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Kao Challengers - USA - ULUS10085
#1
Half-Playable/Playable, with sound.
r1881
Code:
2132 [GUI] INFO  emu - Jpcsp v0.6 1881
2139 [GUI] INFO  emu - UMD param.sfo :
BOOTABLE = 1
CATEGORY = UG
DISC_ID = ULUS10085
DISC_NUMBER = 1
DISC_TOTAL = 1
DISC_VERSION = 1.01
PARENTAL_LEVEL = 3
PSP_SYSTEM_VER = 2.60
REGION = 32768
TITLE = Kao Challengers
probably homebrew? false
2144 [GUI] DEBUG hle - Loading HLE firmware up to version 260
2148 [GUI] INFO  emu - Loading global compatibility settings
2149 [GUI] INFO  ge - Only GE Graphics: false
2176 [GUI] INFO  hle.sceAudio - Audio ChReserve disabled: false
2176 [GUI] INFO  hle.sceAudio - Audio Blocking disabled: false
2176 [GUI] INFO  hle.ThreadManForUser - Audio threads disabled: false
2177 [GUI] INFO  memory - Ignore invalid memory access: false
2178 [GUI] DEBUG emu - No patch file found for this game
2215 [GUI] DEBUG runtime - RuntimeContext.reset
2299 [GUI] DEBUG hle - Loading HLE firmware up to version 260
2313 [GUI] DEBUG emu - Loader: Relocation required (PRX)
2314 [GUI] DEBUG memory - PH#0: loading program 08804000 - 08B79400 - 08BE0E80
2340 [GUI] DEBUG memory - PH alloc consumption 003DCE80 (mem 00067A80)
2341 [GUI] DEBUG memory - .bss: ignoring zero-length type 8 section 08B79400
2341 [GUI] DEBUG memory - .rel.text: relocating 104533 entries
2372 [GUI] DEBUG memory - .rel.sceStub.text: relocating 0 entries
2372 [GUI] DEBUG memory - .rel.lib.ent: relocating 1 entries
2373 [GUI] DEBUG memory - .rel.lib.stub: relocating 75 entries
2373 [GUI] DEBUG memory - .rel.rodata.sceModuleInfo: relocating 5 entries
2373 [GUI] DEBUG memory - .rel.rodata.sceResident: relocating 5 entries
2373 [GUI] DEBUG memory - .rel.data: relocating 33692 entries
2385 [GUI] INFO  emu - Found ModuleInfo name:'KAO_PSP' version:0101 attr:00000000 gp:08b7e2f0
2385 [GUI] DEBUG memory - Reserving 0x3DCE80 bytes at 0x08804000 for module 'disc0:/PSP_GAME/SYSDIR/BOOT.BIN'
2385 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_Addr, size=0x3DCE80, addr=0x08804000: returns 0x08804000
2387 [GUI] INFO  emu - Found 204 imports from 25 modules
2388 [GUI] DEBUG emu - module_start found: nid=0xD632ACDB, function=0x08A4B798
2388 [GUI] DEBUG emu - module_stop found: nid=0xCEE8593C, function=0x08A4BAC4
2388 [GUI] DEBUG emu - module_info found: nid=0xF01D73A7, addr=0x08AA8874
2389 [GUI] DEBUG emu - module_start_thread_parameter found: nid=0x0F7C276C, priority=32, stacksize=1024, attr=0x80000000
2389 [GUI] DEBUG emu - module_stop_thread_parameter found: nid=0xCF0CC697, priority=32, stacksize=1024, attr=0x80000000
2389 [GUI] INFO  emu - 204 NIDS mapped
2391 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=1, type=PSP_SMEM_Addr, size=0x4000, addr=0x08800000: returns 0x08800000
2531 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_High, size=0x400, addr=0x00000000: returns 0x09FFFC00
2531 [GUI] DEBUG runtime - Switching to Thread root
2532 [GUI] INFO  hle.IoFileMgrForUser - pspiofilemgr - filepath disc0/
2560 [GUI] INFO  ge - Using RenderingEngineLwjgl31
2560 [GUI] INFO  ge - OpenGL version: 4.1.0
2561 [GUI] INFO  ge - Shading Language version: 4.10 NVIDIA via Cg compiler
2561 [GUI] INFO  ge - GL_CONTEXT_FLAGS; 0x0
2561 [GUI] INFO  ge - GL_CONTEXT_PROFILE_MASK: 0x0
2567 [GUI] INFO  ge - Using VBO
2568 [GUI] DEBUG ge - bindBuffer 0, 1
2569 [GUI] DEBUG ge - setBufferData target=0, size=2880, buffer size=2880, usage=6
2574 [GUI] DEBUG ge - bindBuffer 0, 2
2574 [GUI] DEBUG ge - setBufferData target=0, size=8388608, buffer size=8388608, usage=0
2588 [GUI] DEBUG ge - bindBuffer 0, 3
2588 [GUI] DEBUG ge - setBufferData target=0, size=8388608, buffer size=8388608, usage=0
2596 [GUI] DEBUG ge - bindBuffer 0, 4
2597 [GUI] DEBUG ge - setBufferData target=0, size=64, buffer size=64, usage=6
2597 [GUI] DEBUG ge - genTexture
2598 [GUI] DEBUG ge - bindTexture 1
2598 [GUI] DEBUG ge - setTexImage level=0, internalFormat=3, 512x512, format=3, type=3, textureSize=0
2599 [GUI] DEBUG ge - setTextureMipmapMinFilter 0
2599 [GUI] DEBUG ge - setTextureMipmapMagFilter 0
2600 [GUI] DEBUG ge - setTextureMipmapMaxLevel 0
2600 [GUI] DEBUG ge - setTextureWrapMode 1, 1
2601 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - start display
2601 [GUI] DEBUG ge - disableFlag GU_LIGHT0
2601 [GUI] DEBUG ge - disableFlag GU_LIGHT1
2601 [GUI] DEBUG ge - disableFlag GU_LIGHT2
2602 [GUI] DEBUG ge - disableFlag GU_LIGHT3
2602 [GUI] DEBUG ge - startDisplay
2602 [GUI] DEBUG ge - setViewport x=0, y=0, width=480, height=272
2602 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - rendering the FB 0x04000000
2603 [GUI] DEBUG ge - bindTexture 1
2603 [GUI] DEBUG ge - setPixelStore rowLength=512, alignment=3
2603 [GUI] DEBUG ge - setTexSubImage level=0, xOffset=0, yOffset=0, width=512, height=272, format=3, type=3, textureSize=557056
2604 [GUI] DEBUG ge - disableFlag GU_DEPTH_TEST
2604 [GUI] DEBUG ge - disableFlag GU_BLEND
2604 [GUI] DEBUG ge - disableFlag GU_ALPHA_TEST
2605 [GUI] DEBUG ge - disableFlag GU_FOG
2605 [GUI] DEBUG ge - disableFlag GU_LIGHTING
2605 [GUI] DEBUG ge - disableFlag GU_COLOR_LOGIC_OP
2605 [GUI] DEBUG ge - disableFlag GU_STENCIL_TEST
2605 [GUI] DEBUG ge - disableFlag GU_CULL_FACE
2606 [GUI] DEBUG ge - disableFlag GU_SCISSOR_TEST
2606 [GUI] DEBUG ge - enableFlag GU_TEXTURE_2D
2606 [GUI] DEBUG ge - setTextureMipmapMinFilter 0
2606 [GUI] DEBUG ge - setTextureMipmapMagFilter 0
2607 [GUI] DEBUG ge - setTextureMipmapMaxLevel 0
2607 [GUI] DEBUG ge - setTextureWrapMode 1, 1
2607 [GUI] DEBUG ge - setDepthMask disabled
2607 [GUI] DEBUG ge - setTextureFunc func=3 ALPHA
2608 [GUI] DEBUG ge - setTextureMapMode mode=0, proj=1
2608 [GUI] DEBUG ge - setFrontFace clockwise
2608 [GUI] DEBUG ge - setBones count=0
2609 [GUI] DEBUG ge - setProjectionMatrix 0,004 0,000 0,000 0,000
2609 [GUI] DEBUG ge - setProjectionMatrix 0,000 -0,007 0,000 0,000
2610 [GUI] DEBUG ge - setProjectionMatrix 0,000 0,000 -1,000 0,000
2610 [GUI] DEBUG ge - setProjectionMatrix -1,000 1,000 -0,000 1,000
