This forum uses cookies
This forum makes use of cookies to store your login information if you are registered, and your last visit if you are not. Cookies are small text documents stored on your computer; the cookies set by this forum can only be used on this website and pose no security risk. Cookies on this forum also track the specific topics you have read and when you last read them. Please confirm whether you accept or reject these cookies being set.

A cookie will be stored in your browser regardless of choice to prevent you being asked this question again. You will be able to change your cookie settings at any time using the link in the footer.

Thread Rating:
  • 1 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Ratatouille - USA - ULUS10247
#1
Previous thread on JPCSP forum.

Half-Playable, with sound, has screen-update problems.
r1514
Running with dynarec compiler (log level set to INFO)
Compability options used: Enable faked MPEG Video, Use Media Engine, Ignore invalid memory access


Attached Files Thumbnail(s)
           

.rar   ULUS10247_r1514_dynarec_info_graphics_memory_hacks.rar (Size: 152.92 KB / Downloads: 130)
Reply
#2
Is it encrypted ?
Reply
#3
Broken.
r1891
Running with dynarec compiler (log level set to INFO)
Compability options used: None
Code:
4186 [Emu] INFO  runtime - Using Compiler
4276 [user_main] INFO  compiler - Replacing CodeBlock at 0x08AB1864 by Native Code 'strlen'
4277 [user_main] INFO  compiler - Replacing CodeBlock at 0x08AB1608 by Native Code 'memset'
4278 [user_main] INFO  compiler - Replacing CodeBlock at 0x08ABAFBC by Native Code 'nop'
4290 [user_main] INFO  compiler - Replacing CodeBlock at 0x08AB17D8 by Native Code 'strcpy'
4306 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A1E4D4 by Native Code 'nop'
4308 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A1EB40 by Native Code 'nop'
4328 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A1E9D0 by Native Code 'nop'
4330 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A1E3E8 by Native Code 'nop'
4347 [user_main] INFO  compiler - Replacing CodeBlock at 0x08AB1788 by Native Code 'strcmp'
4418 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A1EF40 by Native Code 'nop'
4429 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A65010 by Native Code 'nop'
4441 [user_main] INFO  stdout - Disc Mode.
4446 [user_main] INFO  compiler - Replacing CodeBlock at 0x08AB1A30 by Native Code 'strncpy'
4447 [user_main] INFO  stdout - initial thread going to sleep, night night!
4451 [main] INFO  hle.scePower - scePowerRegisterCallback slot=-1 SceUID=f
4590 [main] INFO  hle.scePower - scePowerRegisterCallback slot=-1 SceUID=10
4590 [main] WARN  hle.ThreadManForUser - hleKernelRegisterCallback(type=3) ready=true
4611 [DVDUMD_STATE] INFO  stdout - ** EventFlag: status = 0x00000000, param = 0x00000001
4611 [main] INFO  hle.LoadExecForUser - sceKernelRegisterExitCallback SceUID=16
4613 [main] INFO  compiler - Replacing CodeBlock at 0x08AB16F4 by Native Code 'strcat'
4617 [DVDUMD_LOAD_MODULE] INFO  compiler - Replacing CodeBlock at 0x08AB1534 by Native Code 'memcpy'
4619 [DVDUMD_LOAD_MODULE] INFO  hle.ModuleMgrForUser - sceKernelLoadModule: partition=2, position=0
