Posts: 18
Threads: 0
Joined: Aug 2010
Reputation:
0
Game works wonders on r2537 64-bit, full speed almost all the time, but after ~30-45 minutes, it shows an "OutOfMemory" error. What can be done to fix this?
My PC (laptop):
Intel Core i5 480M @ 2,67 GhZ
4 GB DDR3 RAM
AMD Radeon HD6370M 512MB
Win7 Ultimate 64-bit
Ticked video options are:
- Only GE Graphics
- Enable saving GE screens to texture
- Disable optimized VertexInfo reading.
Posts: 304
Threads: 12
Joined: Feb 2011
Reputation:
1
(04-20-2012, 10:21 AM)Naridar Wrote: Game works wonders on r2537 64-bit, full speed almost all the time, but after ~30-45 minutes, it shows an "OutOfMemory" error. What can be done to fix this?
My PC (laptop):
Intel Core i5 480M @ 2,67 GhZ
4 GB DDR3 RAM
AMD Radeon HD6370M 512MB
Win7 Ultimate 64-bit
Ticked video options are:
- Only GE Graphics
- Enable saving GE screens to texture
- Disable optimized VertexInfo reading.
You can use Hyakki's JPCSP Launcher and adjust some of the advanced settings, can't remember which one it is atm but it lets you expand how much RAM JPCSP can use to prevent the out of memory error. It won't work if the total RAM set exceeds about 3 GBs of RAM because you only have 4 GB.
Processor: AMD Phenom II X4 970 3.7 GHz, GPU: Geforce GTX 550 Ti, Ram: 16 GB, Windows 7 64-bit
Posts: 65
Threads: 5
Joined: Jun 2010
Reputation:
0
Here's the best memory settings I've found yet in hyakki's launcher with infinite playtime, most fps and no crashes:
Xmx size 1280
System profile: CPU SSE3 - 4+ GB RAM (You can use SSE4.1 if your CPU supports it, most Intel cpus do)
Garbage collector: ConcMarkSweep
Advanced Java:
ResCodeCacheSize 320 M
MaxPermSize 432 M
UseSSE 99 (should be enabled by default along with the system profile)
Note that I have 8 GB RAM, so if you have less, you may want to tweak some settings to be lower if you start experiencing freezes. Enabling shaders & VAO may also demand much more memory (I've mostly only used Vertex Cache + Save GE to Texture and Only GE graphics with this).
Posts: 57
Threads: 3
Joined: Jun 2011
Reputation:
0
I'm having a problem running this game in 64-bit mode. I'm using the launcher but when i get to the start menu of the game, i get a javaw.exe crash. This happens for a few other games too, but some do work in 64 bit. I have 8gb btw, and of course, 64 bit java and 64 bit windows.
Posts: 304
Threads: 12
Joined: Feb 2011
Reputation:
1
(04-27-2012, 01:08 PM)makotech222 Wrote: I'm having a problem running this game in 64-bit mode. I'm using the launcher but when i get to the start menu of the game, i get a javaw.exe crash. This happens for a few other games too, but some do work in 64 bit. I have 8gb btw, and of course, 64 bit java and 64 bit windows.
it could be some of the launcher's settings.
Processor: AMD Phenom II X4 970 3.7 GHz, GPU: Geforce GTX 550 Ti, Ram: 16 GB, Windows 7 64-bit
Posts: 304
Threads: 12
Joined: Feb 2011
Reputation:
1
(04-27-2012, 02:28 PM)makotech222 Wrote: I tried Finzy's settings, didn't work
How much RAM does your computer have? because if you don't have enough RAM to support what you're telling the launcher to do(Finzy's looks like it requires at least 3 gigs of RAM not counting his PC and JPCSP itself) then it won't work correctly.
Processor: AMD Phenom II X4 970 3.7 GHz, GPU: Geforce GTX 550 Ti, Ram: 16 GB, Windows 7 64-bit