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After you opened the debug windows, everything shown there will be automatically recorded to log.html on the jpcsp folder. That's the one you want, also, just use INFO level unless the devs ask for otherwise.
Oh yea, the log.html will be overwritten whenever you run JPCSP again, so you'll need to redo it if it's blank now.
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07-20-2012, 10:00 AM
(This post was last modified: 07-20-2012, 10:01 AM by kyousuke.)
Today when I started using jpcsp incredibly there was no lag and the fps was always over 20 all the time (avg fps: 24) but some minute later it started lagging and freezing.
I talked with a guy who knows a few about java and programming, when I described the problem he said it's probably a bugged function of my java version or inside the program which causes a "recursive call" that doesn't remove temporary variables or something like that, they keep stacking and the result is an excessive memory usage (in facts task manager says javaw.exe uses over 880'000 kbytes of memory and it keeps increasing every second).
Is there anything I can do to fix something like this?
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No other game have this problem afaik, which java version are you using?
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Well, you could try to use jpcsp launcher. Or hope the devs could fix it as it seems more like the emu/game specific problem than the whole java fault as many, including myself, has finished numerous game with JPCSP.
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05-12-2013, 08:03 AM
(This post was last modified: 05-12-2013, 08:04 AM by xatom12.)
hmmm i would guess... the latest driver of nvidia have a problem could not access VRAM right now(Starcraft 2:HOTS issue: out of memory + PCSX2: DX11/DX9 software mode: out of memory)
but still P3P/ZHP are still playble...weird its really weird~
(thats why some games are laggy~ nowadays