4619 [DVDUMD_LOAD_MODULE] WARN  hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='DISC0:/sce_lbn0x43dc0_size0x5bc0'): module from banlist not loaded
4621 [DVDUMD_LOAD_MODULE] WARN  hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'libfont'
4626 [DVDUMD_LOAD_MODULE] INFO  stdout - ** EventFlag: status = 0x00000000, param = 0x00000001
** [DISC0:/PSP_GAME/USRDIR/MODULES/LIBFONT.PRX] (mid = 0x00000019)
4633 [main] INFO  hle.sceUtility - IGNORING:sceUtilityLoadModule(module=0x0301) PSP_MODULE_AV_SASCORE
4633 [main] INFO  hle.sceUtility - IGNORING:sceUtilityLoadModule(module=0x0300) PSP_MODULE_AV_AVCODEC
4633 [main] INFO  hle.sceUtility - IGNORING:sceUtilityLoadModule(module=0x0302) PSP_MODULE_AV_ATRAC3PLUS
4634 [main] INFO  hle.sceUtility - IGNORING:sceUtilityLoadModule(module=0x0303) PSP_MODULE_AV_MPEGBASE
4651 [main] INFO  compiler - Replacing CodeBlock at 0x08AB1574 by Native Code 'memmove'
4654 [main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = DISC0:/sce_lbn0x323f0_size0x2eb flags = 1 permissions = 00
4670 [main] INFO  compiler - Replacing CodeBlock at 0x08AB1750 by Native Code 'strchr'
4725 [main] INFO  compiler - Replacing CodeBlock at 0x0881B9AC by Native Code 'nop'
4726 [main] WARN  hle.IoFileMgrForUser - stat - 'PSP_GAME/USRDIR/RAT_USERSETTINGS.INI' umd file not found
4735 [main] INFO  compiler - Replacing CodeBlock at 0x08A1EE44 by Native Code 'nop'
4742 [main] INFO  compiler - Replacing CodeBlock at 0x08A1E458 by Native Code 'nop'
4743 [main] INFO  compiler - Replacing CodeBlock at 0x08A1E5C4 by Native Code 'nop'
4744 [main] INFO  compiler - Replacing CodeBlock at 0x08A1E950 by Native Code 'nop'
4745 [main] INFO  compiler - Replacing CodeBlock at 0x08A1E9A4 by Native Code 'nop'
4746 [main] INFO  compiler - Replacing CodeBlock at 0x08A1EA44 by Native Code 'nop'
4747 [main] INFO  compiler - Replacing CodeBlock at 0x08A1EA80 by Native Code 'nop'
4748 [main] INFO  compiler - Replacing CodeBlock at 0x08A1EA88 by Native Code 'nop'
4750 [main] INFO  compiler - Replacing CodeBlock at 0x08A1EE54 by Native Code 'nop'
4751 [main] INFO  compiler - Replacing CodeBlock at 0x08A1EED0 by Native Code 'nop'
4751 [main] INFO  compiler - Replacing CodeBlock at 0x08A1EF14 by Native Code 'nop'
4752 [main] INFO  compiler - Replacing CodeBlock at 0x08A1D2C0 by Native Code 'nop'
4758 [GUI] ERROR ge - bbox Invalid vertex address 0x00000000
4763 [main] WARN  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0,bufferwidth=0,pixelformat=3,syncType=1) bad params
4776 [main] INFO  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x4088000,bufferwidth=512,pixelformat=3,syncType=1) ok
4779 [main] INFO  compiler - Replacing CodeBlock at 0x08A1D64C by Native Code 'nop'
4781 [main] INFO  compiler - Replacing CodeBlock at 0x08A1DF70 by Native Code 'nop'
4800 [main] INFO  compiler - Replacing CodeBlock at 0x08A00C40 by Native Code 'nop'
4813 [main] INFO  compiler - Replacing CodeBlock at 0x08AC24E0 by Native Code 'nop'
4814 [main] INFO  compiler - Replacing CodeBlock at 0x0894A4FC by Native Code 'nop'
4834 [main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = DISC0:/sce_lbn0x475f0_size0xb45 flags = 1 permissions = 00
4964 [main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = DISC0:/sce_lbn0x4a3e0_size0x1460 flags = 1 permissions = 00