2610 [GUI] DEBUG ge - setModelViewMatrix 1,000 0,000 0,000 0,000
2610 [GUI] DEBUG ge - setModelViewMatrix 0,000 1,000 0,000 0,000
2611 [GUI] DEBUG ge - setModelViewMatrix 0,000 0,000 1,000 0,000
2611 [GUI] DEBUG ge - setModelViewMatrix 0,000 0,000 0,000 1,000
2611 [GUI] DEBUG ge - setTextureMatrix 1,000 0,000 0,000 0,000
2612 [GUI] DEBUG ge - setTextureMatrix 0,000 1,000 0,000 0,000
2612 [GUI] DEBUG ge - setTextureMatrix 0,000 0,000 1,000 0,000
2612 [GUI] DEBUG ge - setTextureMatrix 0,000 0,000 0,000 1,000
2613 [GUI] DEBUG ge - startDirectRendering texture=true, depth=false, color=true, ortho=true, inverted=false, 480x272
2613 [GUI] DEBUG ge - enableClientState 0
2613 [GUI] DEBUG ge - disableClientState 1
2613 [GUI] DEBUG ge - disableClientState 2
2613 [GUI] DEBUG ge - enableClientState 3
2614 [GUI] DEBUG ge - bindBuffer 0, 4
2614 [GUI] DEBUG ge - setTexCoordPointer size=2, type=6, stride=16, offset=0
2615 [GUI] DEBUG ge - setVertexPointer size=2, type=6, stride=16, offset=8
2615 [GUI] DEBUG ge - setBufferData target=0, size=64, buffer size=64, usage=6
2615 [GUI] DEBUG ge - drawArrays type=7, first=0, count=4
2615 [GUI] DEBUG ge - disableFlag GU_TEXTURE_2D
2616 [GUI] DEBUG ge - setTextureFunc func=12
2616 [GUI] DEBUG ge - setTextureMapMode mode=0, proj=0
2616 [GUI] DEBUG ge - setTextureWrapMode 0, 0
2616 [GUI] DEBUG ge - setFrontFace counter-clockwise
2616 [GUI] DEBUG ge - endDirectRendering
2617 [GUI] DEBUG ge - endDisplay
2617 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - end display
2644 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - start display
2644 [GUI] DEBUG ge - disableFlag GU_LIGHT0
2644 [GUI] DEBUG ge - disableFlag GU_LIGHT1
2645 [GUI] DEBUG ge - disableFlag GU_LIGHT2
2645 [GUI] DEBUG ge - disableFlag GU_LIGHT3
2645 [GUI] DEBUG ge - startDisplay
2645 [GUI] DEBUG ge - setViewport x=0, y=0, width=480, height=272
2646 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - rendering the FB 0x04000000
2646 [GUI] DEBUG ge - bindTexture 1
2646 [GUI] DEBUG ge - setPixelStore rowLength=512, alignment=3
2646 [GUI] DEBUG ge - setTexSubImage level=0, xOffset=0, yOffset=0, width=512, height=272, format=3, type=3, textureSize=557056
2647 [GUI] DEBUG ge - disableFlag GU_DEPTH_TEST
2647 [GUI] DEBUG ge - disableFlag GU_BLEND
2647 [GUI] DEBUG ge - disableFlag GU_ALPHA_TEST
2648 [GUI] DEBUG ge - disableFlag GU_FOG
2648 [GUI] DEBUG ge - disableFlag GU_LIGHTING
2648 [GUI] DEBUG ge - disableFlag GU_COLOR_LOGIC_OP
2648 [GUI] DEBUG ge - disableFlag GU_STENCIL_TEST
2648 [GUI] DEBUG ge - disableFlag GU_CULL_FACE
2649 [GUI] DEBUG ge - disableFlag GU_SCISSOR_TEST
2649 [GUI] DEBUG ge - enableFlag GU_TEXTURE_2D
2649 [GUI] DEBUG ge - setTextureMipmapMinFilter 0
2649 [GUI] DEBUG ge - setTextureMipmapMagFilter 0
2649 [GUI] DEBUG ge - setTextureMipmapMaxLevel 0
2650 [GUI] DEBUG ge - setTextureWrapMode 1, 1
2650 [GUI] DEBUG ge - setDepthMask disabled
2650 [GUI] DEBUG ge - setTextureFunc func=3 ALPHA
2650 [GUI] DEBUG ge - setTextureMapMode mode=0, proj=1
2650 [GUI] DEBUG ge - setFrontFace clockwise
2651 [GUI] DEBUG ge - setBones count=0
2651 [GUI] DEBUG ge - setProjectionMatrix 0,004 0,000 0,000 0,000
2651 [GUI] DEBUG ge - setProjectionMatrix 0,000 -0,007 0,000 0,000
2651 [GUI] DEBUG ge - setProjectionMatrix 0,000 0,000 -1,000 0,000
2652 [GUI] DEBUG ge - setProjectionMatrix -1,000 1,000 -0,000 1,000
2652 [GUI] DEBUG ge - setModelViewMatrix 1,000 0,000 0,000 0,000
2652 [GUI] DEBUG ge - setModelViewMatrix 0,000 1,000 0,000 0,000
2652 [GUI] DEBUG ge - setModelViewMatrix 0,000 0,000 1,000 0,000
2653 [GUI] DEBUG ge - setModelViewMatrix 0,000 0,000 0,000 1,000
2653 [GUI] DEBUG ge - setTextureMatrix 1,000 0,000 0,000 0,000
2653 [GUI] DEBUG ge - setTextureMatrix 0,000 1,000 0,000 0,000
2653 [GUI] DEBUG ge - setTextureMatrix 0,000 0,000 1,000 0,000
2654 [GUI] DEBUG ge - setTextureMatrix 0,000 0,000 0,000 1,000
2654 [GUI] DEBUG ge - startDirectRendering texture=true, depth=false, color=true, ortho=true, inverted=false, 480x272
2654 [GUI] DEBUG ge - enableClientState 0
2654 [GUI] DEBUG ge - disableClientState 1
2655 [GUI] DEBUG ge - disableClientState 2
2655 [GUI] DEBUG ge - enableClientState 3
2655 [GUI] DEBUG ge - bindBuffer 0, 4
2655 [GUI] DEBUG ge - setTexCoordPointer size=2, type=6, stride=16, offset=0
2655 [GUI] DEBUG ge - setVertexPointer size=2, type=6, stride=16, offset=8
2656 [GUI] DEBUG ge - setBufferData target=0, size=64, buffer size=64, usage=6
2656 [GUI] DEBUG ge - drawArrays type=7, first=0, count=4
2656 [GUI] DEBUG ge - disableFlag GU_TEXTURE_2D
2656 [GUI] DEBUG ge - setTextureFunc func=12
2656 [GUI] DEBUG ge - setTextureMapMode mode=0, proj=0
2657 [GUI] DEBUG ge - setTextureWrapMode 0, 0
2657 [GUI] DEBUG ge - setFrontFace counter-clockwise
2657 [GUI] DEBUG ge - endDirectRendering
2657 [GUI] DEBUG ge - endDisplay
2657 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - end display
Running with dynarec compiler (log level set to INFO)
Compability options used: None


Attached Files Thumbnail(s)
                                   
Reply
#2
ADHOC connection test.

r2506
Running with dynarec compiler (log level set to INFO)
Compability options used: Use vertex cache, Use shaders, Enable VAO, Enable saving GE screen to Textures instead of Memory

Server
Code:
54018 [user_main] WARN  hle.sceNet - IGNORING: sceNetInit (poolsize=0x20000, calloutThreadPri=0x20, calloutThreadStack=0x0, netinitThreadPri=0x20, netinitThreadStack=0x0)
54019 [user_main] WARN  hle.sceNetAdhoc - IGNORING: sceNetAdhocInit
54025 [user_main] WARN  hle.sceNetAdhocctl - PARTIAL: sceNetAdhocctlInit stackSize=0x2000, priority=48, product=0x09FFF3F0
54026 [user_main] WARN  hle.sceNetAdhocctl - PARTIAL: sceNetAdhocctlAddHandler (adhocctlHandlerAddr=0x8a9fba4, adhocctlHandlerArg=0x8bdf028)
54130 [user_main] WARN  hle.sceNetAdhocctl - PARTIAL: sceNetAdhocctlScan
54131 [user_main] INFO  stdout - maching:changeState - from: MATCHING_ROOM_SCAN, to: MATCHING_ROOM_SCANNING.
