Posts: 24
Threads: 7
Joined: Apr 2014
Reputation:
0
I was just thinking about why we don't have a Facebook page, so I created one. I have not published it yet, as I need the official Moderator's and Dev's permission to do so. It will bring more popularity and support to this project.
Posts: 218
Threads: 2
Joined: Mar 2014
Reputation:
8
Sounds like the best idea ever in the most sarcastic way possible
Posts: 2,485
Threads: 77
Joined: Dec 2013
Reputation:
32
>facebook
No, we don't need that in my opinion. Github > all other social media.
Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)
Posts: 15
Threads: 1
Joined: Mar 2014
Reputation:
0
^Agree with ssshadow, [facebook do not want]
Posts: 118
Threads: 23
Joined: Dec 2013
Reputation:
2
We say NO to FaceBook!!!
PC1: Pentium G2020, ASUS Radeon R9 290X, 6GB DDR3, Win 10
PC2: i7-6700HQ, GTX 960M+HD 530, 8GB DDR4, Win 10
yyy.... Pancakes?
PS: My nickname on Discord is eEXEO
Posts: 6
Threads: 1
Joined: Mar 2014
Reputation:
1
04-11-2014, 01:57 PM
(This post was last modified: 04-11-2014, 01:59 PM by Flotilla.)
RPCS3 is still early in development, and having a bunch of uneducated people learning about a keeno-nifty PS3 emulator is more likely to hurt the project than help it. I'm pretty sure that just about everyone who can appreciate RPCS3 for what it is (a promising development in PS3 emulation, and not something you can use to play GTA V) already knows about it and diligently follows its progress.
Posts: 893
Threads: 15
Joined: Nov 2009
Reputation:
14
I don't trust Facebook at all...
Why would RPCS3 need a Facebook page? We appreciate attention from real developers, but Facebook would only attract social media junkies.
If RPCS3 is going to succeed then we must avoid as much drama and sensationalism as possible.