4977 [main] INFO  hle.sceUtility - IGNORING:sceUtilityLoadModule(module=0x0100) PSP_MODULE_NET_COMMON
4977 [main] INFO  hle.sceUtility - IGNORING:sceUtilityLoadModule(module=0x0101) PSP_MODULE_NET_ADHOC
4978 [main] WARN  hle.sceNet - IGNORING: sceNetInit (poolsize=0x10000, calloutThreadPri=0x31, calloutThreadStack=0x1000, netinitThreadPri=0x31, netinitThreadStack=0x1000)
4978 [main] WARN  hle.sceNetAdhoc - IGNORING: sceNetAdhocInit
4979 [main] WARN  hle.sceNetAdhocctl - PARTIAL: sceNetAdhocctlInit (threadStack=0x2000, threadPri=0x32, adhocIDAddr=0x9fbf900)
4979 [main] INFO  hle.sceNetAdhocctl - Found Adhoc ID data: type=0, params=ULUS10247
4980 [main] WARN  hle.sceNetAdhocctl - PARTIAL: sceNetAdhocctlAddHandler (adhocctlHandlerAddr=0x8a646d0, adhocctlHandlerArg=0x9c1aba0)
5001 [main] INFO  compiler - Replacing CodeBlock at 0x08AB19CC by Native Code 'strncmp'
5086 [main] INFO  compiler - Splitting _S1_2_88B3E40 (5967/3000)
5173 [main] INFO  compiler - Replacing CodeBlock at 0x0883F2B8 by Native Code 'nop'
5195 [main] INFO  hle.sceMpeg - sceMpegInit
5199 [main] INFO  hle.sceSasCore - __sceSasInit
5223 [main] INFO  compiler - Replacing CodeBlock at 0x08A51720 by Native Code 'nop'
5270 [main] INFO  compiler - Replacing CodeBlock at 0x08874E48 by Native Code 'nop'
5307 [main] INFO  compiler - Replacing CodeBlock at 0x08AB14E8 by Native Code 'memcmp'
5433 [main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = DISC0:/sce_lbn0x47100_size0x46 flags = 1 permissions = 00
5461 [main] INFO  compiler - Replacing CodeSequence at 0x08A5C49C-0x08A5C4B0 by Native Code 'memcpySequence'
5472 [main] INFO  compiler - Replacing CodeSequence at 0x08A5C49C-0x08A5C4B0 by Native Code 'memcpySequence'
5484 [main] INFO  compiler - Replacing CodeSequence at 0x08A5C49C-0x08A5C4B0 by Native Code 'memcpySequence'
5489 [main] INFO  compiler - Replacing CodeSequence at 0x08A5D99C-0x08A5D9B0 by Native Code 'memcpySequence'
5489 [main] INFO  compiler - Replacing CodeSequence at 0x08A5D9EC-0x08A5DA00 by Native Code 'memcpySequence'
5490 [main] INFO  compiler - Replacing CodeSequence at 0x08A5DA1C-0x08A5DA30 by Native Code 'memcpySequence'
5490 [main] INFO  compiler - Replacing CodeSequence at 0x08A5DA58-0x08A5DA6C by Native Code 'memcpySequence'
5502 [main] INFO  compiler - Replacing CodeSequence at 0x08A5C49C-0x08A5C4B0 by Native Code 'memcpySequence'
5516 [main] INFO  compiler - Replacing CodeBlock at 0x08A66274 by Native Code 'nop'
5517 [main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = DISC0:/sce_lbn0x2c950_size0xddf flags = 1 permissions = 00
5537 [main] INFO  compiler - Replacing CodeSequence at 0x08A5C49C-0x08A5C4B0 by Native Code 'memcpySequence'
5563 [main] INFO  compiler - Replacing CodeSequence at 0x08A5C49C-0x08A5C4B0 by Native Code 'memcpySequence'
5578 [main] INFO  compiler - Replacing CodeSequence at 0x08A5C49C-0x08A5C4B0 by Native Code 'memcpySequence'
Code:
...
25709 [main] DEBUG hle.ThreadManForUser - ---------------------------------------- SceUID=25 name:'VoiceThread'
25710 [main] DEBUG runtime - Switching from Thread main to VoiceThread
25710 [main] DEBUG runtime - syncThread currentThread=main, currentRuntimeThread=VoiceThread
25710 [main] DEBUG runtime - Waiting to be scheduled...
25710 [VoiceThread] DEBUG runtime - Scheduled, restarting...
