10-09-2012, 07:57 PM
(10-08-2012, 04:39 AM)nash67 Wrote: if i change the logger to info or offFrom the debug log, I found an issue in sceIoDevctl which could control to a thread with a lower priority. In that case, sceUmdActivate could be called before a UMD called is registered. This should now be fixed in r2763.
nothing but a black screen
but then if i change the logger to debug
it goes ingame
Thank you for finding this difference!
Always include a complete log file at INFO level in your reports. Thanks! How to post a log