notq, there is two issues. First one (emulator crashes, when you trying to start new game) - switch to PPU Interpreter, PPU JIT works unstable here. Second issue (you can't run game again) - bug of cellSaveDataAutoSave2 function, which cause game crash, when savegame files is exist.
wow that looks busted. But it's good to see it at least goes in game with such good performance. For reference this is how it is supposed to look https://www.youtube.com/watch?v=22WW4_BxpR8
Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)