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06-15-2010, 11:40 AM
(This post was last modified: 07-13-2013, 07:26 AM by nash67 .)
Slow 2-4fps
Posible problem
Quote: 20979 ps_main WARN hle PSP_O_NBUF - disc0:/PSP_GAME/USRDIR/movie/01_pspprologue.pmf doesn't use media buffer!
20997 ps_main WARN hle MPEG ringbuffer is turned off! Setting mpegStreamSize to -1.
20998 ps_main WARN hle MPEG ringbuffer is turned off! Setting mpegStreamSize to -1.
Code:
File ID
0x1033 so2pack.bin 4093952 0
0x1037 disc0:/PSP_GAME/USRDIR/movie/01_pspprologue.pmf 2048 0
Thread ID
0x00001031 pspFileManager::start(int) chdir 2x 0x00000000 path=0x08A1EDB4('disc0:/PSP_GAME/USRDIR/')
0x00001031 pspFileManager::start(int) open 0x00001033 path=0x08A1EDA4('so2pack.bin') flags=0x0001, permissions=0x0000(r)
0x00001031 pspFileManager::start(int) 0x1033 seek64 0x00032800 offset=0x00032800 whence=0(set)
0x00001031 pspFileManager::start(int) 0x1033 seek64 0x00056000 offset=0x00056000 whence=0(set)
0x00001031 pspFileManager::start(int) 0x1033 read 0x0005A000 data=0x09DF52C0 size=0x0005A000
0x00001035 StickCheck devctl 305x 0x00000000 device=0x08A48B08('fatms0:') cmd=0x02425823 indata=0x00000000 inlen=0x00000000 outdata=0x09FF2C7C outlen=0x00000004
0x00001031 pspFileManager::start(int) 0x1033 seek64 0x1924E800 offset=0x1924E800 whence=0(set)
0x00001031 pspFileManager::start(int) 0x1033 read 0x00013000 data=0x0920A000 size=0x00013000
0x00001031 pspFileManager::start(int) 0x1033 seek64 0x1C0AB800 offset=0x1C0AB800 whence=0(set)
0x00001031 pspFileManager::start(int) 0x1033 read 0x0000D000 data=0x0929C180 size=0x0000D000
0x00001031 pspFileManager::start(int) 0x1033 seek64 0x1BCCC800 offset=0x1BCCC800 whence=0(set)
0x00001031 pspFileManager::start(int) 0x1033 read 0x0031F800 data=0x092A91C0 size=0x0031F800
0x00001024 ps_main open 0x00001037 path=0x0915DE80('disc0:/PSP_GAME/USRDIR/movie/01_pspprologue.pmf') flags=0x4001, permissions=0x0000(r)
0x00001024 ps_main 0x1037 seek64 0x00000000 offset=0x00000000 whence=0(set)
0x00001024 ps_main 0x1037 read 0x00000000 data=0x09F7F560 size=0x00000800
0x00001024 ps_main 0x1037 wait async 0x00000000 result=0x09F7F528
0x00001024 ps_main 0x1037 close 0x00000000
0x00001031 pspFileManager::start(int) 0x1033 seek64 0x05C03000 offset=0x05C03000 whence=0(set)
0x00001031 pspFileManager::start(int) 0x1033 read 0x0004E000 data=0x095C8A00 size=0x0004E000
0x00001035 StickCheck devctl 678053x 0x00000000 device=0x08A48B08('fatms0:') cmd=0x02425823 indata=0x00000000 inlen=0x00000000 outdata=0x09FF2C7C outlen=0x00000004
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log.7z (Size: 6.57 KB / Downloads: 233)
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07-03-2010, 08:08 AM
(This post was last modified: 07-03-2010, 08:12 AM by ionelush2001 .)
For me is 20-34 fps in the game works very god, but the big problem is the characters in some places are invisible.
And I have this setings:
Use Complier (Dynarec)
Use Media Engine
Use JPCSP Connector
Use Viewport (can improve graphics)
Enable waitThreatEndCB
On a PC with Intel® Core2 Quad CPU Q9550 @ 2.83GHz, GF 9600GT, 2 or 4 GB DDR3 Dual Chanel and Windows XP SP3 x86.
