This forum uses cookies
This forum makes use of cookies to store your login information if you are registered, and your last visit if you are not. Cookies are small text documents stored on your computer; the cookies set by this forum can only be used on this website and pose no security risk. Cookies on this forum also track the specific topics you have read and when you last read them. Please confirm whether you accept or reject these cookies being set.

A cookie will be stored in your browser regardless of choice to prevent you being asked this question again. You will be able to change your cookie settings at any time using the link in the footer.

Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Ridge Racer- ULUS10001
#1
r2431:
this game was playable in ooolder revs, I'll search which one...

Code:
5982 [GUI] INFO  emu - Java version: 1.7.0_02 (1.7.0_02-b13)
5983 [GUI] INFO  emu - Jpcsp v0.6
5992 [GUI] INFO  emu - UMD param.sfo :
BOOTABLE = 1
CATEGORY = UG
DISC_ID = ULUS10001
DISC_NUMBER = 1
DISC_TOTAL = 1
DISC_VERSION = 1.00
PARENTAL_LEVEL = 3
PSP_SYSTEM_VER = 1.00
REGION = 32768
TITLE = RIDGE RACER
probably homebrew? false
6499 [GUI] INFO  compiler - Compiler MethodMaxInstructions: 50
6962 [GUI] INFO  loader - Found ModuleInfo name:'RRPSP' version:0101 attr:00000000 gp:089e4870
6965 [GUI] INFO  loader - Found 187 unresolved imports
6966 [GUI] INFO  loader - 187 NIDS mapped
6972 [GUI] INFO  hle.ThreadManForUser - Audio threads disabled: false
6991 [GUI] INFO  hle.sceDisplay - Saving GE to Textures
6992 [GUI] INFO  ge - Only GE Graphics: true
7179 [GUI] INFO  hle.sceAudio - Audio ChReserve disabled: false
7179 [GUI] INFO  hle.sceAudio - Audio Blocking disabled: false
7182 [GUI] INFO  hle.sceMpeg - Media Engine enabled
7187 [GUI] INFO  hle - Using the external audio decoder (SonicStage)
7647 [GUI] INFO  hle.sceFont - Loading font file 'ltn0.pgf'. Font='Liberation Sans' Type='Regular'
7701 [GUI] INFO  hle.sceFont - Loading font file 'ltn1.pgf'. Font='Liberation Serif' Type='Regular'
7734 [GUI] INFO  hle.sceFont - Loading font file 'ltn2.pgf'. Font='Liberation Sans' Type='Italic'
7765 [GUI] INFO  hle.sceFont - Loading font file 'ltn3.pgf'. Font='Liberation Serif' Type='Italic'
7799 [GUI] INFO  hle.sceFont - Loading font file 'ltn4.pgf'. Font='Liberation Sans' Type='Bold'
7828 [GUI] INFO  hle.sceFont - Loading font file 'ltn5.pgf'. Font='Liberation Serif' Type='Bold'
7857 [GUI] INFO  hle.sceFont - Loading font file 'ltn6.pgf'. Font='Liberation Sans' Type='Bold Italic'
7887 [GUI] INFO  hle.sceFont - Loading font file 'ltn7.pgf'. Font='Liberation Serif' Type='Bold Italic'
7921 [GUI] INFO  hle.sceFont - Loading font file 'ltn8.pgf'. Font='Liberation Sans' Type='Regular'
7952 [GUI] INFO  hle.sceFont - Loading font file 'ltn9.pgf'. Font='Liberation Serif' Type='Regular'
7986 [GUI] INFO  hle.sceFont - Loading font file 'ltn10.pgf'. Font='Liberation Sans' Type='Italic'
8016 [GUI] INFO  hle.sceFont - Loading font file 'ltn11.pgf'. Font='Liberation Serif' Type='Italic'
8047 [GUI] INFO  hle.sceFont - Loading font file 'ltn12.pgf'. Font='Liberation Sans' Type='Bold'
8079 [GUI] INFO  hle.sceFont - Loading font file 'ltn13.pgf'. Font='Liberation Serif' Type='Bold'
8107 [GUI] INFO  hle.sceFont - Loading font file 'ltn14.pgf'. Font='Liberation Sans' Type='Bold Italic'
8140 [GUI] INFO  hle.sceFont - Loading font file 'ltn15.pgf'. Font='Liberation Serif' Type='Bold Italic'
8143 [GUI] INFO  emu - Using the following settings:
8144 [GUI] INFO  emu - Configuration / Region
8147 [GUI] INFO  emu -     Language                                 [English]
8148 [GUI] INFO  emu -     Button preference:                       ["O" for "Enter"]
8148 [GUI] INFO  emu -     Daylight savings:                        [Off]
8148 [GUI] INFO  emu -     Time zone offset in minutes (GMT+/-):    [60]
8149 [GUI] INFO  emu -     Time format:                             [24H]
8149 [GUI] INFO  emu -     Date format:                             [YYYY-MM-DD]
8149 [GUI] INFO  emu -     WLAN power saving mode:                  [Off]
8150 [GUI] INFO  emu -     Ad hoc channel:                          [Auto]
8150 [GUI] INFO  emu -     Nickname:                                []
8150 [GUI] INFO  emu - Configuration / Video
8151 [GUI] INFO  emu -     [ ] Disable VBO (automatically disabled if not supported)
8151 [GUI] INFO  emu -     [X] Only GE graphics (not recommended for homebrew)
