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Moe Moe Daisensou * Gendaiban+ - ULJS00411
#1
Jpcsp r2497

- Use Media Engine + Decode Audio SonicStage
- Ignore invalid memory access

Black Screen.


Attached Files
.rar   log INFO+DEBUG+profiler.rar (Size: 48.76 KB / Downloads: 140)
Mobo:Gigabyte (GA-78LMT-USB3) CPU:AMD FX-6300 RAM:G-Skill 8GB Dual-Channel DDR3 PC12800 VGA:Sapphire R7 265 2GB OS:Windows 7 Ultimate 64-bit SP1
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#2
Could you post a log file at DEBUG level since the beginning? The problem was probably before you turned the DEBUG level on...

Thanks!
Always include a complete log file at INFO level in your reports. Thanks! How to post a log
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#3
here's DEBUG from Jpcsp r2516.


Attached Files
.rar   log DEBUG.rar (Size: 53.24 KB / Downloads: 127)
Mobo:Gigabyte (GA-78LMT-USB3) CPU:AMD FX-6300 RAM:G-Skill 8GB Dual-Channel DDR3 PC12800 VGA:Sapphire R7 265 2GB OS:Windows 7 Ultimate 64-bit SP1
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#4
Rev 2788 playable
video setting
Enable saving GE screen to Textures instead of Memory

Intro:
http://imageshack.us/a/img21/5836/introb.jpg
Ingame:
http://imageshack.us/a/img29/3189/ingamebq.png

sound suffer mona AT3+ decode probrem


Attached Files
.txt   Rev2788log.txt (Size: 99 KB / Downloads: 124)
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#5
Moved to Playable
Always include a complete log file at INFO level in your reports. Thanks! How to post a log
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