This forum uses cookies
This forum makes use of cookies to store your login information if you are registered, and your last visit if you are not. Cookies are small text documents stored on your computer; the cookies set by this forum can only be used on this website and pose no security risk. Cookies on this forum also track the specific topics you have read and when you last read them. Please confirm whether you accept or reject these cookies being set.

A cookie will be stored in your browser regardless of choice to prevent you being asked this question again. You will be able to change your cookie settings at any time using the link in the footer.

Thread Rating:
  • 1 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Tom Clancy's Splinter Cell: Essentials - ULUS10070
#1
r2223:

Code:
2094 [GUI] INFO  emu - Java version: 1.6.0_24 (1.6.0_24-b07)
2096 [GUI] INFO  emu - Jpcsp v0.6
2129 [GUI] INFO  emu - UMD param.sfo :
BOOTABLE = 1
CATEGORY = UG
DISC_ID = ULUS10070
DISC_NUMBER = 1
DISC_TOTAL = 1
DISC_VERSION = 1.02
PARENTAL_LEVEL = 9
PSP_SYSTEM_VER = 2.60
REGION = 32768
TITLE = SplinterCell
probably homebrew? false
2145 [GUI] INFO  emu - Loading global compatibility settings:
2145 [GUI] INFO  emu - Configuration / Region
2149 [GUI] INFO  emu -     Language                                 [English]
2149 [GUI] INFO  emu -     Button preference:                       ["O" for "Enter"]
2150 [GUI] INFO  emu -     Daylight savings:                        [Off]
2150 [GUI] INFO  emu -     Time zone offset in minutes (GMT+/-):    [0]
2150 [GUI] INFO  emu -     Time format:                             [24H]
2151 [GUI] INFO  emu -     Date format:                             [DD-MM-YYYY]
2151 [GUI] INFO  emu -     WLAN power saving mode:                  [Off]
2151 [GUI] INFO  emu -     Ad hoc channel:                          [Auto]
2152 [GUI] INFO  emu -     Nickname:                                [Jpcsp]
2152 [GUI] INFO  emu - Configuration / Video
2153 [GUI] INFO  emu -     [ ] Disable VBO (automatically disabled if not supported)
2153 [GUI] INFO  emu -     [ ] Only GE graphics (not recommended for homebrew)
2154 [GUI] INFO  emu -     [ ] Use vertex cache
2154 [GUI] INFO  emu -     [X] Use shaders (experimental)
2154 [GUI] INFO  emu -     [X] Use a Geometry Shader for 2D rendering (only relevant when using shaders)
2155 [GUI] INFO  emu -     [ ] Disable UBO (automatically disabled if not supported, only relevant when using shaders)
2155 [GUI] INFO  emu -     [ ] Enable VAO (only relevant when using shaders and vertex cache)
2156 [GUI] INFO  emu -     [X] Enable saving GE screen to Textures instead of Memory
2157 [GUI] INFO  emu -     [ ] Enable decoding of indexed textures (using CLUT) in shader (only relevant when using shaders)
2157 [GUI] INFO  emu -     [X] Enable dynamic shader generation (only relevant when using shaders, recommended for AMD/ATI)
2157 [GUI] INFO  emu -     [ ] Enable the shader implementation for the "Stencil Test" (more accurate but slower)
2158 [GUI] INFO  emu -     [ ] Enable the shader implementation for the "Color Mask" (more accurate but slower)
2158 [GUI] INFO  emu - Configuration / Audio
2159 [GUI] INFO  emu -     [ ] Disable audio threads
2159 [GUI] INFO  emu -     [ ] Disable audio channels (not recommended)
2159 [GUI] INFO  emu -     [ ] Disable audio blocking
2160 [GUI] INFO  emu - Configuration / Memory
2160 [GUI] INFO  emu -     [X] Ignore invalid memory access (not recommended for test reports, but improves performance)
2160 [GUI] INFO  emu -     [X] Ignore unmapped imports (not recommended)
2161 [GUI] INFO  emu - Configuration / Media
2161 [GUI] INFO  emu -     [X] Use Media Engine
2161 [GUI] INFO  emu -     [ ] Extract media files to tmp folder
2162 [GUI] INFO  emu -     [ ] Decode audio files with SonicStage (must be installed separately and requires Media Engine)
2162 [GUI] INFO  emu -     [X] Use non-native fonts from flash0 folder
