RPCS3 v0.0.3-3-590ca71
As in the other region threads for this, the disc version initially shows a loading screen and then hangs.
However, by downloading and applying the large Move Edition pkg, it actually goes ingame. I guess the other "move editions" are the same game but with the patch pre-applied on disc.
But then it crashes within the first scene with:
Or
Or
The rain effect in the pause menu looks really nice though.
https://streamable.com/7pjy5
Couple of logs in the attached zip.
As in the other region threads for this, the disc version initially shows a loading screen and then hangs.
However, by downloading and applying the large Move Edition pkg, it actually goes ingame. I guess the other "move editions" are the same game but with the patch pre-applied on disc.
But then it crashes within the first scene with:
Quote:F {rsx::thread} class std::runtime_error thrown: Verification failed (e=0x12a):
(in file C:\rpcs3\rpcs3\Emu\RSX\RSXThread.cpp:682)
Or
Quote:E {rsx::thread} RSX: Invalid RSX method 0x2004 (arg=0xff000000)
(in file C:\rpcs3\rpcs3\Emu\RSX\rsx_methods.cpp:45)
Or
Quote:E {rsx::thread} HLE: Getting the real address failed. (addr=0xdf18ca4c)
E {rsx::thread} RSX: Invalid FIFO queue get/put registers found, get=0xDF18CA4C, put=0xB976C
The rain effect in the pause menu looks really nice though.
https://streamable.com/7pjy5
Couple of logs in the attached zip.