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The Legend of Heroes III: Song of the Ocean - US - ULUS10144
#1
r1913

Settings: "Use Media Engine" and "Decode with SonicStage"

Movie is stuttering, music does not loop, some text problems as LOH1


Attached Files Thumbnail(s)
                   

.7z   loh3.7z (Size: 62.84 KB / Downloads: 166)
JPCSP games tested with Athlon X2 4850e, 4 GB RAM, Radeon HD 3300 (onboard), OpenGL: 3.3.11653, Windows XP SP3 32-bit
PPSSPP games tested with Intel i3, 4 GB RAM, Intel HD Graphics 2000 (onboard), OpenGL: 3.1.0 Build 6.14.10.5421, Windows XP SP3 32-bit
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#2
r2929

[X] Use shaders
[X] Enable dynamic shader generation
[X] Disable optimized VertexInfo reading

Text problems as with LOH1US: http://www.emunewz.net/forum/showthread.php?tid=3094 and LOH2US: http://www.emunewz.net/forum/showthread.php?tid=1777

Movie plays fluid


Attached Files Thumbnail(s)
       

.rar   LoH3US-r2929-logprofiler.rar (Size: 109.51 KB / Downloads: 140)
JPCSP games tested with Athlon X2 4850e, 4 GB RAM, Radeon HD 3300 (onboard), OpenGL: 3.3.11653, Windows XP SP3 32-bit
PPSSPP games tested with Intel i3, 4 GB RAM, Intel HD Graphics 2000 (onboard), OpenGL: 3.1.0 Build 6.14.10.5421, Windows XP SP3 32-bit
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#3
r2940

Small update: The text problems are fixed now. I would consider the game perfect
JPCSP games tested with Athlon X2 4850e, 4 GB RAM, Radeon HD 3300 (onboard), OpenGL: 3.3.11653, Windows XP SP3 32-bit
PPSSPP games tested with Intel i3, 4 GB RAM, Intel HD Graphics 2000 (onboard), OpenGL: 3.1.0 Build 6.14.10.5421, Windows XP SP3 32-bit
Reply


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