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Dragon's Lair - NPUH10105
#1
Playable in r2621

--old status--
r2617
works until you try to start a new game

this seemed interesting in the log.
Memory Stick Full Space = no data found!
Checking sceUtilitySavedataInitStart failed - 0xffffffff (infinity loops)


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#2
(07-17-2012, 07:24 AM)hyakki Wrote: r2617
works until you try to start a new game

this seemed interesting in the log.
Memory Stick Full Space = no data found!
Checking sceUtilitySavedataInitStart failed - 0xffffffff (infinity loops)
Indeed, this is interesting Smile. The message about sceUtilitySavedataInitStart is probably coming due to my change in r2616. Could you provide a log at DEBUG level (actually, I just need the compiler messages at DEBUG level)? The call to sceUtilitySavedataInitStart is not visible in the profiler output.

Thanks!
Always include a complete log file at INFO level in your reports. Thanks! How to post a log
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#3
ok I checked compiler and sceutility in custom log, let me know if you need anything else.
in the mean-time ill try to revert to r2614 to see what happens.

Edit: seems to work ok in 2614, gets past that loop, so must of been that change in r2616 that broke it,
save/load seems to also works as-well as the rest of the game Smile


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.rar   log.rar (Size: 300.4 KB / Downloads: 89)
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#4
Code:
sceUtilitySavedataInitStart already started status=4
Should work better in r2618... Thanks Smile
Always include a complete log file at INFO level in your reports. Thanks! How to post a log
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#5
Runs good now, thanks for fixing Smile

Moved to playable.
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