8152 [GUI] INFO  emu -     [X] Use vertex cache
8152 [GUI] INFO  emu -     [X] Use shaders (experimental)
8152 [GUI] INFO  emu -     [X] Use a Geometry Shader for 2D rendering (only relevant when using shaders)
8153 [GUI] INFO  emu -     [X] Disable UBO (automatically disabled if not supported, only relevant when using shaders)
8153 [GUI] INFO  emu -     [ ] Enable VAO (only relevant when using shaders and vertex cache)
8154 [GUI] INFO  emu -     [X] Enable saving GE screen to Textures instead of Memory
8154 [GUI] INFO  emu -     [X] Enable decoding of indexed textures (using CLUT) in shader (only relevant when using shaders)
8155 [GUI] INFO  emu -     [ ] Enable dynamic shader generation (only relevant when using shaders, recommended for AMD/ATI)
8156 [GUI] INFO  emu -     [ ] Enable the shader implementation for the "Stencil Test" (more accurate but slower)
8156 [GUI] INFO  emu -     [ ] Enable the shader implementation for the "Color Mask" (more accurate but slower)
8156 [GUI] INFO  emu - Configuration / Audio
8157 [GUI] INFO  emu -     [ ] Disable audio threads
8157 [GUI] INFO  emu -     [ ] Disable audio channels (not recommended)
8157 [GUI] INFO  emu -     [ ] Disable audio blocking
8160 [GUI] INFO  emu - Configuration / Memory
8160 [GUI] INFO  emu -     [X] Ignore invalid memory access (not recommended for test reports, but improves performance)
8160 [GUI] INFO  emu -     [X] Ignore unmapped imports (not recommended)
8162 [GUI] INFO  emu - Configuration / Media
8162 [GUI] INFO  emu -     [X] Use Media Engine
8163 [GUI] INFO  emu -     [ ] Extract media files to tmp folder
8163 [GUI] INFO  emu -     [X] Decode audio files with SonicStage (must be installed separately and requires Media Engine)
8164 [GUI] INFO  emu -     [X] Use non-native fonts from flash0 folder
8164 [GUI] INFO  emu - Configuration / Compiler
8164 [GUI] INFO  emu -     [X] Use compiler (dynarec)
8165 [GUI] INFO  emu -     [ ] Output profiler info to profiler.txt (only for compiler)
8165 [GUI] INFO  emu -     [50] Maximum method size
8166 [GUI] INFO  emu - Configuration / Crypto
8166 [GUI] INFO  emu -     [X] Extract decrypted EBOOT.BIN files to the TMP folder
8166 [GUI] INFO  emu -     [ ] Handle SAVEDATA in crypto mode
8166 [GUI] INFO  emu -     [ ] Extract original PGD files to the TMP folder
8167 [GUI] INFO  emu - Configuration / Display
8167 [GUI] INFO  emu -     Anti-aliasing:                           [OFF]
8167 [GUI] INFO  emu -     Resolution:                              [Native]
8168 [GUI] INFO  emu -     [ ] Start JPCSP in Full-Screen Exclusive Mode in the following runs
8168 [GUI] INFO  hle.IoFileMgrForUser - pspiofilemgr - filepath disc0/
8242 [GUI] INFO  ge - Using RenderingEngineLwjgl31
8242 [GUI] INFO  ge - Using VBO
8242 [GUI] INFO  ge - OpenGL version: 3.3.0
8243 [GUI] INFO  ge - Shading Language version: 3.30 NVIDIA via Cg compiler
8243 [GUI] INFO  ge - GL_CONTEXT_FLAGS; 0x0
8244 [GUI] INFO  ge - GL_CONTEXT_PROFILE_MASK: 0x0
8254 [GUI] INFO  ge - Using shaders with Skinning
8255 [GUI] INFO  ge - Using Geometry Shader for SPRITES
8256 [GUI] INFO  ge - Using Native Color Lookup Tables (CLUT)
8678 [GUI] INFO  ge - Using Geometry Shader shader-150.geom
9058 [GUI] INFO  ge - Using shaders with Skinning
9059 [GUI] INFO  ge - Using Geometry Shader for SPRITES
9059 [GUI] INFO  ge - Using Native Color Lookup Tables (CLUT)
9383 [GUI] INFO  ge - Using Geometry Shader shader-150.geom
9688 [GUI] INFO  ge - Using Async Vertex Cache

after the mini game I get a black screen and:

Code:
76447 [user_main] WARN  hle.ThreadManForUser - sceKernelDeleteVpl approx 148232 unfreed bytes allocated


Attached Files Thumbnail(s)
       

.rar   Log_RIDGE_RACER_r2431.rar (Size: 8.74 KB / Downloads: 90)
Reply
#2
Playable with r2650 but requires specific settings work. The intro has some minor audio issues (crackling and delay).

Settings:
[X] Only GE graphics (not recommended for homebrew)
[X] Use vertex cache (this one isn't necessary but gives a huge performance boost)
[X] Use shaders (experimental)
[X] Enable saving GE screen to Textures instead of Memory


.html   log.html (Size: 93.63 KB / Downloads: 102)



Attached Files Thumbnail(s)
               
Reply
#3
Moved to Playable.
Always include a complete log file at INFO level in your reports. Thanks! How to post a log
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)