2163 [GUI] INFO  emu - Configuration / Compiler
2163 [GUI] INFO  emu -     [X] Use compiler (dynarec)
2163 [GUI] INFO  emu -     [X] Output profiler info to profiler.txt (only for compiler)
2163 [GUI] INFO  emu -     [3000] Maximum method size
2164 [GUI] INFO  emu - Configuration / Crypto
2164 [GUI] INFO  emu -     [X] Extract decrypted EBOOT.BIN files to the TMP folder
2164 [GUI] INFO  emu -     [X] Handle SAVEDATA in crypto mode
2165 [GUI] INFO  emu -     [X] Extract original PGD files to the TMP folder
2165 [GUI] INFO  emu - Configuration / Display
2165 [GUI] INFO  emu -     Anti-aliasing:                           [OFF]
2166 [GUI] INFO  emu -     Resolution:                              [Native]
2166 [GUI] INFO  emu -     [ ] Start JPCSP in Full-Screen Exclusive Mode in the following runs
2166 [GUI] INFO  ge - Only GE Graphics: false
2167 [GUI] INFO  hle.sceMpeg - Media Engine enabled
2193 [GUI] INFO  hle.sceAudio - Audio ChReserve disabled: false
2194 [GUI] INFO  hle.sceAudio - Audio Blocking disabled: false
2194 [GUI] INFO  hle.ThreadManForUser - Audio threads disabled: false
2195 [GUI] INFO  memory - Ignore invalid memory access: true
2197 [GUI] INFO  hle - Ignore Unmapped Imports enabled
2349 [GUI] INFO  compiler - Compiler MethodMaxInstructions: 3000
2455 [GUI] INFO  loader - Found ModuleInfo name:'PSPLoader' version:0101 attr:00000000 gp:00000000
2458 [GUI] INFO  loader - Found 54 unresolved imports
2459 [GUI] INFO  loader - 54 NIDS mapped
2472 [GUI] INFO  hle.sceDisplay - Saving GE to Textures
3207 [GUI] INFO  hle.sceFont - Loading font file 'jpn0.pgf'. Font='FTT-NewRodin Pro DB' Type='Regular'
3220 [GUI] INFO  hle.sceFont - Loading font file 'ltn0.pgf'. Font='FTT-NewRodin Pro Latin' Type='Regular'
3228 [GUI] INFO  hle.sceFont - Loading font file 'ltn1.pgf'. Font='FTT-Matisse Pro Latin' Type='Regular'
3235 [GUI] INFO  hle.sceFont - Loading font file 'ltn2.pgf'. Font='FTT-NewRodin Pro Latin' Type='Italic'
3242 [GUI] INFO  hle.sceFont - Loading font file 'ltn3.pgf'. Font='FTT-Matisse Pro Latin' Type='Italic'
3248 [GUI] INFO  hle.sceFont - Loading font file 'ltn4.pgf'. Font='FTT-NewRodin Pro Latin' Type='Bold'
3255 [GUI] INFO  hle.sceFont - Loading font file 'ltn5.pgf'. Font='FTT-Matisse Pro Latin' Type='Bold'
3262 [GUI] INFO  hle.sceFont - Loading font file 'ltn6.pgf'. Font='FTT-NewRodin Pro Latin' Type='Bold Italic'
3268 [GUI] INFO  hle.sceFont - Loading font file 'ltn7.pgf'. Font='FTT-Matisse Pro Latin' Type='Bold Italic'
3274 [GUI] INFO  hle.sceFont - Loading font file 'ltn8.pgf'. Font='FTT-NewRodin Pro Latin' Type='Regular'
3281 [GUI] INFO  hle.sceFont - Loading font file 'ltn9.pgf'. Font='FTT-Matisse Pro Latin' Type='Regular'
3288 [GUI] INFO  hle.sceFont - Loading font file 'ltn10.pgf'. Font='FTT-NewRodin Pro Latin' Type='Italic'
3294 [GUI] INFO  hle.sceFont - Loading font file 'ltn11.pgf'. Font='FTT-Matisse Pro Latin' Type='Italic'
3301 [GUI] INFO  hle.sceFont - Loading font file 'ltn12.pgf'. Font='FTT-NewRodin Pro Latin' Type='Bold'
3307 [GUI] INFO  hle.sceFont - Loading font file 'ltn13.pgf'. Font='FTT-Matisse Pro Latin' Type='Bold'
3314 [GUI] INFO  hle.sceFont - Loading font file 'ltn14.pgf'. Font='FTT-NewRodin Pro Latin' Type='Bold Italic'
3320 [GUI] INFO  hle.sceFont - Loading font file 'ltn15.pgf'. Font='FTT-Matisse Pro Latin' Type='Bold Italic'
3390 [GUI] INFO  hle.sceFont - Loading font file 'kr0.pgf'. Font='AsiaKNHH-SONY-uni' Type='Regular'
3392 [GUI] INFO  hle.IoFileMgrForUser - pspiofilemgr - filepath disc0/
3433 [Emu] INFO  runtime - Using Compiler
3464 [GUI] INFO  ge - Using RenderingEngineLwjgl31
3472 [user_main] INFO  compiler - Replacing CodeBlock at 0x08805F24 by Native Code 'strlen'
3474 [user_main] INFO  compiler - Replacing CodeBlock at 0x08805D64 by Native Code 'memset'
3473 [GUI] INFO  ge - OpenGL version: 3.3.0
3475 [GUI] INFO  ge - Shading Language version: 3.30 NVIDIA via Cg compiler
3475 [GUI] INFO  ge - GL_CONTEXT_FLAGS; 0x0
3475 [GUI] INFO  ge - GL_CONTEXT_PROFILE_MASK: 0x0

