The following warnings occurred:
Warning [2] Undefined array key 11 - Line: 858 - File: inc/functions_post.php PHP 8.2.26 (Linux)
File Line Function
/inc/class_error.php 153 errorHandler->error
/inc/functions_post.php 858 errorHandler->error_callback
/showthread.php 1118 build_postbit



This forum uses cookies
This forum makes use of cookies to store your login information if you are registered, and your last visit if you are not. Cookies are small text documents stored on your computer; the cookies set by this forum can only be used on this website and pose no security risk. Cookies on this forum also track the specific topics you have read and when you last read them. Please confirm whether you accept or reject these cookies being set.

A cookie will be stored in your browser regardless of choice to prevent you being asked this question again. You will be able to change your cookie settings at any time using the link in the footer.

Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Saves from PSP failed to load.
#1
psp 
I upload some saves from PSP on JPCSP, and when I try to load the saves, it shows me data load failed, is ther a way to make it to work.
Reply
#2
games that uses firmware 2.00+ have save files encrypted , so you have to decrypt them before use it on jpcsp
Reply
#3
thanks, I didnt know.
Reply
#4
(05-13-2010, 07:36 PM)shadow Wrote: games that uses firmware 2.00+ have save files encrypted , so you have to decrypt them before use it on jpcsp

Shadow can you tell me how to decrypt save files?? ^^"
Reply
#5
You Need PSP Custom firmware and Enabled the plugin Savegame Deemer.prx Download plugin is here http://dl.qj.net/psp/homebrew-applicatio...-v110.html

Readme Explication

Quote:When saving from a game, the savedata is saved as usual.
In addition to this, there will be another set of savedata created inside
/PSP/SAVEPLAIN on your memstick.
The folders will be named much like what they are named in /PSP/SAVEDATA,
consisting mostly of the game ID.

In the folders carrying the unencrypted savedata you'll find three file:

- <gameid>.BIN
One file will have the same name as the folder (gameid) plus the .BIN suffix.
This file will be usefull for devs only in most cases, it contains a dump
of the params structure that has been passed from the game to the syscall
used for savedata access.
This also contains the unique gamekey!!! ;-D

- SDINFO.BIN
This contains the descriptive texts that are shown in the XMB and the
save/load dialogs and is usually stored inside the PARAMS.SFO on the
original savedata.

- SDDATA.BIN
THIS IS WHAT YOU ARE LOOKING FOR! :-)))
This file contains the actual savedata, in it's pure, unencrypted form!
Edit it to all your needs, on the next load THIS will be loaded instead
of the original (encrypted) savedata.
[Image: 1388267.png]
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)