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Kingdom Hearts: Birth by Sleep - JAP - ULJM05600
#26
(10-12-2010, 08:03 PM)MaXiMu Wrote: stackoverflow error is fixed Big Grin but random error emu is blocked 2fps in cutscenes?

412105 [user_main] WARN hle.sceGe_user - sceGeListEnQueue can't enqueue duplicate list address
413190 [GUI] ERROR ge - Waiting too long on stall address 0x09A66DFC, aborting the list id=0x9 PSP_GE_LIST_STALL_REACHED
413201 [GUI] ERROR ge - Waiting too long on stall address 0x09A66DFC, aborting the list id=0x9 PSP_GE_LIST_STALL_REACHED
413212 [GUI] ERROR ge - Waiting too long on stall address 0x09A66DFC, aborting the list id=0x9 PSP_GE_LIST_STALL_REACHED
413223 [GUI] ERROR ge - Waiting too long on stall address 0x09A66DFC, aborting the list id=0x9 PSP_GE_LIST_STALL_REACHED
413234 [GUI] ERROR ge - Waiting too long on stall address 0x09A66DFC, aborting the list id=0x9 PSP_GE_LIST_STALL_REACHED
413234 [GUI] ERROR ge - Aborting current list processing due to too many errors

Hmm, I can't verify that error on my configuration. I used r1791 and no compatibility setting except Media engine on, also adding the -Xss switch is no longer necessary. It worked for me with default stack space.

Just in short: The game now seems to be playable or at least half-playable. The movies are still black, have to be skipped. There are various graphical glitches. I noticed now the text in the tuturial is not visible (or black), it surely was so before but I did not notice it because of the StackOverflows.

Please move to Half-playable
JPCSP games tested with Athlon X2 4850e, 4 GB RAM, Radeon HD 3300 (onboard), OpenGL: 3.3.11653, Windows XP SP3 32-bit
PPSSPP games tested with Intel i3, 4 GB RAM, Intel HD Graphics 2000 (onboard), OpenGL: 3.1.0 Build 6.14.10.5421, Windows XP SP3 32-bit
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Messages In This Thread
RE: Kingdom Hearts: Birth by Sleep - JAP - ULJM05600 [encrypted] - by Darth1701 - 10-12-2010, 08:28 PM
Kingdom Hearts: Birth by Sleep - by pmk - 10-09-2010, 09:59 PM
RE: Kingdom Hearts: Birth by Sleep - by beanclr - 10-10-2010, 12:43 AM
RE: Kingdom Hearts: Birth by Sleep - by shadow - 10-11-2010, 07:36 AM

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