54152 [user_main] WARN  hle.sceNetAdhocctl - PARTIAL: sceNetAdhocctlGetState stateAddr=0x09FFF40C returning 2
54186 [user_main] WARN  hle.sceNetAdhocctl - PARTIAL: sceNetAdhocctlGetState stateAddr=0x09FFF40C returning 2
54219 [user_main] WARN  hle.sceNetAdhocctl - PARTIAL: sceNetAdhocctlGetState stateAddr=0x09FFF40C returning 2
...
Reply
#3
Just noticed, that singleplayer mode is broken. Sad Not sure, if it could be useful, but digging in older build revealed, that latest build with working singleplayer was r1882.

r2718
Running with dynarec compiler (log level set to INFO)
Compability options used: None
Code:
6322     Emu     INFO     runtime     Using Compiler
6382     user_main     INFO     compiler     Replacing CodeBlock at 0x088117AC by Native Code 'strlen'
6388     user_main     INFO     compiler     Replacing CodeBlock at 0x0880D840 by Native Code 'memset'
6412     user_main     INFO     compiler     Replacing CodeBlock at 0x08821090 by Native Code 'nop'
6420     user_main     INFO     compiler     Replacing CodeBlock at 0x088277BC by Native Code 'nop'
6429     user_main     WARN     controller     Unknown Controller Event on Y Rotation(ry): 1,000000
6430     user_main     WARN     controller     Unknown Controller Event on X Rotation(rx): 1,000000
6430     user_main     WARN     controller     Unknown Controller Event on Slider(slider): 1,000000
6431     user_main     WARN     controller     Unknown Controller Event on Slider(slider): 1,000000
6450     user_main     INFO     compiler     Replacing CodeBlock at 0x08829E08 by Native Code 'nop'
6453     user_main     INFO     compiler     Replacing CodeBlock at 0x08827750 by Native Code 'nop'
6498     user_main     INFO     compiler     Replacing CodeBlock at 0x0880D3FC by Native Code 'memcpy'
6520     user_main     INFO     compiler     Replacing CodeBlock at 0x08820EC0 by Native Code 'nop'
6650     user_main     INFO     compiler     Replacing CodeBlock at 0x088111B4 by Native Code 'strcmp'
6807     user_main     INFO     hle.LoadExecForUser     sceKernelRegisterExitCallback SceUID=e
6808     user_main     INFO     hle.scePower     scePowerRegisterCallback slot=0, SceUID=0x10
6818     user_main     INFO     compiler     Replacing CodeBlock at 0x0883A52C by Native Code 'strcmp'
6851     GUI     INFO     ge     Compiling VertexInfoReader for GU_TRANSFORM_3D size=0
6893     GUI     WARN     ge     Unimplemented VSCX: coordX=0
6893     GUI     WARN     ge     Unimplemented VSCY: coordY=0
6894     GUI     WARN     ge     Unimplemented VSCZ: coordZ=0
6894     GUI     WARN     ge     Unimplemented VTCS: coordS=0.0
6894     GUI     WARN     ge     Unimplemented VTCT: coordT=0.0
6894     GUI     WARN     ge     Unimplemented VTCQ: coordQ=0.0
6894     GUI     WARN     ge     Unimplemented VCV: colorR=0, colorG=0, colorB=0
6895     GUI     WARN     ge     Unimplemented VAP: alpha=0, prim_type=0, unknown=0x0000
6895     GUI     WARN     ge     Unimplemented VFC: fog=0
6895     GUI     WARN     ge     Unimplemented VSCV: colorR2=0, colorG2=0, colorB2=0
6918     user_main     WARN     hle.sceDisplay     sceDisplaySetFrameBuf(topaddr=0x0, bufferwidth=0, pixelformat=0, syncType=1) (blocking display output)
6924     user_main     INFO     compiler     Replacing CodeBlock at 0x08807744 by Native Code 'sceGuTexMapMode'
6925     user_main     INFO     compiler     Replacing CodeBlock at 0x0880803C by Native Code 'sceGuSetMatrix'
6930     user_main     INFO     compiler     Replacing CodeBlock at 0x08808AB4 by Native Code 'sceGuMaterial'
6948     user_main     INFO     compiler     Replacing CodeBlock at 0x08A48AF4 by Native Code 'nop'
6968     GUI     INFO     ge     Compiling VertexInfoReader for GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
7026     user_main     INFO     hle.sceDisplay     sceDisplaySetFrameBuf(topaddr=0x04088000, bufferwidth=512, pixelformat=3, syncType=1 ok
7177     user_main     INFO     compiler     Replacing CodeBlock at 0x088077EC by Native Code 'sceGuTexImage'
7205     user_main     INFO     stdout     <Gamelet::ctor> - a:282624, ub:17512, fb:265112, eO#: 60, kc:1800, ob:6
7216     user_main     INFO     compiler     Replacing CodeBlock at 0x088367EC by Native Code 'nop'
7218     user_main     INFO     compiler     Replacing CodeBlock at 0x089FBF28 by Native Code 'nop'
7247     user_main     INFO     hle.IoFileMgrForUser     hleIoOpen filename = disc0:/PSP_GAME/USRDIR/MISC/ICONS/CONFIG.PNG flags = 1 permissions = 00
7257     user_main     INFO     compiler     Replacing CodeBlock at 0x0883DE00 by Native Code 'nop'
7295     user_main     INFO     hle.IoFileMgrForUser     hleIoOpen filename = disc0:/PSP_GAME/USRDIR/MISC/ICONS/HOF.PNG flags = 1 permissions = 00
7318     user_main     INFO     hle.sceUtility     sceUtilityLoadNetModule(module=0x0001) PSP_NET_MODULE_COMMON loaded
7319     user_main     INFO     hle.sceUtility     sceUtilityLoadNetModule(module=0x0002) PSP_NET_MODULE_ADHOC loaded
7534     user_main     INFO     stdout     WARNING: option "-fluffy" not recognized by any class.
7537     user_main     INFO     stdout     WARNING: option "-nofrst" not recognized by any class.
