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Some (possibly) New Ideas for RPCS3
#38
mhmm, nice discussion, guess devs should know best
btw. did anybody of you ever looked at the cellbe "simulator"? if the developper
of the cell or a team near them with full insight of the dox do it aot or jit or maybe
some mix - this should be the "golden" way as they should know best.

back in 2007 (= time when i played around with this nice peace of software),
as far as i remember, ydl ran at decent speed - i programmed some little speed
testing stuff in it (no gfx/audio certainly) but i was impressed how fast it was - ok, 7 years ago, so far my recalls...
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Messages In This Thread
Some (possibly) New Ideas for RPCS3 - by Ontakeio - 04-24-2014, 09:46 PM
RE: Some (possibly) New Ideas for RPCS3 - by notq - 04-25-2014, 12:16 AM
RE: Some (possibly) New Ideas for RPCS3 - by eye2eye - 09-17-2014, 10:30 PM

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