25711 [VoiceThread] DEBUG runtime - syncEmulator immediately=false
25711 [VoiceThread] DEBUG hle - free buffer 1341868424
25711 [VoiceThread] DEBUG hle.sceAudio - doAudioOuput(SoundChannel[3](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=256, sampleRate=48000), 0x08B351C0)
25712 [VoiceThread] DEBUG hle - alSourceQueueBuffer buffer=1341868424, SoundChannel[3](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=256, sampleRate=48000)
25712 [VoiceThread] DEBUG runtime - syncThread currentThread=VoiceThread, currentRuntimeThread=VoiceThread
25712 [VoiceThread] DEBUG runtime - syncEmulator immediately=false
25712 [VoiceThread] DEBUG hle.sceSasCore - __sceSasGetEndFlag(sasCore=0x8b66540)
25713 [VoiceThread] DEBUG runtime - syncThread currentThread=VoiceThread, currentRuntimeThread=VoiceThread
25713 [VoiceThread] DEBUG runtime - syncEmulator immediately=false
25713 [VoiceThread] DEBUG hle.sceSasCore - __sceSasCore 0x08B66540, out=0x08B355C0
25714 [VoiceThread] DEBUG hle.ThreadManForUser - hleKernelDelayThread micros=5000, callbacks=false
25714 [VoiceThread] DEBUG hle.ThreadManForUser - -------------------- hleKernelThreadWait micros=5000 forever:false thread:'VoiceThread' caller:'ThreadManForUser.hleKernelDelayThread'
25714 [VoiceThread] DEBUG hle.ThreadManForUser - Context switching to 'main(Status PSP_THREAD_READY, Wait None)' after reschedule
25715 [VoiceThread] DEBUG hle.ThreadManForUser - ---------------------------------------- SceUID=d name:'main'
25715 [VoiceThread] DEBUG runtime - Switching from Thread VoiceThread to main
25715 [VoiceThread] DEBUG runtime - syncThread currentThread=VoiceThread, currentRuntimeThread=main
25716 [VoiceThread] DEBUG runtime - Waiting to be scheduled...
25716 [main] DEBUG runtime - Scheduled, restarting...
25716 [main] DEBUG runtime - syncEmulator immediately=false
25716 [main] DEBUG runtime - RuntimeContext.call address=0x089F96B8, returnAddress=0x08A042BC
25716 [main] DEBUG runtime - RuntimeContext.jump address=0x08A5C6B8, returnAddress=0x089F9830, alternativeReturnAddress=0x089F9830
25717 [main] DEBUG runtime - RuntimeContext.call address=0x08AA7008, returnAddress=0x08A5C850
25717 [main] DEBUG runtime - RuntimeContext.jumpCall returning 0x08A5C850
25717 [main] DEBUG runtime - RuntimeContext.jumpCall returning 0x089F9830
25718 [main] DEBUG runtime - RuntimeContext.jump returning 0x089F9830, address=0x08A5C6B8, returnAddress=0x089F9830, alternativeReturnAddress=0x089F9830
25718 [main] DEBUG runtime - RuntimeContext.jumpCall returning 0x08A042BC
25718 [main] DEBUG runtime - RuntimeContext.call address=0x089FA398, returnAddress=0x08A042F4
25719 [main] DEBUG runtime - RuntimeContext.jumpCall returning 0x08A042F4
25719 [main] DEBUG runtime - RuntimeContext.call address=0x089F9F48, returnAddress=0x08A0431C
25719 [main] DEBUG runtime - RuntimeContext.jump address=0x08A5C6B8, returnAddress=0x089FA0C0, alternativeReturnAddress=0x089FA0C0
25719 [main] DEBUG runtime - RuntimeContext.call address=0x08AA7008, returnAddress=0x08A5C850
25719 [main] DEBUG runtime - RuntimeContext.jumpCall returning 0x08A5C850
25720 [main] DEBUG runtime - RuntimeContext.jumpCall returning 0x089FA0C0
25720 [main] DEBUG runtime - RuntimeContext.jump returning 0x089FA0C0, address=0x08A5C6B8, returnAddress=0x089FA0C0, alternativeReturnAddress=0x089FA0C0