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u might like it better with windows 7 but the progress for this game is amazing... great work team, another big title working
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07-31-2010, 10:37 PM
(This post was last modified: 07-31-2010, 10:39 PM by ionelush2001 .)
in the 6 new revs of jpcsp, the game doesn't start any more, when the opening movie is starting the game stops, and in the previous ones the dialog bar is empty when they talk.
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09-05-2010, 12:44 AM
(This post was last modified: 09-05-2010, 12:46 AM by MaXiMu .)
Actually this game problem sceMpegFlushAllStream in the first Video.pmf (Black screen and not posible pass the video)
Quote: 148138 [GUI] INFO emu - Jpcsp v0.5 r1754
148163 [GUI] INFO emu - UMD param.sfo :
BOOTABLE = 1
CATEGORY = UG
DISC_ID = ULUS10375
DISC_NUMBER = 1
DISC_TOTAL = 1
DISC_VERSION = 1.00
PARENTAL_LEVEL = 5
PSP_SYSTEM_VER = 4.05
REGION = 32768
TITLE = STAR OCEAN: Second Evolution
probably homebrew? false
148170 [GUI] INFO emu - Loading global compatibility settings
148170 [GUI] INFO ge - Only GE Graphics: false
148170 [GUI] INFO hle.sceMpeg - Using JPCSP connector
148170 [GUI] INFO hle.sceMpeg - Media Engine enabled
148171 [GUI] INFO hle.sceAudio - Audio ChReserve disabled: false
148171 [GUI] INFO hle.sceAudio - Audio Blocking disabled: false
148171 [GUI] INFO hle.ThreadManForUser - Audio threads disabled: false
148171 [GUI] INFO memory - Ignore invalid memory access: true
148515 [GUI] INFO emu - Found ModuleInfo name:'sopsp' version:0101 attr:00000000 gp:08a50a50
148516 [GUI] INFO emu - Found 157 imports from 21 modules
148516 [GUI] INFO emu - 157 NIDS mapped
148517 [GUI] INFO hle.IoFileMgrForUser - pspiofilemgr - filepath disc0/
148527 [GUI] INFO ge - OpenGL version: 3.3.0
148527 [GUI] INFO ge - Using VBO
148527 [GUI] INFO ge - Using shaders with Skinning
278628 [root] WARN hle - Unsupported syscall 2063 sceKernelSetCompiledSdkVersion395 03090510 09fffe00 00000000
278745 [xpLibSpu] INFO hle.sceUtility - IGNORING ceUtilityLoadModule(module=0x0301) PSP_MODULE_AV_SASCORE
278749 [xpLibSpu] INFO hle.sceSasCore - PARTIAL __sceSasInit: sasCore=0x08a4c040, unk1=0x00000100, unk2=0x00000020, unk3=0x00000000, sampleRate=48000
279085 [user_main] INFO hle.sceUtility - IGNORING ceUtilityLoadModule(module=0x0300) PSP_MODULE_AV_AVCODEC
279086 [user_main] INFO hle.sceUtility - IGNORING ceUtilityLoadModule(module=0x0303) PSP_MODULE_AV_MPEGBASE
279171 [pspFileManager: tart(int)] WARN hle.ThreadManForUser - hleKernelNotifyCallback(type=0) no registered callbacks to push
279180 [pspFileManager: tart(int)] INFO hle.IoFileMgrForUser - pspiofilemgr - filepath disc0/PSP_GAME/USRDIR
279185 [pspFileManager: tart(int)] INFO hle.IoFileMgrForUser - pspiofilemgr - filepath disc0/PSP_GAME/USRDIR
279188 [pspFileManager: tart(int)] INFO hle.IoFileMgrForUser - hleIoOpen filename = so2pack.bin flags = 1 permissions = 00
279276 [ps_main] INFO hle.UtilsForUser - sceKernelIcacheInvalidateAll
279405 [StickCheck] INFO hle.sceUtility - PARTIAL ceUtilitySavedataInitStart Address 0x09E53B5C, mode=11, gameName=ULUS10375, saveName=SO2*, fileName=DEFAULT.SYS
279803 [ps_main] WARN hle.sceMpeg - PARTIAL: sceMpegInit
279807 [ps_main] WARN hle.sceMpeg - PARTIAL: sceMpegQueryMemSize(mode=0)
279808 [ps_main] WARN hle.sceMpeg - PARTIAL: sceMpegCreate(mpeg=0x9204d1c,data=0x98168c0,size=65536,ringbuffer=0x9204d20,frameWidth=512,mode=0,ddrtop=0x0)
279809 [ps_main] WARN hle.sceMpeg - PARTIAL: sceMpegAvcDecodeFlush mpeg=0x9204d1c
279812 [ps_main] WARN hle.ThreadManForUser - hleKernelNotifyCallback(type=0) no registered callbacks to push
279814 [ps_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/movie/01_pspprologue.pmf flags = 4001 permissions = 00
279815 [ps_main] WARN hle.IoFileMgrForUser - PSP_O_NBUF - disc0:/PSP_GAME/USRDIR/movie/01_pspprologue.pmf doesn't use media buffer!
