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Persona 3 graphic issues help?
#1
psp 
http://i212.photobucket.com/albums/cc7/L...glitch.png

http://i212.photobucket.com/albums/cc7/L...hicodd.png

The beginning works perfectly, the sound and the movie and so on, just fine. Except, then I came to the start menu, and saw these errors. So I tried working through to get into the game with some difficulties, and with some failures, finally choose the girl, but then the graphic problem continued.
Anyone else had this problem? If so, what to do?

These are my specs:
Mainboard : Asus P5K Premium
Chipset : Intel P31/P35
Processor : Intel Core 2 Quad Q6600 @ 2400MHz
Physical Memory : 8192MB (4 x 2048 DDR2-SDRAM )
Video Card : NVIDIA GeForce GTX 560 Ti
Hard Disk : Seagate ST3320418AS (320GB)
Hard Disk : TOSHIBA MK5065GSX SCSI Disk Device (500GB)
DVD-Rom Drive : LITE-ON DVDRW LH-20A1S
Monitor Type : Samsung SyncMaster - 22 inches
Network Card : Marvell Semiconductor (Was: Galileo Technology Yukon 88E8056 PCIe Gigabit Ethernet Controller
Operating System : Windows 7 Professional Professional 6.01.7601 Service Pack 1 (64-bit)
DirectX : Version 11.00
Windows Performance Index : 5.4 on 7.9


Thanks for the help! Big Grin
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#2
fix the image links, both are broken.
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#3
(02-05-2012, 03:48 PM)serio Wrote: fix the image links, both are broken.

They shouldn't be anymore. Smile
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#4
Update your graphics card drivers, most missing graphics issues happen because of it.

If that's not it, what revision and settings are you using?

Just to show, the game works in r2452:
http://i.imgur.com/abVEO.png
http://i.imgur.com/eUz2j.png

Settings:
-Enable Media Engine
-Decode audio files using SonicStage
-Only GE graphics
-Enable saving GE screen to Textures instead of Memory
My PC specs:
-AMD Phenom II X2 560 (2 CPU @ ~3.3GHz)
-4096 MB RAM
-NVIDIA GeForce GT 220 (1 GB)
-Windows 7 Ultimate 64 bits.
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#5
I used r2450 and now using r2453, my PC is a little weaker then yours and it runs really good at like 20fps at battles and 30 fps out side them.

-Only GE graphics
-Enable saving GE screen to Textures instead of Memory
-Enable Media Engine
-Decode audio files using SonicStage
-Ignore invalid memory access
-3000 maximum method size
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#6
I've tried both of your resolutions, and the beginning works, the blue loading spins around without any graphic difficulties. Except now the screen is just black after the loading.
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