Code:
3482 [user_main] INFO  compiler - Replacing CodeBlock at 0x0880C0DC by Native Code 'nop'
3505 [user_main] INFO  hle.LoadExecForUser - sceKernelRegisterExitCallback SceUID=e
3511 [user_main] INFO  compiler - Replacing CodeBlock at 0x08805E50 by Native Code 'strcat'
3518 [user_main] INFO  compiler - Replacing CodeBlock at 0x08805EE0 by Native Code 'strcpy'
3633 [GUI] INFO  ge - Using VBO
3638 [user_main] WARN  hle.ThreadManForUser - hleKernelNotifyCallback(type=0) no registered callbacks to push
3642 [GUI] INFO  ge - Using shaders with Skinning
3642 [GUI] INFO  ge - Using dynamic shaders
3643 [GUI] INFO  ge - Using Geometry Shader for SPRITES
3645 [GUI] INFO  ge - Using Uniform Buffer Object (UBO)
3756 [user_main] INFO  loader - Found ModuleInfo name:'PSPMoviePlayer' version:0101 attr:00000000 gp:00000000
3756 [user_main] INFO  loader - Found 114 unresolved imports
3757 [user_main] INFO  loader - 114 NIDS mapped
3808 [user_main] INFO  compiler - Replacing CodeBlock at 0x08805D24 by Native Code 'memcpy'
3810 [user_main] INFO  compiler - Replacing CodeBlock at 0x08805EAC by Native Code 'strcmp'
3891 [user_main] INFO  compiler - Replacing CodeBlock at 0x0881C464 by Native Code 'strlen'
3893 [user_main] INFO  compiler - Replacing CodeBlock at 0x0881C35C by Native Code 'memset'
3894 [user_main] INFO  compiler - Replacing CodeBlock at 0x088229A8 by Native Code 'nop'
3938 [GUI] INFO  ge - Using Geometry Shader shader-150.geom
3978 [user_main] INFO  compiler - Replacing CodeBlock at 0x0881C420 by Native Code 'strcpy'
3980 [user_main] INFO  hle.ModuleMgrForUser - sceKernelLoadModule: partition=1, position=0
3980 [user_main] WARN  hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/SYSTEM/PSP_MODULES/VIDEOCODEC.PRX'): module from banlist not loaded
3982 [user_main] WARN  hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'VIDEOCODEC'
3983 [user_main] INFO  hle.ModuleMgrForUser - sceKernelLoadModule: partition=1, position=0
3983 [user_main] WARN  hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/SYSTEM/PSP_MODULES/AUDIOCODEC.PRX'): module from banlist not loaded
3985 [user_main] WARN  hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'AUDIOCODEC'
3985 [user_main] INFO  hle.ModuleMgrForUser - sceKernelLoadModule: partition=1, position=0
3986 [user_main] WARN  hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/SYSTEM/PSP_MODULES/MPEGBASE.PRX'): module from banlist not loaded
3988 [user_main] WARN  hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'MPEGBASE'
3988 [user_main] INFO  hle.ModuleMgrForUser - sceKernelLoadModule: partition=2, position=0
3989 [user_main] INFO  hle.ModuleMgrForUser - hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/SYSTEM/PSP_MODULES/MPEG.PRX') HLE module loaded
3994 [user_main] INFO  hle.ModuleMgrForUser - IGNORING:sceKernelStartModule HLE module 'MPEG'
3995 [user_main] INFO  hle.ModuleMgrForUser - sceKernelLoadModule: partition=2, position=0
