 157 imports from 21 modules
367 [GUI] INFO  emu - 157 NIDS mapped
444 [GUI] INFO  hle.IoFileMgrForUser - pspiofilemgr - filepath disc0/
484 [GUI] INFO  ge - OpenGL version: 3.3.0
500 [GUI] INFO  ge - Using VBO
503 [GUI] INFO  ge - Using shaders with Skinning
504 [GUI] INFO  ge - Using Geometry Shader for SPRITES
625 [GUI] INFO  ge - Using Geometry Shader shader-150.geom
5744 [root] WARN  hle - Unsupported syscall 2063 sceKernelSetCompiledSdkVersion395 03090510 09fffe00 00000000
5837 [xpLibSpu] INFO  hle.sceUtility - IGNORING:sceUtilityLoadModule(module=0x0301) PSP_MODULE_AV_SASCORE
5839 [xpLibSpu] INFO  hle.sceSasCore - PARTIAL __sceSasInit: sasCore=0x08a4c040, unk1=0x00000100, unk2=0x00000020, unk3=0x00000000, sampleRate=48000
6140 [user_main] INFO  hle.sceUtility - IGNORING:sceUtilityLoadModule(module=0x0300) PSP_MODULE_AV_AVCODEC
6142 [user_main] INFO  hle.sceUtility - IGNORING:sceUtilityLoadModule(module=0x0303) PSP_MODULE_AV_MPEGBASE
6173 [pspFileManager::start(int)] WARN  hle.ThreadManForUser - hleKernelNotifyCallback(type=0) no registered callbacks to push
6174 [pspFileManager::start(int)] INFO  hle.IoFileMgrForUser - pspiofilemgr - filepath disc0/PSP_GAME/USRDIR
6182 [pspFileManager::start(int)] INFO  hle.IoFileMgrForUser - pspiofilemgr - filepath disc0/PSP_GAME/USRDIR
6183 [pspFileManager::start(int)] INFO  hle.IoFileMgrForUser - hleIoOpen filename = so2pack.bin flags = 1 permissions = 00
6582 [ps_main] INFO  hle.UtilsForUser - sceKernelIcacheInvalidateAll
6648 [StickCheck] INFO  hle.sceUtility - PARTIAL:sceUtilitySavedataInitStart Address 0x09E53B5C, mode=11, gameName=ULUS10375, saveName=SO2*, fileName=DEFAULT.SYS
6900 [ps_main] WARN  hle.sceMpeg - PARTIAL: sceMpegInit
6903 [ps_main] WARN  hle.sceMpeg - PARTIAL: sceMpegQueryMemSize(mode=0)
6904 [ps_main] WARN  hle.sceMpeg - PARTIAL: sceMpegCreate(mpeg=0x9204d1c,data=0x98170c0,size=65536,ringbuffer=0x9204d20,frameWidth=512,mode=0,ddrtop=0x0)
6905 [ps_main] WARN  hle.sceMpeg - PARTIAL: sceMpegAvcDecodeFlush mpeg=0x9204d1c
6907 [ps_main] WARN  hle.ThreadManForUser - hleKernelNotifyCallback(type=0) no registered callbacks to push
6909 [ps_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/movie/01_pspprologue.pmf flags = 4001 permissions = 00
6930 [ps_main] INFO  hle.sceMpeg - sceMpegQueryStreamSize lastTimeStamp=9011913
6931 [ps_main] WARN  hle.sceMpeg - PARTIAL: sceMpegRegistStream(mpeg=0x9204d1c,stream_type=0,stream_num=0)
6932 [ps_main] WARN  hle.sceMpeg - PARTIAL: sceMpegInitAu(mpeg=0x9204d1c,buffer=0xe2e20000,au=0x9204db0)
6933 [ps_main] WARN  hle.sceMpeg - PARTIAL: sceMpegRegistStream(mpeg=0x9204d1c,stream_type=1,stream_num=0)
6934 [ps_main] WARN  hle.sceMpeg - PARTIAL: sceMpegInitAu(mpeg=0x9204d1c,buffer=0x9204f40,au=0x9204dfc)
6947 [ps_main] WARN  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0,bufferwidth=512,pixelformat=3,syncType=1) bad params (topaddr==0)
7007 [DecodeThread] WARN  hle.sceMpeg - PARTIAL: sceMpegGetAtracAu(mpeg=0x9204d1c,stream=0x34340001,au=0x9204dfc,attr_addr=0x9f6fa8c)
7008 [DecodeThread] WARN  hle.sceMpeg - PARTIAL: sceMpegAtracDecode(mpeg=0x9204d1c,au=0x9204dfc,buffer=0x9829140,init=1)
7010 [DecodeThread] WARN  hle.sceMpeg - PARTIAL: sceMpegGetAvcAu(mpeg=0x9204d1c,stream=0x34340000,au=0x9204db0,attr_addr=0x0)
7011 [DecodeThread] WARN  hle.sceMpeg - PARTIAL: sceMpegAvcDecode(mpeg=0x9204d1c,au=0x9204db0,frameWidth=512,buffer=0x9f6fa8c,init=0x9f6fa88)
7039 [DecodeThread] INFO  hle - MediaEngine: No audio streams found!
7044 [DecodeThread] WARN  hle.sceMpeg - PARTIAL: sceMpegGetAtracAu(mpeg=0x9204d1c,stream=0x34340001,au=0x9204dfc,attr_addr=0x9f6fa8c)
7044 [DecodeThread] WARN  hle.sceMpeg - PARTIAL: sceMpegAtracDecode(mpeg=0x9204d1c,au=0x9204dfc,buffer=0x9829140,init=0)
7045 [DecodeThread] WARN  hle.sceMpeg - PARTIAL: sceMpegGetAvcAu(mpeg=0x9204d1c,stream=0x34340000,au=0x9204db0,attr_addr=0x0)
7045 [DecodeThread] WARN  hle.sceMpeg - PARTIAL: sceMpegAvcDecode(mpeg=0x9204d1c,au=0x9204db0,frameWidth=512,buffer=0x9f6fa8c,init=0x9f6fa88)
7076 [DecodeThread] WARN  hle.sceMpeg - PARTIAL: sceMpegGetAtracAu(mpeg=0x9204d1c,stream=0x34340001,au=0x9204dfc,attr_addr=0x9f6fa8c)
7076 [DecodeThread] WARN  hle.sceMpeg - PARTIAL: sceMpegAtracDecode(mpeg=0x9204d1c,au=0x9204dfc,buffer=0x982b180,init=0)
7080 [DecodeThread] WARN  hle.sceMpeg - PARTIAL: sceMpegGetAvcAu(mpeg=0x9204d1c,stream=0x34340000,au=0x9204db0,attr_addr=0x0)
7081 [DecodeThread] WARN  hle.sceMpeg - PARTIAL: sceMpegAvcDecode(mpeg=0x9204d1c,au=0x9204db0,frameWidth=512,buffer=0x9f6fa8c,init=0x9f6fa88)
7210 [ps_main] INFO  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x4000000,bufferwidth=512,pixelformat=3,syncType=0) ok
Reply
#8
Any improvements in r1766?
Reply
#9
There is some improvement since then, but only works sometimes - sometimes there who stays at black screen only hear the sound ????.

