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Tom Clancy's Splinter Cell HD [NPEB00527]
#1
Shows a few intros and loading screen.


Attached Files Thumbnail(s)
               
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#2
Thats cool
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#3
It says

Code:
E {PPU[22] Thread (RenderingThread)[0x007ad010]} EDAT: D:/rpcs3/PPU Jit/rpcs3-4ba915b-windows-x86-64/dev_hdd0/game/NPEB00527/USRDIR/Data_SC/System/BinkPS3SPU.spu.self has invalid NPD header or already decrypted.
E {PPU[22] Thread (RenderingThread)[0x00358e38]} sys_spu error: sys_spu_image_open error: '/dev_hdd0/game/NPEB00527/USRDIR/Data_SC/System/BinkPS3SPU.spu.self' is encrypted! Decrypt SELF and try again.
GIGABYTE GA-Z170X-GAMING 3, i7-7700K (4,5 ghz), 16 GB - 3200, MSI GTX 1080 Ti, Win 8.1 - 64 bit
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#4
(02-09-2015, 08:38 AM)notq Wrote: It says

Code:
E {PPU[22] Thread (RenderingThread)[0x007ad010]} EDAT: D:/rpcs3/PPU Jit/rpcs3-4ba915b-windows-x86-64/dev_hdd0/game/NPEB00527/USRDIR/Data_SC/System/BinkPS3SPU.spu.self has invalid NPD header or already decrypted.
E {PPU[22] Thread (RenderingThread)[0x00358e38]} sys_spu error: sys_spu_image_open error: '/dev_hdd0/game/NPEB00527/USRDIR/Data_SC/System/BinkPS3SPU.spu.self' is encrypted! Decrypt SELF and try again.

Yeah, it literally says "Decrypt the SELF". Guess what the next step is?
Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)
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#5
(02-09-2015, 12:35 PM)ssshadow Wrote:
(02-09-2015, 08:38 AM)notq Wrote: It says

Code:
E {PPU[22] Thread (RenderingThread)[0x007ad010]} EDAT: D:/rpcs3/PPU Jit/rpcs3-4ba915b-windows-x86-64/dev_hdd0/game/NPEB00527/USRDIR/Data_SC/System/BinkPS3SPU.spu.self has invalid NPD header or already decrypted.
E {PPU[22] Thread (RenderingThread)[0x00358e38]} sys_spu error: sys_spu_image_open error: '/dev_hdd0/game/NPEB00527/USRDIR/Data_SC/System/BinkPS3SPU.spu.self' is encrypted! Decrypt SELF and try again.

Yeah, it literally says "Decrypt the SELF". Guess what the next step is?

No, but you could give some advice. I saw this http://www.emunewz.net/forum/showthread.php?tid=163024 but it is for EDAT, i don't have a clue what i need to do with SELF files!
GIGABYTE GA-Z170X-GAMING 3, i7-7700K (4,5 ghz), 16 GB - 3200, MSI GTX 1080 Ti, Win 8.1 - 64 bit
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#6
To decrypt self/sprx manually you need to use "scetool".
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#7


Build: v0.0.3-5366 / a823b62d

[CPU]
*PPU Decoder:
-Recompiler (LLVM)
*SPU Decoder:
Recompiler (ASMJIT)

*Additional Settings:
-Lower SPU thread priority

*Firmware Settings:
-Automatically load required libraries

[GPU]
*Renderer:
-OpenGL
*Aspect Ratio:
-16:9
*Framelimit:
-Off

*Additional Settings:
-Invalidate Cache Every Frame
-Use GPU texture scaling
-Stretch To Display Area

*Resolution:
-1280x720

[Audio]
-XAudio2
-Downmix to Stereo

[Config.yml]
-Preferred SPU Threads: 2
-SPU delay penalty: 3
-SPU loop detection: true
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#8
Moving to playable
Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)
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