3996 [user_main] INFO  hle.ModuleMgrForUser - hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/SYSTEM/PSP_MODULES/LIBFONT.PRX') HLE module loaded
3998 [user_main] INFO  hle.ModuleMgrForUser - IGNORING:sceKernelStartModule HLE module 'LIBFONT'
3999 [user_main] INFO  hle.sceMpeg - sceMpegInit
4013 [user_main] INFO  compiler - Replacing CodeBlock at 0x0881C390 by Native Code 'strcat'
4015 [user_main] WARN  hle.ThreadManForUser - hleKernelNotifyCallback(type=0) no registered callbacks to push
4018 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:..\DATAPSP\MOVIES\LOGO.PMF flags = 1 permissions = 020444
Reply
#2
r2227
Running with dynarec compiler (log level set to INFO)
Compability options used: Use Media Engine, Decode audio files with SonicStage
Code:
java.lang.RuntimeException: Cannot find executable
    at jpcsp.Allegrex.compiler.RuntimeContext.jumpCall(RuntimeContext.java:113)
    at jpcsp.Allegrex.compiler.RuntimeContext.call(RuntimeContext.java:195)
    at _S1_3_8806614.s(_S1_3_8806614.java:372)
    at _S1_3_8806CDC.s(_S1_3_8806CDC.java:5764)
    at _S1_3_880A4FC.s(_S1_3_880A4FC.java:236)
    at _S1_3_880A4FC.exec(_S1_3_880A4FC.java)
    at jpcsp.Allegrex.compiler.RuntimeContext.runThread(RuntimeContext.java:701)
    at jpcsp.Allegrex.compiler.RuntimeThread.run(RuntimeThread.java:51)
Code:
------------------------------------------------------------
Thread ID - 0x0000000A
Th Name   - user_main
zr:0x00000000 at:0x08A90AC0 v0:0x08C52AB4 v1:0x00000000
a0:0x00000000 a1:0x00000000 a2:0x00000000 a3:0x00000003
t0:0x00000070 t1:0x00000199 t2:0x00000660 t3:0x00000010
t4:0x0000000F t5:0x0FFFFFFF t6:0x00000000 t7:0x00000001
s0:0x09FFEF64 s1:0x09FFEF60 s2:0x08B60000 s3:0x00000001
s4:0x08B1A754 s5:0x08B60000 s6:0x08B20000 s7:0x08B20000
t8:0x0F000000 t9:0x0F000000 k0:0x09FFFB00 k1:0x00000000
gp:0x00007FF0 sp:0x09FFEF40 fp:0x08B20000 ra:0x0880678C
0x08806774: 0x8C850000 - lw         $a1, 0($a0)
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle0' ID: 0x0004 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08800000 - 0x08802000 Stack Size: 0x00002000
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle1' ID: 0x0006 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08802000 - 0x08804000 Stack Size: 0x00002000
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'user_main' ID: 0x000A Module ID: 0x0001
Thread Status: 0x00000001 PSP_THREAD_RUNNING
Thread Attr: 0x80004000 Current Priority: 0x20 Initial Priority: 0x20
Thread Entry: 0x0880A4FC Stack: 0x09FCDC00 - 0x09FFFC00 Stack Size: 0x00032000
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: None Us: 5000 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Allocated memory:  017B6990 24865168 bytes
[XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX]
Fragmented memory: 00049E00 302592 bytes
[                                                              XX]
------------------------------------------------------------