25720 [main] DEBUG runtime - RuntimeContext.jumpCall returning 0x08A0431C
25720 [main] DEBUG runtime - RuntimeContext.call address=0x089F96B8, returnAddress=0x08A04340
25720 [main] DEBUG runtime - RuntimeContext.jump address=0x08A5C6B8, returnAddress=0x089F9830, alternativeReturnAddress=0x089F9830
25720 [main] DEBUG runtime - RuntimeContext.call address=0x08AA7008, returnAddress=0x08A5C850
25721 [main] DEBUG runtime - RuntimeContext.jumpCall returning 0x08A5C850
25721 [main] DEBUG runtime - RuntimeContext.jumpCall returning 0x089F9830
25721 [main] DEBUG runtime - RuntimeContext.jump returning 0x089F9830, address=0x08A5C6B8, returnAddress=0x089F9830, alternativeReturnAddress=0x089F9830
25721 [main] DEBUG runtime - RuntimeContext.jumpCall returning 0x08A04340
25721 [main] DEBUG runtime - RuntimeContext.call address=0x0885C97C, returnAddress=0x08A0441C
25721 [main] DEBUG runtime - RuntimeContext.call address=0x0882AE34, returnAddress=0x08A2A6AC
25722 [main] DEBUG runtime - RuntimeContext.jumpCall returning 0x08A2A6AC
25723 [main] DEBUG runtime - RuntimeContext.call address=0x08A2B1B0, returnAddress=0x08A2A6E0
25723 [main] DEBUG runtime - RuntimeContext.jumpCall returning 0x08A2A6E0
25723 [main] DEBUG runtime - RuntimeContext.call address=0x0882AE34, returnAddress=0x08A2A6AC
25723 [main] DEBUG runtime - RuntimeContext.jumpCall returning 0x08A2A6AC
25724 [main] DEBUG runtime - RuntimeContext.call address=0x08A2B1B0, returnAddress=0x08A2A6E0
25724 [main] DEBUG runtime - RuntimeContext.jumpCall returning 0x08A2A6E0
25724 [main] DEBUG runtime - RuntimeContext.call address=0x089F96B8, returnAddress=0x08A269C8
25724 [main] DEBUG runtime - RuntimeContext.jump address=0x08A5C6B8, returnAddress=0x089F9830, alternativeReturnAddress=0x089F9830
25724 [main] DEBUG runtime - RuntimeContext.call address=0x08AA7008, returnAddress=0x08A5C850
25725 [main] DEBUG runtime - RuntimeContext.jumpCall returning 0x08A5C850
25725 [main] DEBUG runtime - RuntimeContext.jumpCall returning 0x089F9830
25725 [main] DEBUG runtime - RuntimeContext.jump returning 0x089F9830, address=0x08A5C6B8, returnAddress=0x089F9830, alternativeReturnAddress=0x089F9830
25725 [main] DEBUG runtime - RuntimeContext.jumpCall returning 0x08A269C8
25725 [main] DEBUG runtime - RuntimeContext.call address=0x08A2B5DC, returnAddress=0x08A2A93C
25725 [main] DEBUG runtime - RuntimeContext.jumpCall returning 0x08A2A93C
25726 [main] DEBUG runtime - RuntimeContext.call address=0x08A2B5DC, returnAddress=0x08A2A93C
25726 [main] DEBUG runtime - RuntimeContext.jumpCall returning 0x08A2A93C
25726 [main] DEBUG runtime - RuntimeContext.jumpCall returning 0x08A0441C
25726 [main] DEBUG runtime - RuntimeContext.call address=0x089FA398, returnAddress=0x08A04458
25726 [main] DEBUG runtime - RuntimeContext.jumpCall returning 0x08A04458
25726 [main] DEBUG hle.ThreadManForUser - sceKernelCheckCallback(void)
25727 [main] DEBUG hle.sceCtrl - hleCtrlExecuteSampling
25728 [main] DEBUG hle.ThreadManForUser - Triggering Interrupt VBLANK(0x1E)
25728 [main] DEBUG hle.ThreadManForUser - End of Interrupt
25728 [main] DEBUG hle.ThreadManForUser - Context switching to 'VoiceThread(Status PSP_THREAD_READY, Wait None)' after reschedule
25728 [main] DEBUG hle.ThreadManForUser - ---------------------------------------- SceUID=25 name:'VoiceThread'
...
