08-13-2013, 12:33 AM
I think most people would usually run the game at 100% (no change to Clock Speed) if they can since going higher than a certain amount may cause problems. If you can get 30 FPS consistently on this game in any situation, it's better to stick to default Clock Speed. About the audio testing, I know it wasn't an ideal solution but I wanted to know if the sound was the problem. Many games are designed to use sound as an indicator and if the sound isn't decoded or played properly, the game could freeze. Do you get a Java Error at all with the freeze and does JPCSP become unresponsive?