Attached Files Thumbnail(s)
               

.zip   ULUS10070_r2227_dynarec_info_media_hacks.zip (Size: 8.51 KB / Downloads: 170)
Reply
#3
r2514:
debug log jsut before the crach.

Code:
java.lang.RuntimeException: Cannot find executable
     at jpcsp.Allegrex.compiler.RuntimeContext.jumpCall(RuntimeContext.java:135)
     at jpcsp.Allegrex.compiler.RuntimeContext.call(RuntimeContext.java:217)
     at _S1_3_8806614.s88066f4(_S1_3_8806614.java:372)
     at _S1_3_8806614.s(_S1_3_8806614.java:224)
     at _S1_3_8806CDC.s8808354(_S1_3_8806CDC.java:5764)
     at _S1_3_8806CDC.s(_S1_3_8806CDC.java:5752)
     at _S1_3_880A4FC.s(_S1_3_880A4FC.java:236)
     at _S1_3_880A4FC.exec(_S1_3_880A4FC.java)
     at jpcsp.Allegrex.compiler.RuntimeContext.runThread(RuntimeContext.java:694)
     at jpcsp.Allegrex.compiler.RuntimeThread.run(RuntimeThread.java:51)



Attached Files
.rar   Log_SplinterCell_r2514_debug.rar (Size: 34.23 KB / Downloads: 157)
Reply
#4
Code:
hleIoOpen filename = host0:THIRDECHELONPSP_GAME_MULTI.INI
This game is using a lot the file name notation "host0:". I've added some support for it in r2516. Could you try again?

Thanks!
Always include a complete log file at INFO level in your reports. Thanks! How to post a log
Reply
#5
(04-06-2012, 01:32 PM)gid15 Wrote:
Code:
hleIoOpen filename = host0:THIRDECHELONPSP_GAME_MULTI.INI
This game is using a lot the file name notation "host0:". I've added some support for it in r2516. Could you try again?

Thanks!

ok now it doesn't crash, but it repeat this:
Code:
52605 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = host0:ENGINE flags = 1 permissions = 020444
52611 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = host0:ENGINE flags = 1 permissions = 020444
52619 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = host0:ENGINE.UPX flags = 1 permissions = 020444
52627 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = host0:../DATAPSP/MAPS/ENGINE flags = 1 permissions = 020444
52636 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = host0:../DATAPSP/MAPS/ENGINE.UNR flags = 1 permissions = 020444
52646 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = host0:../DATAPSP/MAPS/PROG/ENGINE flags = 1 permissions = 020444
52653 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = host0:../DATAPSP/MAPS/PROG/ENGINE.UNR flags = 1 permissions = 020444
52662 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = host0:../DATAPSP/TEXTURES/ENGINE flags = 1 permissions = 020444
52675 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = host0:../DATAPSP/TEXTURES/ENGINE.UTX flags = 1 permissions = 020444
52682 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = host0:../DATAPSP/TEXTURES/PROG/ENGINE flags = 1 permissions = 020444
52688 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = host0:../DATAPSP/TEXTURES/PROG/ENGINE.UTX flags = 1 permissions = 020444
52694 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = host0:../DATAPSP/SOUNDS/ENGINE flags = 1 permissions = 020444
52700 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = host0:../DATAPSP/SOUNDS/ENGINE.UAX flags = 1 permissions = 020444
52706 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = host0:../DATAPSP/SOUNDS/PROG/ENGINE flags = 1 permissions = 020444
52713 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = host0:../DATAPSP/SOUNDS/PROG/ENGINE.UAX flags = 1 permissions = 020444
52720 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = host0:../DATAPSP/STATICMESHES/ENGINE flags = 1 permissions = 020444
52726 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = host0:../DATAPSP/STATICMESHES/ENGINE.USX flags = 1 permissions = 020444
52732 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = host0:../DATAPSP/STATICMESHES/PROG/ENGINE flags = 1 permissions = 020444
52739 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = host0:../DATAPSP/STATICMESHES/PROG/ENGINE.USX flags = 1 permissions = 020444
52745 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = host0:../DATAPSP/ANIMATIONS/ENGINE flags = 1 permissions = 020444
52752 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = host0:../DATAPSP/ANIMATIONS/ENGINE.UKX flags = 1 permissions = 020444


