03-20-2011, 07:21 AM
On r2038, still no visible character in game...
Code:
3187 [ps_main] WARN hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0,bufferwidth=0,pixelformat=3,syncType=1) bad params
53460 [ps_main] INFO hle.UtilsForUser - sceKernelIcacheInvalidateAll
54834 [ps_main] WARN hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0,bufferwidth=0,pixelformat=3,syncType=1) bad params
55223 [pspAt3Player] WARN hle.sceAudio - sceAudioOutputPannedBlocking (pvoid_buf==0): not delaying current thread
55229 [pspAt3Player] INFO hle.sceAtrac3plus - hleAtracSetData atracID=123, bufferSize=0x99ccc, fileSize=0x99ccc
55231 [pspAt3Player] INFO hle - AT3+ data decoded by the external decoder.
55232 [pspAt3Player] INFO emu - 2011-03-20 14:08:29,421 [pspAt3Player] DEBUG c.x.xuggler.io.FileProtocolHandler - Initializing file protocol handler: tmp\ULUS10374\Atrac\Atrac-00099CCC-091D48C0.wav
55232 [pspAt3Player] INFO emu - 2011-03-20 14:08:29,421 [pspAt3Player] DEBUG c.x.xuggler.io.FileProtocolHandler - url->filename: tmp\ULUS10374\Atrac\Atrac-00099CCC-091D48C0.wav->tmp\ULUS10374\Atrac\Atrac-00099CCC-091D48C0.wav
55233 [pspAt3Player] INFO emu - 2011-03-20 14:08:29,421 [pspAt3Player] DEBUG c.x.xuggler.io.FileProtocolHandler - attempting to open xuggler:8eb2fe06-e592-4425-9d4b-f1267eb773f3-com.xuggle.xuggler.io.FileProtocolHandler-5a1e6b with flags 0
55233 [pspAt3Player] INFO emu - 2011-03-20 14:08:29,422 [pspAt3Player] DEBUG c.x.xuggler.io.FileProtocolHandler - Opening file: tmp\ULUS10374\Atrac\Atrac-00099CCC-091D48C0.wav
55233 [pspAt3Player] INFO emu - 2011-03-20 14:08:29,422 [pspAt3Player] DEBUG c.x.xuggler.io.FileProtocolHandler - read mode "r" for file: tmp\ULUS10374\Atrac\Atrac-00099CCC-091D48C0.wav
55234 [pspAt3Player] INFO emu - 2011-03-20 14:08:29,423 [pspAt3Player] DEBUG c.x.xuggler.io.FileProtocolHandler - Opened file: tmp\ULUS10374\Atrac\Atrac-00099CCC-091D48C0.wav
55274 [ps_main] WARN hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0,bufferwidth=0,pixelformat=3,syncType=1) bad params
55503 [ps_main] INFO hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x4088000,bufferwidth=512,pixelformat=3,syncType=1) ok