05-04-2013, 07:27 PM
(05-04-2013, 07:04 PM)nightflyer Wrote:(05-04-2013, 02:45 PM)haruace Wrote: Tried r3137 and added atrac3plus2wav. Music loops again but the game froze at 29 FPS when i'm trying to choose my units for a classmate mission on 32bit. Tried the 64bit window version and it froze again but at the rewards screen after finishing the classmate mission.
Settings:
-video-
-Only GE graphics
-Use vertex cache
-Use a Geometry shader
-Enable saving GE
-Disable optimized VertexInfo
-memory-
-Ignore Invalid
-Ignore unmapped
-media-
-Use Media Engine
-Decode audio files
"Using Geometry shader" won't do anything unless you use shaders aswell.
I didn't to check anything in the memory tab for the game to work(and I get any errors).
Do you get any errors in the logger or the java-window before the crashing? Do they occour at random or are they reproduceable?
Didn't get any errors in the logger and java-window. Also, I unchecked Geometry shaders and both memory tab options and decided to try a different mission. Game froze up during that mission.