Attached Files
.rar   Log_SplinterCell_r2516.rar (Size: 21.59 KB / Downloads: 160)
Reply
#6
edit: added debug log.

Code:
hleIoOpen filename = host0:../DATAPSP/ANIMATIONS/ENGINE.UKX flags = 1 permissions = 020444
30009     user_main     DEBUG     hle.IoFileMgrForUser     PSP_O_RDONLY
30010     user_main     DEBUG     hle.IoFileMgrForUser     hleIoOpen - opening file disc0/../DATAPSP/ANIMATIONS/ENGINE.UKX
30010     user_main     DEBUG     hle.IoFileMgrForUser     hleIoOpen - umd file not found (ok to ignore this message, debug purpose only)
30011     user_main     DEBUG     hle.ThreadManForUser     hleKernelDelayThread micros=5000, callbacks=false
30012     user_main     DEBUG     hle.ThreadManForUser     -------------------- hleKernelThreadWait micros=5000 forever:false thread:'user_main' caller:'ThreadManForUser.hleKernelDelayThread'
30012     user_main     DEBUG     hle.ThreadManForUser     Context switching to 'idle1(Status PSP_THREAD_READY, Wait None, doCallbacks false)' after reschedule
30016     user_main     DEBUG     hle.sceCtrl     hleCtrlExecuteSampling
30016     user_main     DEBUG     hle.ThreadManForUser     Triggering Interrupt VBLANK(0x1E)
30017     user_main     DEBUG     hle.ThreadManForUser     End of Interrupt
30017     user_main     DEBUG     hle.ThreadManForUser     Context switching to 'user_main(Status PSP_THREAD_READY, Wait None, doCallbacks false)' after reschedule
30018     user_main     DEBUG     hle.ThreadManForUser     ---------------------------------------- SceUID=a name:'user_main'
30019     user_main     DEBUG     hle.IoFileMgrForUser     sceIoOpen redirecting to hleIoOpen
30020     user_main     INFO     hle.IoFileMgrForUser     hleIoOpen filename = host0:ENGINE flags = 1 permissions = 020444
30020     user_main     DEBUG     hle.IoFileMgrForUser     PSP_O_RDONLY
30020     user_main     DEBUG     hle.IoFileMgrForUser     hleIoOpen - opening file disc0/PSP_GAME/USRDIR/SYSTEM/ENGINE


Attached Files
.rar   LOG_SplinterCell_DEBUG_r2516.rar (Size: 29.36 KB / Downloads: 147)
Reply
#7
retest @ r2630
more or less the same issues, keeps looping over and over till eventual crash.