7549     user_main     INFO     stdout     <E init> - a:282624, ub:97640, fb:184984, eO#: 66, kc:1800, ob:4
7550     user_main     INFO     stdout     <B theGame.initialize()> - a:282624, ub:97640, fb:184984, eO#: 66, kc:1800, ob:4
7554     user_main     INFO     hle.IoFileMgrForUser     hleIoOpen filename = disc0:/PSP_GAME/USRDIR/LEVELS.INI flags = 1 permissions = 00
7596     user_main     INFO     compiler     Replacing CodeBlock at 0x088110B4 by Native Code 'strchr'
7859     user_main     INFO     hle.IoFileMgrForUser     hleIoOpen filename = disc0:/PSP_GAME/USRDIR/ITEMS.INI flags = 1 permissions = 00
7898     user_main     INFO     stdout     <B setupDefaultLevel> - a:282624, ub:109848, fb:172776, eO#: 113, kc:1800, ob:65
7898     user_main     INFO     stdout     <B theMC.init();> - a:282624, ub:109848, fb:172776, eO#: 113, kc:1800, ob:65
7899     user_main     INFO     compiler     Replacing CodeBlock at 0x0889D56C by Native Code 'nop'
7899     user_main     INFO     compiler     Replacing CodeBlock at 0x08997BF8 by Native Code 'nop'
7900     user_main     INFO     stdout     <B theMC.init();> - a:282624, ub:109848, fb:172776, eO#: 113, kc:1800, ob:65
7900     user_main     INFO     stdout     <gamelet is starting...> - a:282624, ub:109848, fb:172776, eO#: 113, kc:1800, ob:65
7908     user_main     INFO     hle.IoFileMgrForUser     hleIoOpen filename = disc0:/PSP_GAME/USRDIR/MISC/LOCALIZE/LANG_PSP.INI flags = 1 permissions = 00
8067     user_main     INFO     compiler     Replacing CodeBlock at 0x0897D3F8 by Native Code 'nop'
8498     user_main     INFO     hle.sceUtility     sceUtilitySavedataInitStart 0x08BDFDEC-0x08BE03EC: Address 0x08BDFDEC, mode=0(AUTOLOAD), gameName=ULUS10085, saveName=CFG, fileName=CFG.BIN, secureVersion=0
9073     user_main     INFO     hle.sceUtility     sceUtilitySavedataInitStart 0x08B8DA20-0x08B8E020: Address 0x08B8DA20, mode=0(AUTOLOAD), gameName=ULUS10085, saveName=HOF, fileName=HOF.BIN, secureVersion=0
9624     user_main     INFO     stdout     <starting game loop...> - a:282624, ub:236024, fb:46600, eO#: 114, kc:1800, ob:19
9629     user_main     INFO     stdout     <prepareDemo> - a:282624, ub:236024, fb:46600, eO#: 114, kc:1800, ob:19
9630     user_main     INFO     compiler     Replacing CodeBlock at 0x089749F8 by Native Code 'nop'
9632     user_main     INFO     stdout     Load module: disc0:/PSP_GAME/USRDIR/PRX/VIDEOCODEC.PRX
9637     user_main     INFO     hle.ModuleMgrForUser     sceKernelLoadModule: partition=1, position=0
9639     user_main     WARN     hle.ModuleMgrForUser     IGNORED:hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/PRX/VIDEOCODEC.PRX'): module from banlist not loaded
9642     user_main     WARN     hle.ModuleMgrForUser     IGNORING:sceKernelStartModule flash module 'VIDEOCODEC'
9643     user_main     INFO     stdout     Load module: disc0:/PSP_GAME/USRDIR/PRX/AUDIOCODEC.PRX
9644     user_main     INFO     hle.ModuleMgrForUser     sceKernelLoadModule: partition=1, position=0
9644     user_main     WARN     hle.ModuleMgrForUser     IGNORED:hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/PRX/AUDIOCODEC.PRX'): module from banlist not loaded
9646     user_main     WARN     hle.ModuleMgrForUser     IGNORING:sceKernelStartModule flash module 'AUDIOCODEC'
9647     user_main     INFO     stdout     Load module: disc0:/PSP_GAME/USRDIR/PRX/MPEGBASE.PRX
9648     user_main     INFO     hle.ModuleMgrForUser     sceKernelLoadModule: partition=1, position=0
9648     user_main     WARN     hle.ModuleMgrForUser     IGNORED:hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/PRX/MPEGBASE.PRX'): module from banlist not loaded
9650     user_main     WARN     hle.ModuleMgrForUser     IGNORING:sceKernelStartModule flash module 'MPEGBASE'
9651     user_main     INFO     stdout     Load module: disc0:/PSP_GAME/USRDIR/PRX/MPEG.PRX
9652     user_main     INFO     hle.ModuleMgrForUser     sceKernelLoadModule: partition=2, position=0
9652     user_main     INFO     hle.ModuleMgrForUser     hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/PRX/MPEG.PRX') HLE module loaded
9655     user_main     INFO     hle.ModuleMgrForUser     IGNORING:sceKernelStartModule HLE module 'MPEG'
9659     user_main     INFO     hle.IoFileMgrForUser     hleIoOpen filename = disc0:/PSP_GAME/USRDIR/MISC/LEGAL/LEGAL_LINES_USA.BMP flags = 1 permissions = 00
9742     user_main     INFO     hle.sceMpeg     sceMpegInit
9754     user_main     INFO     hle.IoFileMgrForUser     hleIoOpen filename = disc0:/PSP_GAME/USRDIR/MISC/LEGAL/LOGO_ATARI.PMF flags = 1 permissions = 00
9802     user_main     WARN     hle.sceDisplay     sceDisplaySetFrameBuf(topaddr=0x0, bufferwidth=512, pixelformat=3, syncType=1) (blocking display output)
9925     readThread     WARN     hle.ThreadManForUser     hleKernelNotifyCallback(type=0) thread:'user_main' overwriting previous notifyArg 0x32 -> 0x32, newCount=2
9931     readThread     WARN     hle.ThreadManForUser     hleKernelNotifyCallback(type=0) thread:'user_main' overwriting previous notifyArg 0x32 -> 0x32, newCount=2
10265     displayThread     INFO     hle.sceDisplay     sceDisplaySetFrameBuf(topaddr=0x08E5DFB0, bufferwidth=512, pixelformat=3, syncType=1 ok
14050     GUI     ERROR     ge     Waiting too long on stall address 0x08AC3580, aborting the list PspGeList[id=0x32, status=PSP_GE_LIST_STALL_REACHED, pc=0x08AC3580, stall=0x08AC3580, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
14061     GUI     ERROR     ge     Waiting too long on stall address 0x08AC3580, aborting the list PspGeList[id=0x32, status=PSP_GE_LIST_STALL_REACHED, pc=0x08AC3580, stall=0x08AC3580, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
14072     GUI     ERROR     ge     Waiting too long on stall address 0x08AC3580, aborting the list PspGeList[id=0x32, status=PSP_GE_LIST_STALL_REACHED, pc=0x08AC3580, stall=0x08AC3580, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
14083     GUI     ERROR     ge     Waiting too long on stall address 0x08AC3580, aborting the list PspGeList[id=0x32, status=PSP_GE_LIST_STALL_REACHED, pc=0x08AC3580, stall=0x08AC3580, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
14094     GUI     ERROR     ge     Waiting too long on stall address 0x08AC3580, aborting the list PspGeList[id=0x32, status=PSP_GE_LIST_STALL_REACHED, pc=0x08AC3580, stall=0x08AC3580, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
14094     GUI     ERROR     ge     Aborting current list processing due to too many errors
15765     displayThread     WARN     hle.sceDisplay     sceDisplaySetFrameBuf(topaddr=0x0, bufferwidth=512, pixelformat=3, syncType=1) (blocking display output)
15765     displayThread     INFO     stdout     frame count = 152
15765     displayThread     INFO     stdout     frame loss = 57
15887     user_main     INFO     hle.sceMpeg     sceMpegFinish
15887     user_main     INFO     hle.sceMpeg     sceMpegInit
15889     user_main     INFO     hle.IoFileMgrForUser     hleIoOpen filename = disc0:/PSP_GAME/USRDIR/MISC/LEGAL/LOGO_NTSC.PMF flags = 1 permissions = 00
15927     user_main     WARN     hle.sceDisplay     sceDisplaySetFrameBuf(topaddr=0x0, bufferwidth=512, pixelformat=3, syncType=1) (blocking display output)
15935     readThread     WARN     hle.ThreadManForUser     hleKernelNotifyCallback(type=0) thread:'user_main' overwriting previous notifyArg 0x32 -> 0x32, newCount=2