279838 [ps_main] INFO hle.sceMpeg - sceMpegQueryStreamSize lastTimeStamp=9011913
279840 [ps_main] WARN hle.sceMpeg - PARTIAL: sceMpegRegistStream(mpeg=0x9204d1c,stream_type=0,stream_num=0)
279843 [ps_main] WARN hle.sceMpeg - PARTIAL: sceMpegAvcDecodeFlush mpeg=0x9204d1c
279847 [ps_main] WARN hle.sceMpeg - PARTIAL: sceMpegFlushAllStream
279849 [ps_main] WARN hle.sceMpeg - PARTIAL: sceMpegDelete(mpeg=0x9204d1c)
279852 [ps_main] WARN hle.sceMpeg - PARTIAL: sceMpegFinish
279853 [ps_main] WARN hle.sceMpeg - PARTIAL: sceMpegAvcDecodeFlush mpeg=0x9204d1c
279854 [ps_main] WARN hle.sceMpeg - PARTIAL: sceMpegFlushAllStream
279855 [ps_main] WARN hle.sceMpeg - sceMpegFlushAllStream bad mpeg handle 0x9204d1c
279855 [ps_main] WARN hle.sceMpeg - PARTIAL: sceMpegDelete(mpeg=0x9204d1c)
279856 [ps_main] WARN hle.sceMpeg - sceMpegDelete bad mpeg handle 0x9204d1c
279856 [ps_main] WARN hle.sceMpeg - PARTIAL: sceMpegFinish
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r1764
after the enix logo just shows black screen.
Code:
0 [GUI] INFO emu - Jpcsp v0.5 1764
33 [GUI] INFO emu - UMD param.sfo :
BOOTABLE = 1
CATEGORY = UG
DISC_ID = ULUS10375
DISC_NUMBER = 1
DISC_TOTAL = 1
DISC_VERSION = 1.00
PARENTAL_LEVEL = 5
PSP_SYSTEM_VER = 4.05
REGION = 32768
TITLE = STAR OCEAN: Second Evolution
probably homebrew? false
44 [GUI] INFO emu - Loading global compatibility settings
44 [GUI] INFO ge - Only GE Graphics: false
44 [GUI] INFO hle.sceMpeg - Media Engine enabled
68 [GUI] INFO hle.sceAudio - Audio ChReserve disabled: false
69 [GUI] INFO hle.sceAudio - Audio Blocking disabled: false
69 [GUI] INFO hle.ThreadManForUser - Audio threads disabled: false
69 [GUI] INFO memory - Ignore invalid memory access: true
364 [GUI] INFO emu - Found ModuleInfo name:'sopsp' version:0101 attr:00000000 gp:08a50a50
365 [GUI] INFO emu - Found 157 imports from 21 modules
367 [GUI] INFO emu - 157 NIDS mapped
444 [GUI] INFO hle.IoFileMgrForUser - pspiofilemgr - filepath disc0/
484 [GUI] INFO ge - OpenGL version: 3.3.0
500 [GUI] INFO ge - Using VBO
503 [GUI] INFO ge - Using shaders with Skinning
504 [GUI] INFO ge - Using Geometry Shader for SPRITES
625 [GUI] INFO ge - Using Geometry Shader shader-150.geom
5744 [root] WARN hle - Unsupported syscall 2063 sceKernelSetCompiledSdkVersion395 03090510 09fffe00 00000000
5837 [xpLibSpu] INFO hle.sceUtility - IGNORING:sceUtilityLoadModule(module=0x0301) PSP_MODULE_AV_SASCORE
5839 [xpLibSpu] INFO hle.sceSasCore - PARTIAL __sceSasInit: sasCore=0x08a4c040, unk1=0x00000100, unk2=0x00000020, unk3=0x00000000, sampleRate=48000
6140 [user_main] INFO hle.sceUtility - IGNORING:sceUtilityLoadModule(module=0x0300) PSP_MODULE_AV_AVCODEC
