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Coded Arms: Contagion - USA - ULUS10184
#6
I was forced to disable some logging, since too much spam.
Same here - possible to create your game, but can't join to another game.
Code:
<logger name='ge' > <level value='off' /> </logger>
<logger name='hle.IoFileMgrForUser' > <level value='off' /> </logger>
<logger name='hle.sceSasCore' > <level value='off' /> </logger>
<logger name='hle.sceAtrac3plus' > <level value='off' /> </logger>
<logger name='stdout' > <level value='off' /> </logger>

r2107
Code:
...
57111 [FMOD FSOUND_NONBLOCKING thread] INFO  hle - Decodable AT3 data detected.
57238 [FMOD FSOUND_NONBLOCKING thread] INFO  hle - Decodable AT3 data detected.
57313 [FMOD FSOUND_NONBLOCKING thread] INFO  hle - Decodable AT3 data detected.
57478 [user_main] INFO  hle.sceUtility - sceUtilitySavedataInitStart Address 0x08CB52B0, mode=4(LISTLOAD), gameName=ULUS10184, saveName=, fileName=PROFILE.SAV, saveNameList=[PROFILE.P00, PROFILE.P01, PROFILE.P02, PROFILE.P03, PROFILE.P04, PROFILE.P05, PROFILE.P06, PROFILE.P07, PROFILE.P08, PROFILE.P09, PROFILE.P10, PROFILE.P11, PROFILE.P12, PROFILE.P13, PROFILE.P14, PROFILE.P15, PROFILE.P16, PROFILE.P17, PROFILE.P18, PROFILE.P19]
59458 [FMOD FSOUND_NONBLOCKING thread] INFO  hle - Decodable AT3 data detected.
...
62327 [FMOD FSOUND_NONBLOCKING thread] INFO  hle - Decodable AT3 data detected.
62389 [user_main] INFO  hle.sceUtility - IGNORING: sceUtilityLoadNetModule(module=0x0001) PSP_NET_MODULE_COMMON
62389 [user_main] INFO  hle.sceUtility - IGNORING: sceUtilityLoadNetModule(module=0x0003) PSP_NET_MODULE_INET
62390 [user_main] WARN  hle.sceNet - IGNORING: sceNetInit (poolsize=0x20000, calloutThreadPri=0x29, calloutThreadStack=0x0, netinitThreadPri=0x29, netinitThreadStack=0x0)
62504 [user_main] INFO  hle.sceUtility - sceUtilityNetconfInitStart SceUtilityNetconf[address=0x09FFE930, netAction=0, null]
62645 [user_main] INFO  hle.sceNetInet - sceNetInetBind binding to pspNetSockAddrInternet[family=2, port=2525, addr=0x00000000(0.0.0.0)]
62660 [user_main] INFO  emu - Found ModuleInfo name:'gamespy_sdk' version:0101 attr:00000000 gp:09eba860
62660 [user_main] INFO  emu - Found 64 unresolved imports
62661 [user_main] INFO  emu - Found 41 exports
62662 [user_main] INFO  emu - 104 NIDS mapped
62663 [user_main] INFO  hle.ModuleMgrForUser - sceKernelStartModule - module has no entry point, trying to use module_start_func
62663 [user_main] INFO  hle - sceKernelStartModule - no entry address
63014 [FMOD FSOUND_NONBLOCKING thread] INFO  hle - Decodable AT3 data detected.
...
63813 [FMOD FSOUND_NONBLOCKING thread] INFO  hle - Decodable AT3 data detected.
64049 [user_main] INFO  hle.sceNetInet - sceNetInetConnect connected to pspNetSockAddrInternet[family=2, port=6667, addr=0xF31E0A45(69.10.30.243)]
64124 [FMOD FSOUND_NONBLOCKING thread] INFO  hle - Decodable AT3 data detected.
...
65430 [FMOD FSOUND_NONBLOCKING thread] INFO  hle - Decodable AT3 data detected.
65509 [user_main] INFO  hle.sceNetInet - sceNetInetBind binding to pspNetSockAddrInternet[family=2, port=13139, addr=0x00000000(0.0.0.0)]
