11-20-2012, 01:03 PM (This post was last modified: 11-20-2012, 01:12 PM by Darth1701.)
PPSSPP v0.3 20/10/2012
JPCSP games tested with Athlon X2 4850e, 4 GB RAM, Radeon HD 3300 (onboard), OpenGL: 3.3.11653, Windows XP SP3 32-bit PPSSPP games tested with Intel i3, 4 GB RAM, Intel HD Graphics 2000 (onboard), OpenGL: 3.1.0 Build 6.14.10.5421, Windows XP SP3 32-bit
Now actually showing something. Menu invisible but there. Menu functional but crash if choosing "New Game"
JPCSP games tested with Athlon X2 4850e, 4 GB RAM, Radeon HD 3300 (onboard), OpenGL: 3.3.11653, Windows XP SP3 32-bit PPSSPP games tested with Intel i3, 4 GB RAM, Intel HD Graphics 2000 (onboard), OpenGL: 3.1.0 Build 6.14.10.5421, Windows XP SP3 32-bit
01-14-2013, 12:39 PM (This post was last modified: 01-14-2013, 12:51 PM by Darth1701.)
PPSSPP v0.5 40dbdb8d4e 11/01/2013
Falcom logo plays normal, ends normal
Menu is visible only if Hardware transform is on, the menu selection is not shown.
Gameplay opening normal
but then sudden change in the scenery with wrong lighting (with Hardware transfer)
or with OK lighting but Estelle missing.
Another example:
Problem again is the movie bug which prevents further advancement. See log for more. Could probably avoided with commenting out the sceMpegCreate function as Brandish; but not tested. It doesn't matter much here because game is very likely not playable yet because of a sceAtrac bug (see US version of Sora FC, Trails in the Sky)
JPCSP games tested with Athlon X2 4850e, 4 GB RAM, Radeon HD 3300 (onboard), OpenGL: 3.3.11653, Windows XP SP3 32-bit PPSSPP games tested with Intel i3, 4 GB RAM, Intel HD Graphics 2000 (onboard), OpenGL: 3.1.0 Build 6.14.10.5421, Windows XP SP3 32-bit