10-16-2011, 12:39 PM
(10-16-2011, 09:40 AM)gid15 Wrote:A fix for the mipmaps problem with the Catalyst driver is available in r2351.(10-16-2011, 08:31 AM)hyakki Wrote: here is info log from r2350 , from new game till where it stops working at the castle.Thanks!
The following sequence can be found:
Cases 1 and 3: identical textures are built for level 0 and level 1 and the texture from level 1 is used.Code:Texture mipmap with invalid dimension at level 1: (512x512)@0x041B7B90 -> (512x512)@0x041B7B90
... and this invalid Texture mipmap will be used with mipmap_mode=1, mipmap_bias=1
Texture mipmap with invalid dimension at level 1: (128x128)@0x041C9BB0 -> (512x512)@0x041B7B90
Texture mipmap with invalid dimension at level 1: (512x512)@0x041C0BA0 -> (512x512)@0x041C0BA0
... and this invalid Texture mipmap will be used with mipmap_mode=1, mipmap_bias=1
Case 2: a new level 0 is defined, and the level 1 is a left-over from a previous texture. But level 1 is not used.
I will try a fix.
Thank you Drake for the analysis!
Always include a complete log file at INFO level in your reports. Thanks! How to post a log