sum2012 (or whoever was asking), This game and the sequel, only work correctly in 64bit jpcsp, 32bit causes the sprites to get misaligned and also characters fall through map, software render has some bugs where certain graphical effects cause the screen to go black and the only way to restore is to restart the emulator.
Offtopic:
64bit is great, I don't think I could go back to 32bit.
for 32/16 bit applications I have a 32bit xp virtualbox setup and it can run all the 16bit apps I want, (microsoft also has "XP mode" on windows 7 where you install windows xp, basically the same as virtualbox though, just ms software virtual pc)).
I'm not sure if it can directly communicate with hardware such as a scanner but it might be-able to (or vmware might work better for something like that)..if you have the means you could just setup a pc from spare parts and use it only for the scanner (I have something like this setup for the old psxdev environment with the isa slot pc-comms link, windows 98..etc :p)
Offtopic:
64bit is great, I don't think I could go back to 32bit.
for 32/16 bit applications I have a 32bit xp virtualbox setup and it can run all the 16bit apps I want, (microsoft also has "XP mode" on windows 7 where you install windows xp, basically the same as virtualbox though, just ms software virtual pc)).
I'm not sure if it can directly communicate with hardware such as a scanner but it might be-able to (or vmware might work better for something like that)..if you have the means you could just setup a pc from spare parts and use it only for the scanner (I have something like this setup for the old psxdev environment with the isa slot pc-comms link, windows 98..etc :p)
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