just as it says. the games still work if i click the skip button. any suggestions
i7-5960x
G1 980Ti DX12 Renderer. tried also with opengl no luck
i7-5960x
G1 980Ti DX12 Renderer. tried also with opengl no luck
Disgaea 3,4 Guided Fate Paradox intros black screen
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just as it says. the games still work if i click the skip button. any suggestions
i7-5960x G1 980Ti DX12 Renderer. tried also with opengl no luck
01-23-2016, 03:03 PM
01-23-2016, 03:10 PM
(01-23-2016, 03:03 PM)tambre Wrote:(01-23-2016, 02:50 PM)FAZZA Wrote: just as it says. the games still work if i click the skip button. any suggestions when is it planning to be fixed? i want to do some testing
01-23-2016, 03:14 PM
(01-23-2016, 03:10 PM)FAZZA Wrote:(01-23-2016, 03:03 PM)tambre Wrote:(01-23-2016, 02:50 PM)FAZZA Wrote: just as it says. the games still work if i click the skip button. any suggestions It will be fixed when someone decides to fix it. Same goes for almost anything. Basically, expect nothing to work and be happy when it does. And when you find something interesting weird, or encounter some problem, simply report it in the relevant thread, so developers can maybe take a look at it.
01-23-2016, 03:18 PM
(01-23-2016, 03:14 PM)tambre Wrote:ok thanks and are u planning to add dx11 or vulkan in to the emu(01-23-2016, 03:10 PM)FAZZA Wrote:(01-23-2016, 03:03 PM)tambre Wrote:(01-23-2016, 02:50 PM)FAZZA Wrote: just as it says. the games still work if i click the skip button. any suggestions
01-23-2016, 03:29 PM
(01-23-2016, 03:18 PM)FAZZA Wrote:(01-23-2016, 03:14 PM)tambre Wrote:ok thanks and are u planning to add dx11 or vulkan in to the emu(01-23-2016, 03:10 PM)FAZZA Wrote:(01-23-2016, 03:03 PM)tambre Wrote:(01-23-2016, 02:50 PM)FAZZA Wrote: just as it says. the games still work if i click the skip button. any suggestions There's no point in adding DX11, as it's old and you'd likely never be able to run any games at full speed with it. It's also Windows only. Vulkan is that I'd definitely like to see in the emulator, and if noone is willing to take the task before me, I'll try to eventually get Vulkan renderer up and running, but that won't be before I've played around with it in my other experimental program.
01-23-2016, 03:33 PM
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