15936     readThread     WARN     hle.ThreadManForUser     hleKernelNotifyCallback(type=0) thread:'user_main' overwriting previous notifyArg 0x32 -> 0x32, newCount=3
15942     readThread     WARN     hle.ThreadManForUser     hleKernelNotifyCallback(type=0) thread:'user_main' overwriting previous notifyArg 0x32 -> 0x32, newCount=2
15948     readThread     WARN     hle.ThreadManForUser     hleKernelNotifyCallback(type=0) thread:'user_main' overwriting previous notifyArg 0x32 -> 0x32, newCount=3
15949     readThread     WARN     hle.ThreadManForUser     hleKernelNotifyCallback(type=0) thread:'user_main' overwriting previous notifyArg 0x32 -> 0x32, newCount=4
16033     readThread     WARN     hle.ThreadManForUser     hleKernelNotifyCallback(type=0) thread:'user_main' overwriting previous notifyArg 0x32 -> 0x32, newCount=2
16041     readThread     WARN     hle.ThreadManForUser     hleKernelNotifyCallback(type=0) thread:'user_main' overwriting previous notifyArg 0x32 -> 0x32, newCount=2
16127     readThread     WARN     hle.ThreadManForUser     hleKernelNotifyCallback(type=0) thread:'user_main' overwriting previous notifyArg 0x32 -> 0x32, newCount=2
16135     readThread     WARN     hle.ThreadManForUser     hleKernelNotifyCallback(type=0) thread:'user_main' overwriting previous notifyArg 0x32 -> 0x32, newCount=2
16219     readThread     WARN     hle.ThreadManForUser     hleKernelNotifyCallback(type=0) thread:'user_main' overwriting previous notifyArg 0x32 -> 0x32, newCount=2
16227     readThread     WARN     hle.ThreadManForUser     hleKernelNotifyCallback(type=0) thread:'user_main' overwriting previous notifyArg 0x32 -> 0x32, newCount=2
16312     readThread     WARN     hle.ThreadManForUser     hleKernelNotifyCallback(type=0) thread:'user_main' overwriting previous notifyArg 0x32 -> 0x32, newCount=2
16318     readThread     WARN     hle.ThreadManForUser     hleKernelNotifyCallback(type=0) thread:'user_main' overwriting previous notifyArg 0x32 -> 0x32, newCount=2
16325     readThread     WARN     hle.ThreadManForUser     hleKernelNotifyCallback(type=0) thread:'user_main' overwriting previous notifyArg 0x32 -> 0x32, newCount=2
16331     readThread     WARN     hle.ThreadManForUser     hleKernelNotifyCallback(type=0) thread:'user_main' overwriting previous notifyArg 0x32 -> 0x32, newCount=3
16332     readThread     WARN     hle.ThreadManForUser     hleKernelNotifyCallback(type=0) thread:'user_main' overwriting previous notifyArg 0x32 -> 0x32, newCount=4
16339     readThread     WARN     hle.ThreadManForUser     hleKernelNotifyCallback(type=0) thread:'user_main' overwriting previous notifyArg 0x32 -> 0x32, newCount=2
16345     readThread     WARN     hle.ThreadManForUser     hleKernelNotifyCallback(type=0) thread:'user_main' overwriting previous notifyArg 0x32 -> 0x32, newCount=2
16351     readThread     WARN     hle.ThreadManForUser     hleKernelNotifyCallback(type=0) thread:'user_main' overwriting previous notifyArg 0x32 -> 0x32, newCount=3
16352     readThread     WARN     hle.ThreadManForUser     hleKernelNotifyCallback(type=0) thread:'user_main' overwriting previous notifyArg 0x32 -> 0x32, newCount=4
16359     readThread     WARN     hle.ThreadManForUser     hleKernelNotifyCallback(type=0) thread:'user_main' overwriting previous notifyArg 0x32 -> 0x32, newCount=2
16366     readThread     WARN     hle.ThreadManForUser     hleKernelNotifyCallback(type=0) thread:'user_main' overwriting previous notifyArg 0x32 -> 0x32, newCount=2
16372     readThread     WARN     hle.ThreadManForUser     hleKernelNotifyCallback(type=0) thread:'user_main' overwriting previous notifyArg 0x32 -> 0x32, newCount=3
16373     readThread     WARN     hle.ThreadManForUser     hleKernelNotifyCallback(type=0) thread:'user_main' overwriting previous notifyArg 0x32 -> 0x32, newCount=4
16380     readThread     WARN     hle.ThreadManForUser     hleKernelNotifyCallback(type=0) thread:'user_main' overwriting previous notifyArg 0x32 -> 0x32, newCount=2
16387     readThread     WARN     hle.ThreadManForUser     hleKernelNotifyCallback(type=0) thread:'user_main' overwriting previous notifyArg 0x32 -> 0x32, newCount=2
16393     readThread     WARN     hle.ThreadManForUser     hleKernelNotifyCallback(type=0) thread:'user_main' overwriting previous notifyArg 0x32 -> 0x32, newCount=3
16394     readThread     WARN     hle.ThreadManForUser     hleKernelNotifyCallback(type=0) thread:'user_main' overwriting previous notifyArg 0x32 -> 0x32, newCount=4
16402     displayThread     INFO     hle.sceDisplay     sceDisplaySetFrameBuf(topaddr=0x08E5DFB0, bufferwidth=512, pixelformat=3, syncType=1 ok
22906     displayThread     WARN     hle.sceDisplay     sceDisplaySetFrameBuf(topaddr=0x0, bufferwidth=512, pixelformat=3, syncType=1) (blocking display output)
22906     displayThread     INFO     stdout     frame count = 147
22906     displayThread     INFO     stdout     frame loss = 129
22910     user_main     INFO     hle.sceMpeg     sceMpegFinish
22912     user_main     INFO     hle.ModuleMgrForUser     sceKernelStopModule uid=0x29, argSize=0, argp=0x00000000, statusAddr=0x00000000, optionAddr=0x00000000
22912     user_main     INFO     hle.ModuleMgrForUser     IGNORING:sceKernelStopModule HLE module 'MPEG'
22912     user_main     INFO     hle.ModuleMgrForUser     sceKernelUnloadModule uid=0x29
22913     user_main     INFO     hle.ModuleMgrForUser     sceKernelStopModule uid=0x28, argSize=0, argp=0x00000000, statusAddr=0x00000000, optionAddr=0x00000000
22913     user_main     WARN     hle.ModuleMgrForUser     IGNORING:sceKernelStopModule flash module 'MPEGBASE'
22913     user_main     INFO     hle.ModuleMgrForUser     sceKernelUnloadModule uid=0x28
22913     user_main     INFO     hle.ModuleMgrForUser     sceKernelStopModule uid=0x27, argSize=0, argp=0x00000000, statusAddr=0x00000000, optionAddr=0x00000000
22914     user_main     WARN     hle.ModuleMgrForUser     IGNORING:sceKernelStopModule flash module 'AUDIOCODEC'
22914     user_main     INFO     hle.ModuleMgrForUser     sceKernelUnloadModule uid=0x27
22915     user_main     INFO     hle.ModuleMgrForUser     sceKernelStopModule uid=0x26, argSize=0, argp=0x00000000, statusAddr=0x00000000, optionAddr=0x00000000
22915     user_main     WARN     hle.ModuleMgrForUser     IGNORING:sceKernelStopModule flash module 'VIDEOCODEC'
22915     user_main     INFO     hle.ModuleMgrForUser     sceKernelUnloadModule uid=0x26
22965     user_main     INFO     hle.sceDisplay     sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=3, syncType=0 ok
22970     GUI     INFO     ge     Compiling VertexInfoReader for GU_TEXTURE_32BITF|GU_COLOR_8888|GU_VERTEX_32BITF|GU_TRANSFORM_3D size=24
23001     GUI     INFO     ge     Compiling VertexInfoReader for GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
30938     user_main     INFO     stdout     * PowerLock[ ref: 1] sasLoad in line 61
30940     user_main     INFO     stdout     Load module: disc0:/PSP_GAME/USRDIR/PRX/SC_SASCORE.PRX
30941     user_main     INFO     hle.ModuleMgrForUser     sceKernelLoadModule: partition=1, position=0
30941     user_main     INFO     hle.ModuleMgrForUser     hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/PRX/SC_SASCORE.PRX') HLE module loaded