65762 [user_main] INFO  hle.sceNetInet - sceNetInetConnect connected to pspNetSockAddrInternet[family=2, port=28910, addr=0xF71E0A45(69.10.30.247)]
66004 [user_main] INFO  hle.sceNetInet - sceNetInetConnect connected to pspNetSockAddrInternet[family=2, port=28910, addr=0xF71E0A45(69.10.30.247)]
66073 [FMOD FSOUND_NONBLOCKING thread] INFO  hle - Decodable AT3 data detected.
...
69213 [FMOD FSOUND_NONBLOCKING thread] INFO  hle - Decodable AT3 data detected.
69238 [user_main] INFO  hle.sceNetInet - sceNetInetBind binding to pspNetSockAddrInternet[family=2, port=6500, addr=0x00000000(0.0.0.0)]
70478 [FMOD FSOUND_NONBLOCKING thread] INFO  hle - Decodable AT3 data detected.
...
72056 [FMOD FSOUND_NONBLOCKING thread] INFO  hle - Decodable AT3 data detected.
79319 [user_main] WARN  hle - tryCreateFpl not enough free mem (want=143888, free=125440, diff=18448)
79320 [user_main] WARN  hle - tryCreateFpl not enough free mem (want=143888, free=125440, diff=18448)
86261 [user_main] INFO  hle.ModuleMgrForUser - sceKernelStopModule(uid=0x1db, argsize=0, argp=0x0, status=0x0, option=0x0)
86261 [user_main] INFO  hle.ModuleMgrForUser - sceKernelStopModule - module has no stop function
86262 [user_main] INFO  hle.ModuleMgrForUser - sceKernelUnloadModule(uid=1db)
100399 [user_main] INFO  hle.sceUtility - sceUtilitySavedataInitStart Address 0x08CB52B0, mode=0(AUTOLOAD), gameName=ULUS10184, saveName=PROFILE.P00, fileName=PROFILE.SAV
100643 [user_main] INFO  hle.sceUtility - sceUtilitySavedataInitStart Address 0x08CB52B0, mode=0(AUTOLOAD), gameName=ULUS10184, saveName=PROFILE.P00, fileName=PROFILE.SAV
101178 [user_main] INFO  hle.sceUtility - sceUtilitySavedataInitStart Address 0x08CB52B0, mode=1(AUTOSAVE), gameName=ULUS10184, saveName=PROFILE.P00, fileName=PROFILE.SAV
102076 [user_main] INFO  emu - Found ModuleInfo name:'gamespy_sdk' version:0101 attr:00000000 gp:09eba860
102076 [user_main] INFO  emu - Found 64 unresolved imports
102077 [user_main] INFO  emu - Found 41 exports
102077 [user_main] INFO  emu - 64 NIDS mapped
102078 [user_main] INFO  hle.ModuleMgrForUser - sceKernelStartModule - module has no entry point, trying to use module_start_func
102079 [user_main] INFO  hle - sceKernelStartModule - no entry address
102587 [user_main] INFO  hle.sceNetInet - sceNetInetConnect connected to pspNetSockAddrInternet[family=2, port=6667, addr=0xF31E0A45(69.10.30.243)]
103961 [user_main] INFO  hle.sceNetInet - sceNetInetBind binding to pspNetSockAddrInternet[family=2, port=13139, addr=0x00000000(0.0.0.0)]
104213 [user_main] INFO  hle.sceNetInet - sceNetInetConnect connected to pspNetSockAddrInternet[family=2, port=28910, addr=0xF71E0A45(69.10.30.247)]
104454 [user_main] INFO  hle.sceNetInet - sceNetInetConnect connected to pspNetSockAddrInternet[family=2, port=28910, addr=0xF71E0A45(69.10.30.247)]
115971 [user_main] WARN  hle - tryCreateFpl not enough free mem (want=143888, free=5888, diff=138000)


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RE: Coded Arms: Contagion - USA - ULUS10184 - by BlackDaemon - 05-02-2011, 05:15 PM

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