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Second Novel Kanojo no Natsu 15 fun no Kioku - NPJH50279
#1
Games that doesn't display anything.


Attached Files Thumbnail(s)
   

.rar   jpcsp2450_NPJH50279_log.rar (Size: 318.06 KB / Downloads: 90)
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#2
Rev2733
Game screen ok but no sound (and full of warn:Unsupported bezier patches patch_div_s=1 patch_div_t=0);

game screen:
http://imageshack.us/a/img35/2153/gameqkg.png

I attach info log ,sceaudio debug log and sceAtrac3plus debug log


Attached Files
.7z   R2733infolog.7z (Size: 17.53 KB / Downloads: 95)
.7z   R2733sceaudio-debug.7z (Size: 179.26 KB / Downloads: 95)
.7z   R2733sceAtrac3plus-debug.7z (Size: 51.37 KB / Downloads: 95)
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#3
Rev 2736
I heard the sound but is not loud(same with Rev 2733,might be at night noise in outside)


Attached Files
.7z   R2736log.7z (Size: 10.4 KB / Downloads: 102)
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#4
Code:
Unimplemented __sceSasSetVoiceATRAC3 sasCore=0x08B33480, voice=10, atrac3Context=0x09E32600
This game is using this function to play sound. Still unimplemented Sad
Always include a complete log file at INFO level in your reports. Thanks! How to post a log
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#5
Never mind,move this thread to half playable first.
(09-25-2012, 04:58 PM)gid15 Wrote:
Code:
Unimplemented __sceSasSetVoiceATRAC3 sasCore=0x08B33480, voice=10, atrac3Context=0x09E32600
This game is using this function to play sound. Still unimplemented Sad

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#6
Moved to Half Playable.
Always include a complete log file at INFO level in your reports. Thanks! How to post a log
Reply
#7
(09-25-2012, 04:58 PM)gid15 Wrote:
Code:
Unimplemented __sceSasSetVoiceATRAC3 sasCore=0x08B33480, voice=10, atrac3Context=0x09E32600
This game is using this function to play sound. Still unimplemented Sad
Now implemented in r2748. Could you test it?
Always include a complete log file at INFO level in your reports. Thanks! How to post a log
Reply
#8
Good job.Now have sound when she is talking .
The sound still not loud.
I will test a bit longer becuase
Code:
1029     GUI     WARN     loader     Failed to map import at 0x08869470 [0x131BDE57] Module 'sceMp4'(attempt 1)
1029     GUI     WARN     loader     Failed to map import at 0x08869478 [0x31BCD7E0] Module 'sceMp4'(attempt 1)
(09-28-2012, 09:13 PM)gid15 Wrote:
(09-25-2012, 04:58 PM)gid15 Wrote:
Code:
Unimplemented __sceSasSetVoiceATRAC3 sasCore=0x08B33480, voice=10, atrac3Context=0x09E32600
This game is using this function to play sound. Still unimplemented Sad
Now implemented in r2748. Could you test it?



Attached Files
.7z   Rev2748log.7z (Size: 16.39 KB / Downloads: 93)
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#9
I cannot futher test until solved the menu.
I do think there is some word in menu becuase when I press up and down,I can hear sound.
http://imageshack.us/a/img442/319/menuey.png

software render get the screen worser.
http://imageshack.us/a/img585/922/softwa...ermenu.png


Attached Files
.7z   Rev2750nonal_and_softwarerender.7z (Size: 9.31 KB / Downloads: 90)
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