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STAR OCEAN: First Departure - ULUS10374
#74
(12-15-2011, 10:29 PM)hyakki Wrote: looks like the 64bit version only, when I tried with 32bit the character kept falling through the map | disappears at certain parts, but with 64bit it can get past these parts, up until where i tested to (the mountain path)

32bit (the camera starts to pan down when the character disappears)


64bit (looks good)

I think gid might be asking about second evolution too,I would check but I dont have that game
(12-16-2011, 12:37 AM)guidodi Wrote: Some of the problems are fixed and I get good fps in towns and battle but when I go to the world map I get 7-8 fps. Does this happen to everyone?? Can I fix it somehow??

If you have been reading the thread and enabled color mask,then yes when running fullscreen you should be getting 10-15 fps ( thats what I am getting with 460 gtx )
Solution is to run the game windowed,then it works fine 30-50 fps on the world map.
Disabling color mask fixed the slowness in fullscreen on world map,but then in towns characters are invisible
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RE: STAR OCEAN: First Departure - ULUS10374 - by digiadventures - 12-16-2011, 11:09 AM

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