07-18-2012, 08:37 AM
Hi, there's some problem when I try to use jpcsp, my pc specs:
- Win7 64 bits
- Intel Core 2 Duo E7500 (2 CPUs) 2,93 GHz (64 bits)
- 3GB RAM DDR2
- Nvidia GeForce 9500 GT 1GB
Java is updated (at yesterday) and both 32/64 are installed, nvidia driver is also updated (2 or 3 days ago). SonicStage is installed.
I tried to run a game with jpcsp 64 bits build r2574 and later r2621 but there was not a big difference, for some reason the FPS is always around 12-16 max, the game I'm playing is "Boku wa Tomodachi ga Sukunai Portable". Only when it's playing a movie then the FPS goes over 50 (even though there's no sound).
I tried to increase the priority using task manager (java.exe) but even in real time nothing changes, there were no programs running in background but still the fps didn't go over 16.
I was reading that jpcsp works better with dual core cpus, what are the best settings for my pc specs? I enabled: Media Engine, Files Extraction in Tmp and SonicStage decoding. Atrac is installed and I tried the Sound Forge method but even that didn't fix the sound problem.
- Win7 64 bits
- Intel Core 2 Duo E7500 (2 CPUs) 2,93 GHz (64 bits)
- 3GB RAM DDR2
- Nvidia GeForce 9500 GT 1GB
Java is updated (at yesterday) and both 32/64 are installed, nvidia driver is also updated (2 or 3 days ago). SonicStage is installed.
I tried to run a game with jpcsp 64 bits build r2574 and later r2621 but there was not a big difference, for some reason the FPS is always around 12-16 max, the game I'm playing is "Boku wa Tomodachi ga Sukunai Portable". Only when it's playing a movie then the FPS goes over 50 (even though there's no sound).
I tried to increase the priority using task manager (java.exe) but even in real time nothing changes, there were no programs running in background but still the fps didn't go over 16.
I was reading that jpcsp works better with dual core cpus, what are the best settings for my pc specs? I enabled: Media Engine, Files Extraction in Tmp and SonicStage decoding. Atrac is installed and I tried the Sound Forge method but even that didn't fix the sound problem.