30943     user_main     INFO     hle.ModuleMgrForUser     IGNORING:sceKernelStartModule HLE module 'SC_SASCORE'
30943     user_main     INFO     stdout     * PowerUnlock[ ref: 0] sasLoad in line 63
30944     user_main     INFO     stdout     * PowerLock[ ref: 1] loadModuleAt3plus in line 83
30945     user_main     INFO     stdout     Load module: disc0:/PSP_GAME/USRDIR/PRX/AUDIOCODEC.PRX
30946     user_main     INFO     hle.ModuleMgrForUser     sceKernelLoadModule: partition=1, position=0
30946     user_main     WARN     hle.ModuleMgrForUser     IGNORED:hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/PRX/AUDIOCODEC.PRX'): module from banlist not loaded
30948     user_main     WARN     hle.ModuleMgrForUser     IGNORING:sceKernelStartModule flash module 'AUDIOCODEC'
30949     user_main     INFO     stdout     Load module: disc0:/PSP_GAME/USRDIR/PRX/LIBATRAC3PLUS.PRX
30950     user_main     INFO     hle.ModuleMgrForUser     sceKernelLoadModule: partition=2, position=0
30950     user_main     INFO     hle.ModuleMgrForUser     hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/PRX/LIBATRAC3PLUS.PRX') HLE module loaded
30952     user_main     INFO     hle.ModuleMgrForUser     IGNORING:sceKernelStartModule HLE module 'LIBATRAC3PLUS'
30952     user_main     INFO     stdout     * PowerUnlock[ ref: 0] loadModuleAt3plus in line 86
30954     user_main     WARN     hle.sceSasCore     __sceSasSetVoice invalid size 0x00000000
30955     user_main     WARN     hle.sceSasCore     __sceSasSetVoice invalid size 0x00000000
30955     user_main     WARN     hle.sceSasCore     __sceSasSetVoice invalid size 0x00000000
30955     user_main     WARN     hle.sceSasCore     __sceSasSetVoice invalid size 0x00000000
30955     user_main     WARN     hle.sceSasCore     __sceSasSetVoice invalid size 0x00000000
30956     user_main     WARN     hle.sceSasCore     __sceSasSetVoice invalid size 0x00000000
30956     user_main     WARN     hle.sceSasCore     __sceSasSetVoice invalid size 0x00000000
30956     user_main     WARN     hle.sceSasCore     __sceSasSetVoice invalid size 0x00000000
30956     user_main     WARN     hle.sceSasCore     __sceSasSetVoice invalid size 0x00000000
30956     user_main     WARN     hle.sceSasCore     __sceSasSetVoice invalid size 0x00000000
30956     user_main     WARN     hle.sceSasCore     __sceSasSetVoice invalid size 0x00000000
30957     user_main     WARN     hle.sceSasCore     __sceSasSetVoice invalid size 0x00000000
30957     user_main     WARN     hle.sceSasCore     __sceSasSetVoice invalid size 0x00000000
30957     user_main     WARN     hle.sceSasCore     __sceSasSetVoice invalid size 0x00000000
30957     user_main     WARN     hle.sceSasCore     __sceSasSetVoice invalid size 0x00000000
30957     user_main     WARN     hle.sceSasCore     __sceSasSetVoice invalid size 0x00000000
30958     user_main     WARN     hle.sceSasCore     __sceSasSetVoice invalid size 0x00000000
30958     user_main     WARN     hle.sceSasCore     __sceSasSetVoice invalid size 0x00000000
30958     user_main     WARN     hle.sceSasCore     __sceSasSetVoice invalid size 0x00000000
30958     user_main     WARN     hle.sceSasCore     __sceSasSetVoice invalid size 0x00000000
30958     user_main     WARN     hle.sceSasCore     __sceSasSetVoice invalid size 0x00000000
30958     user_main     WARN     hle.sceSasCore     __sceSasSetVoice invalid size 0x00000000
30959     user_main     WARN     hle.sceSasCore     __sceSasSetVoice invalid size 0x00000000
30959     user_main     WARN     hle.sceSasCore     __sceSasSetVoice invalid size 0x00000000
30959     user_main     WARN     hle.sceSasCore     __sceSasSetVoice invalid size 0x00000000
30959     user_main     WARN     hle.sceSasCore     __sceSasSetVoice invalid size 0x00000000
30959     user_main     WARN     hle.sceSasCore     __sceSasSetVoice invalid size 0x00000000
30960     user_main     WARN     hle.sceSasCore     __sceSasSetVoice invalid size 0x00000000
30960     user_main     WARN     hle.sceSasCore     __sceSasSetVoice invalid size 0x00000000
30960     user_main     WARN     hle.sceSasCore     __sceSasSetVoice invalid size 0x00000000
30960     user_main     WARN     hle.sceSasCore     __sceSasSetVoice invalid size 0x00000000
30960     user_main     WARN     hle.sceSasCore     __sceSasSetVoice invalid size 0x00000000
31049     user_main     INFO     compiler     Replacing CodeBlock at 0x089F6630 by Native Code 'nop'
31062     user_main     INFO     stdout     <b ps2 spec down> - a:282624, ub:233400, fb:49224, eO#: 110, kc:1800, ob:36
31062     user_main     INFO     stdout     <after free();> - a:282624, ub:233400, fb:49224, eO#: 110, kc:1800, ob:36
31064     user_main     INFO     compiler     Replacing CodeBlock at 0x089B6D0C by Native Code 'nop'
31067     user_main     INFO     hle.IoFileMgrForUser     hleIoOpen filename = disc0:/PSP_GAME/USRDIR/21_LADOWNIA.PAK flags = 1 permissions = 00
31145     user_main     INFO     stdout     <eGameApplication initialized...> - a:552960, ub:371496, fb:181464, eO#: 119, kc:8888, ob:31
31172     user_main     INFO     compiler     Replacing CodeBlock at 0x089756AC by Native Code 'nop'
31172     user_main     INFO     stdout     <B gamelet::loadLevel> - a:552960, ub:399688, fb:153272, eO#: 122, kc:8888, ob:23
31173     user_main     INFO     stdout     -----------------------------------------------------------
31174     user_main     INFO     stdout     loading psp/21_ladownia.ar
31175     user_main     INFO     compiler     Replacing CodeBlock at 0x089B0E70 by Native Code 'nop'
31226     user_main     INFO     compiler     Replacing CodeBlock at 0x0898CE8C by Native Code 'nop'
31810     user_main     INFO     compiler     Replacing CodeBlock at 0x08976410 by Native Code 'nop'
31873     user_main     INFO     compiler     Replacing CodeBlock at 0x0889100C by Native Code 'nop'
31876     user_main     INFO     compiler     Replacing CodeBlock at 0x0884EDA8 by Native Code 'nop'
31877     user_main     INFO     compiler     Replacing CodeBlock at 0x0883E6B0 by Native Code 'nop'
31877     user_main     INFO     compiler     Replacing CodeBlock at 0x08842C50 by Native Code 'nop'
31878     user_main     INFO     compiler     Replacing CodeBlock at 0x0883F03C by Native Code 'nop'
31878     user_main     INFO     compiler     Replacing CodeBlock at 0x08A65590 by Native Code 'nop'
31879     user_main     INFO     compiler     Replacing CodeBlock at 0x08845220 by Native Code 'nop'
31879     user_main     INFO     compiler     Replacing CodeBlock at 0x08891014 by Native Code 'nop'
31921     user_main     INFO     compiler     Replacing CodeBlock at 0x0883F044 by Native Code 'nop'
31922     user_main     INFO     compiler     Replacing CodeBlock at 0x08840AA8 by Native Code 'nop'
31922     user_main     INFO     compiler     Replacing CodeBlock at 0x08843EB8 by Native Code 'nop'
31923     user_main     INFO     compiler     Replacing CodeBlock at 0x08840AA0 by Native Code 'nop'
32034     user_main     INFO     compiler     Replacing CodeBlock at 0x08A61B50 by Native Code 'nop'
32035     user_main     INFO     compiler     Replacing CodeBlock at 0x0883E6A8 by Native Code 'nop'
32036     user_main     INFO     compiler     Replacing CodeBlock at 0x08894C24 by Native Code 'nop'
32036     user_main     INFO     compiler     Replacing CodeBlock at 0x0891F284 by Native Code 'nop'