but full playable in the some zones and The sound plays perfect except in the some zones experymental.

issues :

- bug No text box

- Bug hle.sceAudio - sceAudioOutputPannedBlocking (pvoid_buf==0): delaying current thread
sceAudioOutputPannedBlocking (pvoid_buf==0): not delaying current thread (This lines Several repit In the some zones no sound and slowdown 14-15fps in the zones no sound )


Attached Files Thumbnail(s)
                   

.7z   log.7z (Size: 7.48 KB / Downloads: 199)
[Image: 1388267.png]
Reply
#10
good improvement in r1766, now it gets back in-game (50-60 fps) no text in the text boxes like mentioned above, but i noticed when pressing X as they are closing you can see the text appear briefly so its there just not visible, voice audio and sfx seem to work without problems

game only works good if "only ge" is unchecked (you can't see movies with it checked, the game windows is half size and flashes)
battle scenes also work but since the missing text issue its hard to tell what your doing.

when you enter some of the houses the characters dissapear and it appears to freeze up but you can still access the menus (it's actually more like the characters are off-screen and there is no way to get them to the exit)
here is what the log say when you enter house they dissapear in.
Code:
0 [ps_main] WARN  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0,bufferwidth=0,pixelformat=3,syncType=1) bad params
128 [ps_main] INFO  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x4000000,bufferwidth=512,pixelformat=3,syncType=1) ok

video
first video i ul had no audio :X (i had to endure the voice acting so does everyone else, btw i cut some video cut scenes short so video size wasn't to big)
new video ^^
http://www.megavideo.com/?v=2MS8GWHL


Attached Files Thumbnail(s)
       
Reply


Forum Jump:


Users browsing this thread: 2 Guest(s)