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Tactics Ogre: Let Us Cling Together - ULUS10565
Here's my build which doesn't flicker,doesn't lag, and hasn't crashed since I started playing. Although it did freeze up because I left it paused too long.

v.2740
32 bit

video:
vertex cache
shaders
geometry shader
enable saving to GE screen
Enable coding of indexed textures(using clut)
Endable dynamic shader(ati thingy)

memory
ignore invalid memory access

media: The first three are checked

Compiler:
Use compiler

value set at 3000

Edit: The most important thing is to not enable "Only GE Graphics". This is what caused me many problems with the flickering.






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RE: TACTICS OGRE Let Us Cling Together - ULUS10565 [Encrypted] - by Fluffyknowsyou - 10-05-2012, 08:08 PM

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