32037     user_main     INFO     compiler     Replacing CodeBlock at 0x0890FCF0 by Native Code 'nop'
35824     user_main     INFO     compiler     Replacing CodeBlock at 0x08A12064 by Native Code 'nop'
35872     user_main     INFO     compiler     Replacing CodeBlock at 0x08A10C98 by Native Code 'nop'
36184     user_main     INFO     compiler     Replacing CodeBlock at 0x088E8DBC by Native Code 'nop'
36190     user_main     INFO     compiler     Replacing CodeBlock at 0x08976418 by Native Code 'nop'
36191     user_main     INFO     compiler     Replacing CodeBlock at 0x08A066FC by Native Code 'nop'
37503     user_main     INFO     stdout     <A gamelet::loadLevel> - a:5558272, ub:5545992, fb:12280, eO#: 18668, kc:3480, ob:58
37939     user_main     INFO     compiler     Replacing CodeBlock at 0x0895FE88 by Native Code 'nop'
37951     user_main     INFO     compiler     Replacing CodeBlock at 0x088EFA58 by Native Code 'nop'
38059     user_main     INFO     stdout     <A combineTextures> - a:5963776, ub:5884376, fb:79400, eO#: 18828, kc:5272, ob:182
38061     user_main     INFO     stdout     <A _ar.postLoadLevel> - a:5963776, ub:5884376, fb:79400, eO#: 18828, kc:5272, ob:182
38061     user_main     INFO     compiler     Replacing CodeBlock at 0x08997BE8 by Native Code 'nop'
38157     user_main     INFO     compiler     Replacing CodeBlock at 0x089B244C by Native Code 'nop'
38384     user_main     INFO     stdout     <A rem> - a:6529024, ub:6415816, fb:113208, eO#: 18584, kc:5144, ob:373
38842     user_main     INFO     compiler     Replacing CodeBlock at 0x08974A08 by Native Code 'nop'
38843     user_main     INFO     compiler     Replacing CodeBlock at 0x08974A00 by Native Code 'nop'
39072     user_main     INFO     compiler     Replacing CodeBlock at 0x08A300E8 by Native Code 'nop'
39347     user_main     INFO     compiler     Replacing CodeBlock at 0x0883EB98 by Native Code 'nop'
39350     user_main     INFO     compiler     Replacing CodeBlock at 0x08840704 by Native Code 'nop'
39351     user_main     INFO     compiler     Replacing CodeBlock at 0x08943724 by Native Code 'nop'
39351     user_main     INFO     compiler     Replacing CodeBlock at 0x0887E8C4 by Native Code 'nop'
39553     user_main     INFO     compiler     Replacing CodeBlock at 0x08997BF0 by Native Code 'nop'
39556     user_main     INFO     stdout     <b combineTextures> - a:9125888, ub:9121528, fb:4360, eO#: 22544, kc:3832, ob:15
39638     user_main     INFO     stdout     <b _ar.preCompileScene> - a:9125888, ub:9070888, fb:55000, eO#: 22445, kc:3832, ob:128
39662     user_main     INFO     stdout     <b [level] compileScene> - a:9261056, ub:9233144, fb:27912, eO#: 22445, kc:4392, ob:159
39770     user_main     INFO     compiler     Replacing CodeBlock at 0x0890E880 by Native Code 'nop'
40115     user_main     INFO     stdout     <a [level] compileScene> - a:10244096, ub:9801480, fb:442616, eO#: 21249, kc:10296, ob:753
40116     user_main     INFO     compiler     Replacing CodeBlock at 0x08975E70 by Native Code 'nop'
40210     user_main     INFO     compiler     Replacing CodeBlock at 0x088E9C2C by Native Code 'nop'
40211     user_main     INFO     compiler     Replacing CodeBlock at 0x088E9C34 by Native Code 'nop'
40212     user_main     INFO     compiler     Replacing CodeBlock at 0x08A65C50 by Native Code 'nop'
40345     user_main     INFO     hle.sceAtrac3plus     hleAtracSetData atracID=0, buffer=0x09259A80, readSize=0xF44FC, bufferSize=0xF44FC, fileSize=0xF44FC
40348     user_main     INFO     hle     Undecodable AT3+ data detected.
40362     user_main     INFO     compiler     Replacing CodeBlock at 0x0885A5C4 by Native Code 'nop'
40363     user_main     INFO     compiler     Replacing CodeBlock at 0x0884C4B0 by Native Code 'nop'
40364     user_main     INFO     compiler     Replacing CodeBlock at 0x0886D240 by Native Code 'nop'
40364     user_main     INFO     compiler     Replacing CodeBlock at 0x0886A650 by Native Code 'nop'
40364     user_main     INFO     compiler     Replacing CodeBlock at 0x088781BC by Native Code 'nop'
40417     user_main     INFO     compiler     Replacing CodeBlock at 0x0891C004 by Native Code 'nop'
40425     user_main     INFO     compiler     Replacing CodeBlock at 0x08862DF0 by Native Code 'nop'
40426     user_main     INFO     compiler     Replacing CodeBlock at 0x08862DE0 by Native Code 'nop'
40456     user_main     INFO     compiler     Replacing CodeBlock at 0x089203AC by Native Code 'nop'
40457     user_main     INFO     compiler     Replacing CodeBlock at 0x089FBD60 by Native Code 'nop'
40579     user_main     INFO     compiler     Replacing CodeBlock at 0x08895FDC by Native Code 'nop'
40580     user_main     INFO     compiler     Replacing CodeBlock at 0x0891D250 by Native Code 'nop'
40580     user_main     INFO     compiler     Replacing CodeBlock at 0x0893EA80 by Native Code 'nop'
40581     user_main     INFO     compiler     Replacing CodeBlock at 0x08874BD4 by Native Code 'nop'
40907     user_main     INFO     compiler     Replacing CodeBlock at 0x08954DEC by Native Code 'nop'
40909     user_main     INFO     compiler     Replacing CodeBlock at 0x08976420 by Native Code 'nop'
40910     user_main     INFO     compiler     Replacing CodeBlock at 0x0889B044 by Native Code 'nop'
40928     user_main     INFO     stdout     MEMINFO: 21_ladownia: a: 52% / u: 50% | a: 10.07, u: 9.64, e: 3.86, e+a: 13.93, e+u: 13.50
40928     user_main     INFO     compiler     Replacing CodeBlock at 0x08A4826C by Native Code 'nop'
40930     user_main     INFO     compiler     Replacing CodeBlock at 0x0899D4CC by Native Code 'nop'
40938     user_main     INFO     compiler     Replacing CodeBlock at 0x08974A78 by Native Code 'nop'
40939     user_main     INFO     compiler     Replacing CodeBlock at 0x0889C114 by Native Code 'nop'
40945     user_main     INFO     compiler     Replacing CodeBlock at 0x08A00E8C by Native Code 'nop'
40951     user_main     INFO     compiler     Replacing CodeBlock at 0x0884EA58 by Native Code 'nop'
40952     user_main     INFO     compiler     Replacing CodeBlock at 0x0884C4B8 by Native Code 'nop'
40952     user_main     INFO     compiler     Replacing CodeBlock at 0x0886D248 by Native Code 'nop'
40971     user_main     INFO     compiler     Replacing CodeBlock at 0x0883EB90 by Native Code 'nop'
40982     user_main     INFO     compiler     Replacing CodeBlock at 0x08889BEC by Native Code 'nop'
40982     user_main     INFO     compiler     Replacing CodeBlock at 0x0885A5B4 by Native Code 'nop'
40993     user_main     INFO     compiler     Replacing CodeBlock at 0x0887E8CC by Native Code 'nop'
41006     user_main     INFO     compiler     Replacing CodeBlock at 0x08874BDC by Native Code 'nop'
41008     user_main     INFO     compiler     Replacing CodeBlock at 0x08937AEC by Native Code 'nop'
41046     user_main     INFO     compiler     Replacing CodeBlock at 0x088AE588 by Native Code 'nop'
41126     user_main     INFO     compiler     Replacing CodeBlock at 0x088E412C by Native Code 'nop'
41137     user_main     INFO     compiler     Replacing CodeBlock at 0x088E9C3C by Native Code 'nop'
41154     user_main     INFO     compiler     Replacing CodeBlock at 0x08A488B0 by Native Code 'nop'