Attached Files
.zip   Log_r2630(64bit)_INFO.zip (Size: 115.19 KB / Downloads: 156)
Reply
#8
Code:
18565     user_main     INFO     hle.IoFileMgrForUser     hleIoOpen filename = host0:ENGINE flags = 1 permissions = 020444
18573     user_main     INFO     hle.IoFileMgrForUser     hleIoOpen filename = host0:ENGINE flags = 1 permissions = 020444
18579     user_main     INFO     hle.IoFileMgrForUser     hleIoOpen filename = host0:ENGINE.UPX flags = 1 permissions = 020444
18585     user_main     INFO     hle.IoFileMgrForUser     hleIoOpen filename = host0:../DATAPSP/MAPS/ENGINE flags = 1 permissions = 020444
18592     user_main     INFO     hle.IoFileMgrForUser     hleIoOpen filename = host0:../DATAPSP/MAPS/ENGINE.UNR flags = 1 permissions = 020444
18599     user_main     INFO     hle.IoFileMgrForUser     hleIoOpen filename = host0:../DATAPSP/MAPS/PROG/ENGINE flags = 1 permissions = 020444
18606     user_main     INFO     hle.IoFileMgrForUser     hleIoOpen filename = host0:../DATAPSP/MAPS/PROG/ENGINE.UNR flags = 1 permissions = 020444
18613     user_main     INFO     hle.IoFileMgrForUser     hleIoOpen filename = host0:../DATAPSP/TEXTURES/ENGINE flags = 1 permissions = 020444
18620     user_main     INFO     hle.IoFileMgrForUser     hleIoOpen filename = host0:../DATAPSP/TEXTURES/ENGINE.UTX flags = 1 permissions = 020444
18627     user_main     INFO     hle.IoFileMgrForUser     hleIoOpen filename = host0:../DATAPSP/TEXTURES/PROG/ENGINE flags = 1 permissions = 020444
18634     user_main     INFO     hle.IoFileMgrForUser     hleIoOpen filename = host0:../DATAPSP/TEXTURES/PROG/ENGINE.UTX flags = 1 permissions = 020444
18641     user_main     INFO     hle.IoFileMgrForUser     hleIoOpen filename = host0:../DATAPSP/SOUNDS/ENGINE flags = 1 permissions = 020444
18649     user_main     INFO     hle.IoFileMgrForUser     hleIoOpen filename = host0:../DATAPSP/SOUNDS/ENGINE.UAX flags = 1 permissions = 020444
18656     user_main     INFO     hle.IoFileMgrForUser     hleIoOpen filename = host0:../DATAPSP/SOUNDS/PROG/ENGINE flags = 1 permissions = 020444
18664     user_main     INFO     hle.IoFileMgrForUser     hleIoOpen filename = host0:../DATAPSP/SOUNDS/PROG/ENGINE.UAX flags = 1 permissions = 020444
18672     user_main     INFO     hle.IoFileMgrForUser     hleIoOpen filename = host0:../DATAPSP/STATICMESHES/ENGINE flags = 1 permissions = 020444
18679     user_main     INFO     hle.IoFileMgrForUser     hleIoOpen filename = host0:../DATAPSP/STATICMESHES/ENGINE.USX flags = 1 permissions = 020444
18686     user_main     INFO     hle.IoFileMgrForUser     hleIoOpen filename = host0:../DATAPSP/STATICMESHES/PROG/ENGINE flags = 1 permissions = 020444
18693     user_main     INFO     hle.IoFileMgrForUser     hleIoOpen filename = host0:../DATAPSP/STATICMESHES/PROG/ENGINE.USX flags = 1 permissions = 020444
18700     user_main     INFO     hle.IoFileMgrForUser     hleIoOpen filename = host0:../DATAPSP/ANIMATIONS/ENGINE flags = 1 permissions = 020444
18707     user_main     INFO     hle.IoFileMgrForUser     hleIoOpen filename = host0:../DATAPSP/ANIMATIONS/ENGINE.UKX flags = 1 permissions = 020444
It seems to try to open files at different places. Could you generate an iso-index.txt?
There is maybe some issue in the implementation of the "host0:" device mapping.
Always include a complete log file at INFO level in your reports. Thanks! How to post a log
Reply
#9
sure thing, it seems like some of those files don't even exist., Trying to see if I have any other psp games that use the unreal engine Smile


Attached Files
.rar   iso-index.rar (Size: 9.44 KB / Downloads: 151)
Reply
#10
Hmm, the files that the game is trying to open do not exist on the UMD. Probably some sort of configuration used during development and not removed after production.
Always include a complete log file at INFO level in your reports. Thanks! How to post a log
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)