@Darth1701
right it must have been a setting. cant reproduce it anymore. must ignore invalid memory address though. there just too many of them
The game still loops the same stdout - fatal error : sceMpegAvcCsc() 0x80628002 with no end.
I've attached r1934 log file
right it must have been a setting. cant reproduce it anymore. must ignore invalid memory address though. there just too many of them
The game still loops the same stdout - fatal error : sceMpegAvcCsc() 0x80628002 with no end.
I've attached r1934 log file