01-15-2016, 09:37 AM
Shows intros on recent master build. Requires libSre LLE'd.
Code:
{PPU Thread[0x72] (GameDataThreadEntry)[0x00be8d04]} cellGame TODO: cellGameDataCheckCreate2(): creating directory '/dev_hdd0/game/BLAS50109'
{PPU Thread[0x79] (200508e0)[0x00be7884]} HLE: Last function: cellFsGetFreeSize (0xaa3b4bcd)
{PPU Thread[0x79] (200508e0)[0x00be7884]} Exception: Access violation reading location 0x00000000
(in file ..\Utilities\Thread.cpp:1134, in function throw_access_violation)