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Resident Evil 6 Demo [NPUB90864]
#1
rpcs3-v0.0.1-2017-03-07-b64f1ca3_win64

Write color buffers - ON


Attached Files Thumbnail(s)
                               

.7z   RPCS3.7z (Size: 1.92 MB / Downloads: 71)
GIGABYTE GA-Z170X-GAMING 3, i7-7700K (4,5 ghz), 16 GB - 3200, MSI GTX 1080 Ti, Win 8.1 - 64 bit
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#2
rpcs3-v0.0.1-2017-03-09-c07bae45

Now it's go ingame (ingame intro) with very glitches but freezes after a while.

F {rsx::thread} class gl::glsl::link_exception thrown: linkage failed: 'Fragment info
-------------
0(150) : error C1115: unable to find compatible overloaded function "textureGrad(sampler2D, vec3, float, float)"
0(169) : error C1115: unable to find compatible overloaded function "textureGrad(sampler2D, vec3, float, float)"
0(187) : error C1115: unable to find compatible overloaded function "textureGrad(sampler2D, vec3, float, float)"
0(195) : error C1115: unable to find compatible overloaded function "textureGrad(sampler2D, vec3, float, float)"
0(196) : error C1115: unable to find compatible overloaded function "textureGrad(sampler2D, vec3, float, float)"
(0) : error C2003: incompatible options for link


Log is missing due to accumulating with other previously tested games, thanks for ignoring my request http://www.emunewz.net/forum/showthread.php?tid=179903

Can't reproduce, random hang after start game in menu

F {PPU[0x1000000] Thread (main_thread) [0x01071810]} struct vm::access_violation thrown: Access violation reading address 0xd0150004


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GIGABYTE GA-Z170X-GAMING 3, i7-7700K (4,5 ghz), 16 GB - 3200, MSI GTX 1080 Ti, Win 8.1 - 64 bit
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