06-23-2012, 02:24 PM
(06-23-2012, 02:12 AM)serio Wrote: yeah, what he said.
i wonder btw. will this also allow to load decrypted dlc? there's a plugin you can use to decrypt your dlc while loading the game (npdecrypter), and then another to load it directly (nploader, or cfw with a nodrm engine), without any account locking/changing hassle, so having support for that would be helpful.
Yes, in fact loading already decrypted DLC should be pretty straightforward and easy to implement.
I'll add this feature since a lot of people have been using the nodrm/nploader/npdecrypter applications to achieve this.
Once the DLC is already decrypted it can be easily loaded with the appropriate emulation of the NPDRM functions.
I'm currently running some tests with "Disgaea 2" and it's DLC content. I've decrypted the contents using the NODRM engine and JPCSP is able to load them with some modifications.
Now the hardest part is forging the authentification process so JPCSP itself is able to decrypt these contents.
The current approach is quite useless, as you need the DLC and it's respective license plus your own act.dat and your console's OpenPSID.