6142 [user_main] INFO hle.sceUtility - IGNORING:sceUtilityLoadModule(module=0x0303) PSP_MODULE_AV_MPEGBASE
6173 [pspFileManager::start(int)] WARN hle.ThreadManForUser - hleKernelNotifyCallback(type=0) no registered callbacks to push
6174 [pspFileManager::start(int)] INFO hle.IoFileMgrForUser - pspiofilemgr - filepath disc0/PSP_GAME/USRDIR
6182 [pspFileManager::start(int)] INFO hle.IoFileMgrForUser - pspiofilemgr - filepath disc0/PSP_GAME/USRDIR
6183 [pspFileManager::start(int)] INFO hle.IoFileMgrForUser - hleIoOpen filename = so2pack.bin flags = 1 permissions = 00
6582 [ps_main] INFO hle.UtilsForUser - sceKernelIcacheInvalidateAll
6648 [StickCheck] INFO hle.sceUtility - PARTIAL:sceUtilitySavedataInitStart Address 0x09E53B5C, mode=11, gameName=ULUS10375, saveName=SO2*, fileName=DEFAULT.SYS
6900 [ps_main] WARN hle.sceMpeg - PARTIAL: sceMpegInit
6903 [ps_main] WARN hle.sceMpeg - PARTIAL: sceMpegQueryMemSize(mode=0)
6904 [ps_main] WARN hle.sceMpeg - PARTIAL: sceMpegCreate(mpeg=0x9204d1c,data=0x98170c0,size=65536,ringbuffer=0x9204d20,frameWidth=512,mode=0,ddrtop=0x0)
6905 [ps_main] WARN hle.sceMpeg - PARTIAL: sceMpegAvcDecodeFlush mpeg=0x9204d1c
6907 [ps_main] WARN hle.ThreadManForUser - hleKernelNotifyCallback(type=0) no registered callbacks to push
6909 [ps_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/movie/01_pspprologue.pmf flags = 4001 permissions = 00
6930 [ps_main] INFO hle.sceMpeg - sceMpegQueryStreamSize lastTimeStamp=9011913
6931 [ps_main] WARN hle.sceMpeg - PARTIAL: sceMpegRegistStream(mpeg=0x9204d1c,stream_type=0,stream_num=0)
6932 [ps_main] WARN hle.sceMpeg - PARTIAL: sceMpegInitAu(mpeg=0x9204d1c,buffer=0xe2e20000,au=0x9204db0)
6933 [ps_main] WARN hle.sceMpeg - PARTIAL: sceMpegRegistStream(mpeg=0x9204d1c,stream_type=1,stream_num=0)
6934 [ps_main] WARN hle.sceMpeg - PARTIAL: sceMpegInitAu(mpeg=0x9204d1c,buffer=0x9204f40,au=0x9204dfc)
6947 [ps_main] WARN hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0,bufferwidth=512,pixelformat=3,syncType=1) bad params (topaddr==0)
7007 [DecodeThread] WARN hle.sceMpeg - PARTIAL: sceMpegGetAtracAu(mpeg=0x9204d1c,stream=0x34340001,au=0x9204dfc,attr_addr=0x9f6fa8c)
7008 [DecodeThread] WARN hle.sceMpeg - PARTIAL: sceMpegAtracDecode(mpeg=0x9204d1c,au=0x9204dfc,buffer=0x9829140,init=1)
7010 [DecodeThread] WARN hle.sceMpeg - PARTIAL: sceMpegGetAvcAu(mpeg=0x9204d1c,stream=0x34340000,au=0x9204db0,attr_addr=0x0)
7011 [DecodeThread] WARN hle.sceMpeg - PARTIAL: sceMpegAvcDecode(mpeg=0x9204d1c,au=0x9204db0,frameWidth=512,buffer=0x9f6fa8c,init=0x9f6fa88)
7039 [DecodeThread] INFO hle - MediaEngine: No audio streams found!
