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Nayuta No Kiseki - NPJH50625
#1
aka
"那由多の軌跡"
"なゆたのきせき"
"ナユタノキセキ"
"Nayuta No Kiseki" (from playasia)
(The Legend of Heroes Nayuta No Kiseki)

(this is the psn version of the game.)
no major issues, voice, bgm and gfx look ok.

Devs Smile
I noticed that some games are no longer up-scaling the graphics when using "Enable saving GE screen to Textures instead of Memory"
this is the second game I've come across that has pixelated graphics no matter the setting, the other game was Dragoneer's Aria....
BUT if you start jpcsp in full screen mode the gfx are all smooth...very strange Smile
    >    
(Another issue with full screen is it seems to use the "saved window size" as the fullscreen size so you probably need to add a check to skip saved window size when using fullscreen.)

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Screenshots:
                   
                   


Attached Files Thumbnail(s)
   

.zip   Log_r2643(64bit)_INFO.zip (Size: 154.92 KB / Downloads: 94)
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#2
(07-26-2012, 06:09 AM)hyakki Wrote: aka
"那由多の軌跡"
"なゆたのきせき"
"ナユタノキセキ"
"Nayuta No Kiseki" (from playasia)
(The Legend of Heroes Nayuta No Kiseki)

(this is the psn version of the game.)
no major issues, voice, bgm and gfx look ok.

Devs Smile
I noticed that some games are no longer up-scaling the graphics when using "Enable saving GE screen to Textures instead of Memory"
this is the second game I've come across that has pixelated graphics no matter the setting, the other game was Dragoneer's Aria....
BUT if you start jpcsp in full screen mode the gfx are all smooth...very strange Smile
>
(Another issue with full screen is it seems to use the "saved window size" as the fullscreen size so you probably need to add a check to skip saved window size when using fullscreen.)

---------------------------
Screenshots:

I get some screen flickering when I enable "Only GE Graphics"

Happens for almost every game, anyone know what the issue might be?

btw how do you skip saved window size when using full screen?

Intel, Corei5 2.6GHz, 4GB RAM, 1GB NVIDIA® GeForce® GT420M, Win7
Reply
#3
Currently there is no way to disable saving the window size since it was just implemented, though you could revert to a lesser revision r2638 before this option was available.
As for Only GE Graphics, some games will flicker with that option, other games will need it enabled to function at all , so its a trial and error option, I try to keep the option unchecked if possible.
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#4
(07-26-2012, 07:35 PM)hyakki Wrote: Currently there is no way to disable saving the window size since it was just implemented, though you could revert to a lesser revision r2638 before this option was available.
Now implemented in r2646: main window position and size are not saved/restored when running in full screen mode.
Always include a complete log file at INFO level in your reports. Thanks! How to post a log
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