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Tested in d07ea31.
Core
PPU: Interpreter (fast)
SPU: Interpreter (fast)
LLE Modules
- librtc.prx
- libspurs_jq.prx
- libsre.prx
Graphics
- Vulkan
- 1280x720
- Auto (Frame limit)
- VSync
Audio
- XAudio2
Attached Files
Log SRTT 23-1-17 VK.rar (Size: 103.85 KB / Downloads: 126)
Desktop: Intel Core i7-6700K, Nvidia GeForce GTX 970 (OpenGL, DirectX12 & Vulkan), Windows 10
Laptop: Intel Core i3-4030U, Nvidia GeForce 820M (OpenGL only), Windows 8.1
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Not that I think the game will be playable or anything but you need to decrypt the file /dev_hdd0/game/NPEB00888/USRDIR/cache/startup.sdat
See instructions here:
http://www.emunewz.net/forum/showthread....#pid239972
Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)
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(01-23-2017, 07:43 PM) ssshadow Wrote: Not that I think the game will be playable or anything but you need to decrypt the file /dev_hdd0/game/NPEB00888/USRDIR/cache/startup.sdat
See instructions here: http://www.emunewz.net/forum/showthread....#pid239972
With startup.sdat and shaders.sdat decrypted.
Attached Files
Log SRTT 23-1-17 VK sdata dec.rar (Size: 108.47 KB / Downloads: 120)
Desktop: Intel Core i7-6700K, Nvidia GeForce GTX 970 (OpenGL, DirectX12 & Vulkan), Windows 10
Laptop: Intel Core i3-4030U, Nvidia GeForce 820M (OpenGL only), Windows 8.1
Posts: 206
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In PR 2390, same. .sdat files are already decrypted.
Attached Files
Log+TTY SRTT 15-2-17 VK.rar (Size: 51.91 KB / Downloads: 118)
Desktop: Intel Core i7-6700K, Nvidia GeForce GTX 970 (OpenGL, DirectX12 & Vulkan), Windows 10
Laptop: Intel Core i3-4030U, Nvidia GeForce 820M (OpenGL only), Windows 8.1
Posts: 206
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With 9a801ce, plays intro movie. Then, black screen.
PD: Move this thread to Intro.
Attached Files
Thumbnail(s)
Log SRTT 7-6-17 GL.rar (Size: 1.33 MB / Downloads: 126)
Desktop: Intel Core i7-6700K, Nvidia GeForce GTX 970 (OpenGL, DirectX12 & Vulkan), Windows 10
Laptop: Intel Core i3-4030U, Nvidia GeForce 820M (OpenGL only), Windows 8.1
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Moving to intro
Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)