41154     user_main     INFO     compiler     Replacing CodeBlock at 0x08A488B8 by Native Code 'nop'
41164     user_main     INFO     compiler     Replacing CodeBlock at 0x089F5844 by Native Code 'nop'
41185     GUI     INFO     ge     Compiling VertexInfoReader for GU_TEXTURE_32BITF|GU_COLOR_8888|GU_NORMAL_8BIT|GU_VERTEX_32BITF|GU_TRANSFORM_3D size=28
41186     user_main     INFO     compiler     Replacing CodeBlock at 0x08807C70 by Native Code 'sceGuBoneMatrix'
41214     user_main     INFO     compiler     Replacing CodeBlock at 0x08808340 by Native Code 'sceGuDrawSprite'
41220     GUI     INFO     ge     Compiling VertexInfoReader for GU_TEXTURE_32BITF|GU_COLOR_8888|GU_NORMAL_8BIT|GU_VERTEX_32BITF|GU_WEIGHT_16BIT|GU_WEIGHTS(8)|GU_TRANSFORM_3D size=44
41225     GUI     INFO     ge     Compiling VertexInfoReader for GU_TEXTURE_32BITF|GU_COLOR_8888|GU_NORMAL_8BIT|GU_VERTEX_32BITF|GU_WEIGHT_16BIT|GU_WEIGHTS(7)|GU_TRANSFORM_3D size=44
41228     GUI     INFO     ge     Compiling VertexInfoReader for GU_TEXTURE_32BITF|GU_COLOR_8888|GU_NORMAL_8BIT|GU_VERTEX_32BITF|GU_WEIGHT_16BIT|GU_WEIGHTS(6)|GU_TRANSFORM_3D size=40
41229     GUI     INFO     ge     Compiling VertexInfoReader for GU_TEXTURE_32BITF|GU_NORMAL_8BIT|GU_VERTEX_32BITF|GU_TRANSFORM_3D size=24
41232     GUI     INFO     ge     Compiling VertexInfoReader for GU_TEXTURE_32BITF|GU_COLOR_8888|GU_NORMAL_8BIT|GU_VERTEX_32BITF|GU_TRANSFORM_3D size=28
41238     GUI     INFO     ge     Compiling VertexInfoReader for GU_COLOR_8888|GU_NORMAL_8BIT|GU_VERTEX_32BITF|GU_TRANSFORM_3D size=20
41241     GUI     INFO     ge     Compiling VertexInfoReader for GU_TEXTURE_32BITF|GU_COLOR_8888|GU_NORMAL_8BIT|GU_VERTEX_32BITF|GU_INDEX_16BIT|GU_TRANSFORM_3D size=28
41244     GUI     INFO     ge     Compiling VertexInfoReader for GU_TEXTURE_16BIT|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=10
41246     GUI     INFO     ge     Compiling VertexInfoReader for GU_TEXTURE_16BIT|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=10
41247     user_main     INFO     compiler     Replacing CodeBlock at 0x08807794 by Native Code 'sceGuTexProjMapMode'
41270     user_main     INFO     compiler     Replacing CodeBlock at 0x08A300D4 by Native Code 'nop'
41273     user_main     INFO     compiler     Replacing CodeBlock at 0x089D7380 by Native Code 'nop'
41274     GUI     INFO     ge     Compiling VertexInfoReader for GU_TEXTURE_32BITF|GU_COLOR_8888|GU_NORMAL_8BIT|GU_VERTEX_32BITF|GU_WEIGHT_16BIT|GU_WEIGHTS(4)|GU_TRANSFORM_3D size=36
41276     GUI     INFO     ge     Compiling VertexInfoReader for GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_32BITF|GU_TRANSFORM_3D size=20
41290     user_main     INFO     compiler     Replacing CodeBlock at 0x089AA550 by Native Code 'nop'
41292     user_main     INFO     compiler     Replacing CodeBlock at 0x089F7BA8 by Native Code 'nop'
41293     user_main     INFO     compiler     Replacing CodeBlock at 0x088BC708 by Native Code 'nop'
41294     GUI     INFO     ge     Compiling VertexInfoReader for GU_TEXTURE_32BITF|GU_COLOR_8888|GU_VERTEX_32BITF|GU_TRANSFORM_3D size=24
41429     user_main     INFO     compiler     Replacing CodeBlock at 0x0885A5BC by Native Code 'nop'
41480     user_main     INFO     compiler     Replacing CodeBlock at 0x08A5211C by Native Code 'nop'
41481     user_main     INFO     compiler     Replacing CodeBlock at 0x089AEF18 by Native Code 'nop'
42974     sas thread     WARN     controller     Unknown Controller Event on Slider(slider): 0,285725
43008     sas thread     WARN     controller     Unknown Controller Event on Slider(slider): -0,492210
43024     user_main     WARN     controller     Unknown Controller Event on Slider(slider): -0,468772
43042     sas thread     WARN     controller     Unknown Controller Event on Slider(slider): -0,132830
43059     user_main     WARN     controller     Unknown Controller Event on Slider(slider): 0,246021
43075     sas thread     WARN     controller     Unknown Controller Event on Slider(slider): 0,587304
43092     user_main     WARN     controller     Unknown Controller Event on Slider(slider): 1,000000
43101     user_main     INFO     compiler     Replacing CodeBlock at 0x0885D060 by Native Code 'nop'
43103     user_main     INFO     compiler     Replacing CodeBlock at 0x088BCB0C by Native Code 'nop'
43131     GUI     INFO     ge     Compiling VertexInfoReader for GU_TEXTURE_32BITF|GU_NORMAL_8BIT|GU_VERTEX_32BITF|GU_TRANSFORM_3D size=24
43177     user_main     ERROR     hle.sceAtrac3plus     Not a RIFF/WAVE format! 49520000 41570000
43178     user_main     INFO     hle.sceAtrac3plus     hleAtracSetData atracID=1, buffer=0x095B042A, readSize=0x9060, bufferSize=0x9060, fileSize=0x9060
43178     user_main     INFO     hle     Undecodable AT3+ data detected.
43192     sas thread     INFO     stdout     
43202     sas thread     INFO     stdout     Error: sceAtracDecodeData err 0x80630024 (0)
43202     sas thread     INFO     stdout     
43203     sas thread     INFO     compiler     Replacing CodeBlock at 0x08836858 by Native Code 'nop'
43204     sas thread     INFO     compiler     Replacing CodeSequence at 0x089FC338-0x089FC344 by Native Code 'bzeroSequence'
43204     sas thread     INFO     compiler     Replacing CodeSequence at 0x089FC3DC-0x089FC3E8 by Native Code 'bzeroSequence'
43209     user_main     WARN     hle.sceGe_user     sceGeListEnQueue can't enqueue duplicate list address
43278     sas thread     ERROR     memory     write32 - Invalid memory address : 0x48 PC=08807118
43288     GUI     INFO     ge     Emulator paused - cancelling current list id=21
Reply
#4
using r 2751
still broken when you start a new game
here is the info log


Attached Files Thumbnail(s)
   

.zip   log.html.zip (Size: 7.43 KB / Downloads: 78)
Reply
#5
Code:
WARN   hle.sceSasCore   __sceSasSetVoice invalid size 0x00000000
same probrem of Disney•Pixar UP
(10-01-2012, 09:59 AM)nash67 Wrote: using r 2751
still broken when you start a new game
here is the info log

Reply
#6
Code:
59579   user_main   ERROR   hle.sceAtrac3plus   Not a RIFF/WAVE format! 49520000 41570000  
59579   user_main   INFO   hle.sceAtrac3plus   hleAtracSetData atracID=1, buffer=0x095B042A, readSize=0x9060, bufferSize=0x9060, fileSize=0x9060
This games sets atrac data with a buffer not being 32-bit aligned (0x095B042A). The current implementation expects 32-bit aligned memory, which explains why the Atrac data is not recognized.
I will improve sceAtrac to also support non-aligned mem.
Always include a complete log file at INFO level in your reports. Thanks! How to post a log
Reply
#7
(10-01-2012, 11:40 AM)gid15 Wrote:
Code:
59579   user_main   ERROR   hle.sceAtrac3plus   Not a RIFF/WAVE format! 49520000 41570000  
59579   user_main   INFO   hle.sceAtrac3plus   hleAtracSetData atracID=1, buffer=0x095B042A, readSize=0x9060, bufferSize=0x9060, fileSize=0x9060
This games sets atrac data with a buffer not being 32-bit aligned (0x095B042A). The current implementation expects 32-bit aligned memory, which explains why the Atrac data is not recognized.
I will improve sceAtrac to also support non-aligned mem.
Now implemented in r2753.
Always include a complete log file at INFO level in your reports. Thanks! How to post a log
Reply
#8
using r 2754
it goes ingame again Smile
Reply


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