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STAR OCEAN: First Departure - ULUS10374
#43
(07-18-2011, 04:47 PM)Butz_san Wrote:
(07-18-2011, 07:34 AM)hyakki Wrote:
(07-18-2011, 02:18 AM)Butz_san Wrote:
(07-17-2011, 07:40 AM)hyakki Wrote:
(07-17-2011, 07:30 AM)Butz_san Wrote: Ok, I've been testing this game and it seems that now, when you start a new game, the emu let you play with all your characters visible, no invisible characters at all, but when you save in the world map and return to the first town, the characters start to become invisible Sad

I actually think you fall through the map when returning to the town since you can't move the character anymore, but you can access the game menus.
This game still has a ton of strange problems.

Edit: Now, the emu let you play the first town 100% with graṕhics, but as soon as you go out of the town and enter to any other town, the characters start to become invisible, I don't know how, but the emu has made a great progress Big Grin

hmm interesting, also just tested with the linux version and oddly enough the characters are visible without the stencil test option that would be needed in the windows version to get partly visible characters.

Is there any way to decode the videos in linux 64bits?, I can't get media engine to work I'm using debian x64 Sad. And yes, it seems that only works on Linux =P

not sure about 64bit linux (I only have 32bit :\) , but im pretty sure there is a 64bit xuggle for linux so might want to start there then replace / update the xuggle files in jpcsp lib and linux-amd64 dirs (can probably copy how the windows version works, just put the linux equivalent in)

you will most likely have to also add it to the system env path in linux
in the start-linux-amd64.sh file add above the java cmd
PATH=$PATH:lib/linux-amd64/
(this might also need to be the fullpath to jpcsp, PATH=$PATH:<path-to-jpcsp>/lib/linux-amd64/)

try it out, start jpcsp and enable the media engine see what happens, I cant really help any further then that Smile
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RE: STAR OCEAN: First Departure - ULUS10374 - by hyakki - 07-18-2011, 08:35 PM

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