7044 [DecodeThread] WARN hle.sceMpeg - PARTIAL: sceMpegGetAtracAu(mpeg=0x9204d1c,stream=0x34340001,au=0x9204dfc,attr_addr=0x9f6fa8c)
7044 [DecodeThread] WARN hle.sceMpeg - PARTIAL: sceMpegAtracDecode(mpeg=0x9204d1c,au=0x9204dfc,buffer=0x9829140,init=0)
7045 [DecodeThread] WARN hle.sceMpeg - PARTIAL: sceMpegGetAvcAu(mpeg=0x9204d1c,stream=0x34340000,au=0x9204db0,attr_addr=0x0)
7045 [DecodeThread] WARN hle.sceMpeg - PARTIAL: sceMpegAvcDecode(mpeg=0x9204d1c,au=0x9204db0,frameWidth=512,buffer=0x9f6fa8c,init=0x9f6fa88)
7076 [DecodeThread] WARN hle.sceMpeg - PARTIAL: sceMpegGetAtracAu(mpeg=0x9204d1c,stream=0x34340001,au=0x9204dfc,attr_addr=0x9f6fa8c)
7076 [DecodeThread] WARN hle.sceMpeg - PARTIAL: sceMpegAtracDecode(mpeg=0x9204d1c,au=0x9204dfc,buffer=0x982b180,init=0)
7080 [DecodeThread] WARN hle.sceMpeg - PARTIAL: sceMpegGetAvcAu(mpeg=0x9204d1c,stream=0x34340000,au=0x9204db0,attr_addr=0x0)
7081 [DecodeThread] WARN hle.sceMpeg - PARTIAL: sceMpegAvcDecode(mpeg=0x9204d1c,au=0x9204db0,frameWidth=512,buffer=0x9f6fa8c,init=0x9f6fa88)
7210 [ps_main] INFO hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x4000000,bufferwidth=512,pixelformat=3,syncType=0) ok
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Any improvements in r1766?
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09-11-2010, 08:42 PM
(This post was last modified: 09-12-2010, 06:09 AM by hyakki .)
good improvement in r1766, now it gets back in-game (50-60 fps) no text in the text boxes like mentioned above, but i noticed when pressing X as they are closing you can see the text appear briefly so its there just not visible, voice audio and sfx seem to work without problems
game only works good if "only ge" is unchecked (you can't see movies with it checked, the game windows is half size and flashes)
battle scenes also work but since the missing text issue its hard to tell what your doing.
when you enter some of the houses the characters dissapear and it appears to freeze up but you can still access the menus (it's actually more like the characters are off-screen and there is no way to get them to the exit)
here is what the log say when you enter house they dissapear in.
Code:
0 [ps_main] WARN hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0,bufferwidth=0,pixelformat=3,syncType=1) bad params
128 [ps_main] INFO hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x4000000,bufferwidth=512,pixelformat=3,syncType=1) ok
video
first video i ul had no audio :X (i had to endure the voice acting so does everyone else, btw i cut some video cut scenes short so video size wasn't to big)
new video ^^
http://www.megavideo.com/?v=2MS8GWHL
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