Code:
------------------------------------------------------------
Thread ID - 0x0000000D
Th Name   - main
zr:0x00000000 at:0x08A5C6B8 v0:0x0236603D v1:0x00000010
a0:0x00006112 a1:0x08B10000 a2:0x00000001 a3:0x08B10000
t0:0x00000000 t1:0x00CF4E2C t2:0x000000EC t3:0x000000EC
t4:0x00000000 t5:0x09C35508 t6:0x00000000 t7:0x09C35518
s0:0x09BF1960 s1:0x09FBF75C s2:0x09FBF678 s3:0x02366001
s4:0x00000000 s5:0x00000000 s6:0x09FBF69C s7:0x08B00000
t8:0x00000000 t9:0x00000000 k0:0x09FBFB00 k1:0x00000000
gp:0x00000000 sp:0x09FBF660 fp:0x09FBF698 ra:0x089F6AF8
0x08000030: 0x0010290C - syscall    0x040A4 [hleKernelExitCallback]
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'PSPNet send' ID: 0x0021 Module ID: 0x0001
Thread Status: 0x00000010 PSP_THREAD_STOPPED
Thread Attr: 0x80000000 Current Priority: 0x26 Initial Priority: 0x26
Thread Entry: 0x08A64C08 Stack: 0x09F8B400 - 0x09F8C800 Stack Size: 0x00001400
Thread Run Clocks: 0 Exit Code: 0x800201A2
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle0' ID: 0x0004 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08800000 - 0x08802000 Stack Size: 0x00002000
Thread Run Clocks: 10 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'DVDUMD_STATE' ID: 0x0014 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x32 Initial Priority: 0x32
Thread Entry: 0x089FF7B8 Stack: 0x09F8C800 - 0x09F8DC00 Stack Size: 0x00001400
Thread Run Clocks: 4230 Exit Code: 0x800201A4
Thread Wait Type: EventFlag (0x0013) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle1' ID: 0x0005 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08802000 - 0x08804000 Stack Size: 0x00002000
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'Thread' ID: 0x0035 Module ID: 0x0001
Thread Status: 0x00000010 PSP_THREAD_STOPPED
Thread Attr: 0x80004000 Current Priority: 0x20 Initial Priority: 0x20
Thread Entry: 0x08A66968 Stack: 0x09F7AC00 - 0x09F7B400 Stack Size: 0x00000800
Thread Run Clocks: 552 Exit Code: 0x00000001
Thread Wait Type: None Us: 5000 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'VoiceThread' ID: 0x0025 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x08A598B4 Stack: 0x09F7B400 - 0x09F8B400 Stack Size: 0x00010000
Thread Run Clocks: 103181 Exit Code: 0x800201A4
Thread Wait Type: None (delay 5000 us, rest 0 us) Us: 5000 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'user_main' ID: 0x0008 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x20 Initial Priority: 0x20
Thread Entry: 0x08946FD0 Stack: 0x09FBFC00 - 0x09FFFC00 Stack Size: 0x00040000
Thread Run Clocks: 160890 Exit Code: 0x800201A4
Thread Wait Type: None (sleeping) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'main' ID: 0x000D Module ID: 0x0001
Thread Status: 0x00000001 PSP_THREAD_RUNNING
Thread Attr: 0x80004000 Current Priority: 0x6F Initial Priority: 0x6F
Thread Entry: 0x0885D260 Stack: 0x09F8DC00 - 0x09FBFC00 Stack Size: 0x00032000
Thread Run Clocks: 1868039058 Exit Code: 0x800201A4
Thread Wait Type: None Us: 100000 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Allocated memory:  017000D4 24117460 bytes
[XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX  XX]
Fragmented memory: 00101F00 1056512 bytes
[         X                                                 XXX X]
------------------------------------------------------------
Reply
#4
using r 3054
play perfectly so far
can be moved to playable
here is an info log


Attached Files
.zip   log.zip (Size: 191.73 KB / Downloads: 115)
Reply
#5
Moved to playable
Am I the only one with this cool sig?
[Image: ji6WX.png]
[Image: 2404362.png]
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)