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06-29-2012, 02:49 AM
(This post was last modified: 06-29-2012, 02:53 AM by serio.)
is it possible to make it output the textures in multiples of 2 size? i got one texture with 96x64 size, so it was getting stretched out because it was too small.
most 3d programs don't like textures that aren't multiples of 2, and will stretch them to fit which makes them look wrong. i had to add some extra canvas space to the wrong sized one to make it 128x64 and get it to render properly.
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Fixes and improvements for 3D export in r2578:
- do not lock/overwrite export files when starting Jpcsp
- each export now done in a separate directory: export/Export-1, export/Export-2
- small performance improvement for texture modding.
- possibility to export the whole 3D scene or only the visible parts of it
(reducing the size of the exported scene)
- added support for applications reusing the same texture with different CLUTs.
Fix for problem with textures having non-power2 sizes as reported by serio is not yet implemented, will follow soon.
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oh, i see.
btw. is it possible to also dump 2d graphics, so that you could use the texture replacement option for 2d parts just as well as 3d ones?
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Pure awesomeness
Off topic ! :
questions i would like the devs to reply to them if they can:
1. how long did it take you to become a java guru? or atleast an intermediate java programmer?
2. how did you know how the psp works? do you like insert some kind of cables from the psp to the computer and look at how the bios works and stuff? or did you just dump something from the psp to computer to know how it works?
3. does jpcsp have any C++ in it?
4. Would C++ patches work on jpcsp (or atleast any java-based program)?
5. Does jpcsp have any low-level programming (like assembly? i doubt)?
6. Is jpcsp a full java-based program? or does it include any other programming language?
I know this is very very offtopic, but i would just want to take the chance to ask them and get the reply soon..
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Ok tried the exporting option to see something and....how can I use the modified textures instead of the game's default ones? I'm trying to find that out but I can't seem to do it
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